Fixed a few minor issues in 4DGL library Moved pc serial port object used for debug output into 4DGL object itself. Previously it was a global object but its constructor wasn't getting run before the global constructor for the 4DGL object itself which led to an assert in the serial code. I also fixed a few potential buffer overruns that I saw in the code as well.

Committer:
AdamGreen
Date:
Tue Jul 05 11:45:02 2011 +0000
Revision:
0:d6e186427f3e
Fixed a few minor issues in 4DGL library

Moved pc serial port object used for debug output into 4DGL object itself. Previously it was a global object but its constructor wasnt getting run before the global constructor for the 4DGL object itself which led to an assert in the serial code.

I also fixed a few potential buffer overruns that I saw in the code as well.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
AdamGreen 0:d6e186427f3e 1 //
AdamGreen 0:d6e186427f3e 2 // TFT_4DGL is a class to drive 4D Systems TFT touch screens
AdamGreen 0:d6e186427f3e 3 //
AdamGreen 0:d6e186427f3e 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
AdamGreen 0:d6e186427f3e 5 //
AdamGreen 0:d6e186427f3e 6 // TFT_4DGL is free software: you can redistribute it and/or modify
AdamGreen 0:d6e186427f3e 7 // it under the terms of the GNU General Public License as published by
AdamGreen 0:d6e186427f3e 8 // the Free Software Foundation, either version 3 of the License, or
AdamGreen 0:d6e186427f3e 9 // (at your option) any later version.
AdamGreen 0:d6e186427f3e 10 //
AdamGreen 0:d6e186427f3e 11 // TFT_4DGL is distributed in the hope that it will be useful,
AdamGreen 0:d6e186427f3e 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
AdamGreen 0:d6e186427f3e 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
AdamGreen 0:d6e186427f3e 14 // GNU General Public License for more details.
AdamGreen 0:d6e186427f3e 15 //
AdamGreen 0:d6e186427f3e 16 // You should have received a copy of the GNU General Public License
AdamGreen 0:d6e186427f3e 17 // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
AdamGreen 0:d6e186427f3e 18
AdamGreen 0:d6e186427f3e 19 #include "mbed.h"
AdamGreen 0:d6e186427f3e 20 #include "TFT_4DGL.h"
AdamGreen 0:d6e186427f3e 21
AdamGreen 0:d6e186427f3e 22 //****************************************************************************************************
AdamGreen 0:d6e186427f3e 23 void TFT_4DGL :: set_font(char mode) { // set font size
AdamGreen 0:d6e186427f3e 24 char command[2]= "";
AdamGreen 0:d6e186427f3e 25
AdamGreen 0:d6e186427f3e 26 int w, h, fx = 8, fy = 8;
AdamGreen 0:d6e186427f3e 27
AdamGreen 0:d6e186427f3e 28 command[0] = SETFONT;
AdamGreen 0:d6e186427f3e 29 command[1] = mode;
AdamGreen 0:d6e186427f3e 30
AdamGreen 0:d6e186427f3e 31 current_font = mode;
AdamGreen 0:d6e186427f3e 32
AdamGreen 0:d6e186427f3e 33 if (current_orientation == IS_PORTRAIT) {
AdamGreen 0:d6e186427f3e 34 w = SIZE_X;
AdamGreen 0:d6e186427f3e 35 h = SIZE_Y;
AdamGreen 0:d6e186427f3e 36 } else {
AdamGreen 0:d6e186427f3e 37 w = SIZE_Y;
AdamGreen 0:d6e186427f3e 38 h = SIZE_X;
AdamGreen 0:d6e186427f3e 39 }
AdamGreen 0:d6e186427f3e 40
AdamGreen 0:d6e186427f3e 41 switch (mode) {
AdamGreen 0:d6e186427f3e 42 case FONT_5X7 :
AdamGreen 0:d6e186427f3e 43 fx = 6;
AdamGreen 0:d6e186427f3e 44 fy = 8;
AdamGreen 0:d6e186427f3e 45 break;
AdamGreen 0:d6e186427f3e 46 case FONT_8X8 :
AdamGreen 0:d6e186427f3e 47 fx = 8;
AdamGreen 0:d6e186427f3e 48 fy = 8;
AdamGreen 0:d6e186427f3e 49 break;
AdamGreen 0:d6e186427f3e 50 case FONT_8X12 :
AdamGreen 0:d6e186427f3e 51 fx = 8;
AdamGreen 0:d6e186427f3e 52 fy = 12;
AdamGreen 0:d6e186427f3e 53 break;
AdamGreen 0:d6e186427f3e 54 case FONT_12X16 :
AdamGreen 0:d6e186427f3e 55 fx = 12;
AdamGreen 0:d6e186427f3e 56 fy = 16;
AdamGreen 0:d6e186427f3e 57 break;
AdamGreen 0:d6e186427f3e 58 }
AdamGreen 0:d6e186427f3e 59
AdamGreen 0:d6e186427f3e 60 max_col = w / fx;
AdamGreen 0:d6e186427f3e 61 max_row = h / fy;
AdamGreen 0:d6e186427f3e 62
AdamGreen 0:d6e186427f3e 63 writeCOMMAND(command, 2);
AdamGreen 0:d6e186427f3e 64 }
AdamGreen 0:d6e186427f3e 65
AdamGreen 0:d6e186427f3e 66 //****************************************************************************************************
AdamGreen 0:d6e186427f3e 67 void TFT_4DGL :: text_mode(char mode) { // set text mode
AdamGreen 0:d6e186427f3e 68 char command[2]= "";
AdamGreen 0:d6e186427f3e 69
AdamGreen 0:d6e186427f3e 70 command[0] = TEXTMODE;
AdamGreen 0:d6e186427f3e 71 command[1] = mode;
AdamGreen 0:d6e186427f3e 72
AdamGreen 0:d6e186427f3e 73 writeCOMMAND(command, 2);
AdamGreen 0:d6e186427f3e 74 }
AdamGreen 0:d6e186427f3e 75
AdamGreen 0:d6e186427f3e 76 //****************************************************************************************************
AdamGreen 0:d6e186427f3e 77 void TFT_4DGL :: text_char(char c, char col, char row, int color) { // draw a text char
AdamGreen 0:d6e186427f3e 78 char command[6]= "";
AdamGreen 0:d6e186427f3e 79
AdamGreen 0:d6e186427f3e 80 command[0] = TEXTCHAR;
AdamGreen 0:d6e186427f3e 81
AdamGreen 0:d6e186427f3e 82 command[1] = c;
AdamGreen 0:d6e186427f3e 83 command[2] = col;
AdamGreen 0:d6e186427f3e 84 command[3] = row;
AdamGreen 0:d6e186427f3e 85
AdamGreen 0:d6e186427f3e 86 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
AdamGreen 0:d6e186427f3e 87 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
AdamGreen 0:d6e186427f3e 88 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
AdamGreen 0:d6e186427f3e 89
AdamGreen 0:d6e186427f3e 90 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
AdamGreen 0:d6e186427f3e 91 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
AdamGreen 0:d6e186427f3e 92
AdamGreen 0:d6e186427f3e 93 writeCOMMAND(command, 8);
AdamGreen 0:d6e186427f3e 94 }
AdamGreen 0:d6e186427f3e 95
AdamGreen 0:d6e186427f3e 96 //****************************************************************************************************
AdamGreen 0:d6e186427f3e 97 void TFT_4DGL :: graphic_char(char c, int x, int y, int color, char width, char height) { // draw a graphic char
AdamGreen 0:d6e186427f3e 98 char command[10]= "";
AdamGreen 0:d6e186427f3e 99
AdamGreen 0:d6e186427f3e 100 command[0] = GRAPHCHAR;
AdamGreen 0:d6e186427f3e 101
AdamGreen 0:d6e186427f3e 102 command[1] = c;
AdamGreen 0:d6e186427f3e 103
AdamGreen 0:d6e186427f3e 104 command[2] = (x >> 8) & 0xFF;
AdamGreen 0:d6e186427f3e 105 command[3] = x & 0xFF;
AdamGreen 0:d6e186427f3e 106
AdamGreen 0:d6e186427f3e 107 command[4] = (y >> 8) & 0xFF;
AdamGreen 0:d6e186427f3e 108 command[5] = y & 0xFF;
AdamGreen 0:d6e186427f3e 109
AdamGreen 0:d6e186427f3e 110 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
AdamGreen 0:d6e186427f3e 111 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
AdamGreen 0:d6e186427f3e 112 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
AdamGreen 0:d6e186427f3e 113
AdamGreen 0:d6e186427f3e 114 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
AdamGreen 0:d6e186427f3e 115 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
AdamGreen 0:d6e186427f3e 116
AdamGreen 0:d6e186427f3e 117 command[8] = width;
AdamGreen 0:d6e186427f3e 118
AdamGreen 0:d6e186427f3e 119 command[9] = height;
AdamGreen 0:d6e186427f3e 120
AdamGreen 0:d6e186427f3e 121 writeCOMMAND(command, 10);
AdamGreen 0:d6e186427f3e 122 }
AdamGreen 0:d6e186427f3e 123
AdamGreen 0:d6e186427f3e 124 //****************************************************************************************************
AdamGreen 0:d6e186427f3e 125 void TFT_4DGL :: text_string(char *s, char col, char row, char font, int color) { // draw a text string
AdamGreen 0:d6e186427f3e 126
AdamGreen 0:d6e186427f3e 127 char command[1000]= "";
AdamGreen 0:d6e186427f3e 128 int size = strlen(s);
AdamGreen 0:d6e186427f3e 129 int i = 0;
AdamGreen 0:d6e186427f3e 130
AdamGreen 0:d6e186427f3e 131 command[0] = TEXTSTRING;
AdamGreen 0:d6e186427f3e 132
AdamGreen 0:d6e186427f3e 133 command[1] = col;
AdamGreen 0:d6e186427f3e 134 command[2] = row;
AdamGreen 0:d6e186427f3e 135
AdamGreen 0:d6e186427f3e 136 command[3] = font;
AdamGreen 0:d6e186427f3e 137
AdamGreen 0:d6e186427f3e 138 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
AdamGreen 0:d6e186427f3e 139 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
AdamGreen 0:d6e186427f3e 140 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
AdamGreen 0:d6e186427f3e 141
AdamGreen 0:d6e186427f3e 142 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
AdamGreen 0:d6e186427f3e 143 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
AdamGreen 0:d6e186427f3e 144
AdamGreen 0:d6e186427f3e 145 for (i=0; i<size; i++) command[6+i] = s[i];
AdamGreen 0:d6e186427f3e 146
AdamGreen 0:d6e186427f3e 147 command[6+size] = 0;
AdamGreen 0:d6e186427f3e 148
AdamGreen 0:d6e186427f3e 149 writeCOMMAND(command, 7 + size);
AdamGreen 0:d6e186427f3e 150 }
AdamGreen 0:d6e186427f3e 151
AdamGreen 0:d6e186427f3e 152 //****************************************************************************************************
AdamGreen 0:d6e186427f3e 153 void TFT_4DGL :: graphic_string(char *s, int x, int y, char font, int color, char width, char height) { // draw a text string
AdamGreen 0:d6e186427f3e 154
AdamGreen 0:d6e186427f3e 155 char command[1000]= "";
AdamGreen 0:d6e186427f3e 156 int size = strlen(s);
AdamGreen 0:d6e186427f3e 157 int i = 0;
AdamGreen 0:d6e186427f3e 158
AdamGreen 0:d6e186427f3e 159 command[0] = GRAPHSTRING;
AdamGreen 0:d6e186427f3e 160
AdamGreen 0:d6e186427f3e 161 command[1] = (x >> 8) & 0xFF;
AdamGreen 0:d6e186427f3e 162 command[2] = x & 0xFF;
AdamGreen 0:d6e186427f3e 163
AdamGreen 0:d6e186427f3e 164 command[3] = (y >> 8) & 0xFF;
AdamGreen 0:d6e186427f3e 165 command[4] = y & 0xFF;
AdamGreen 0:d6e186427f3e 166
AdamGreen 0:d6e186427f3e 167 command[5] = font;
AdamGreen 0:d6e186427f3e 168
AdamGreen 0:d6e186427f3e 169 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
AdamGreen 0:d6e186427f3e 170 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
AdamGreen 0:d6e186427f3e 171 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
AdamGreen 0:d6e186427f3e 172
AdamGreen 0:d6e186427f3e 173 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
AdamGreen 0:d6e186427f3e 174 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
AdamGreen 0:d6e186427f3e 175
AdamGreen 0:d6e186427f3e 176 command[8] = width;
AdamGreen 0:d6e186427f3e 177
AdamGreen 0:d6e186427f3e 178 command[9] = height;
AdamGreen 0:d6e186427f3e 179
AdamGreen 0:d6e186427f3e 180 for (i=0; i<size; i++) command[10+i] = s[i];
AdamGreen 0:d6e186427f3e 181
AdamGreen 0:d6e186427f3e 182 command[10+size] = 0;
AdamGreen 0:d6e186427f3e 183
AdamGreen 0:d6e186427f3e 184 writeCOMMAND(command, 11 + size);
AdamGreen 0:d6e186427f3e 185 }
AdamGreen 0:d6e186427f3e 186
AdamGreen 0:d6e186427f3e 187 //****************************************************************************************************
AdamGreen 0:d6e186427f3e 188 void TFT_4DGL :: text_button(char *s, char mode, int x, int y, int button_color, char font, int text_color, char width, char height) { // draw a text string
AdamGreen 0:d6e186427f3e 189
AdamGreen 0:d6e186427f3e 190 char command[1000]= "";
AdamGreen 0:d6e186427f3e 191 int size = strlen(s);
AdamGreen 0:d6e186427f3e 192 int i = 0, red5, green6, blue5;
AdamGreen 0:d6e186427f3e 193
AdamGreen 0:d6e186427f3e 194 command[0] = TEXTBUTTON;
AdamGreen 0:d6e186427f3e 195
AdamGreen 0:d6e186427f3e 196 command[1] = mode;
AdamGreen 0:d6e186427f3e 197
AdamGreen 0:d6e186427f3e 198 command[2] = (x >> 8) & 0xFF;
AdamGreen 0:d6e186427f3e 199 command[3] = x & 0xFF;
AdamGreen 0:d6e186427f3e 200
AdamGreen 0:d6e186427f3e 201 command[4] = (y >> 8) & 0xFF;
AdamGreen 0:d6e186427f3e 202 command[5] = y & 0xFF;
AdamGreen 0:d6e186427f3e 203
AdamGreen 0:d6e186427f3e 204 red5 = (button_color >> (16 + 3)) & 0x1F; // get red on 5 bits
AdamGreen 0:d6e186427f3e 205 green6 = (button_color >> (8 + 2)) & 0x3F; // get green on 6 bits
AdamGreen 0:d6e186427f3e 206 blue5 = (button_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
AdamGreen 0:d6e186427f3e 207
AdamGreen 0:d6e186427f3e 208 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
AdamGreen 0:d6e186427f3e 209 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
AdamGreen 0:d6e186427f3e 210
AdamGreen 0:d6e186427f3e 211 command[8] = font;
AdamGreen 0:d6e186427f3e 212
AdamGreen 0:d6e186427f3e 213 red5 = (text_color >> (16 + 3)) & 0x1F; // get red on 5 bits
AdamGreen 0:d6e186427f3e 214 green6 = (text_color >> (8 + 2)) & 0x3F; // get green on 6 bits
AdamGreen 0:d6e186427f3e 215 blue5 = (text_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
AdamGreen 0:d6e186427f3e 216
AdamGreen 0:d6e186427f3e 217 command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
AdamGreen 0:d6e186427f3e 218 command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
AdamGreen 0:d6e186427f3e 219
AdamGreen 0:d6e186427f3e 220 command[11] = width;
AdamGreen 0:d6e186427f3e 221
AdamGreen 0:d6e186427f3e 222 command[12] = height;
AdamGreen 0:d6e186427f3e 223
AdamGreen 0:d6e186427f3e 224 for (i=0; i<size; i++) command[13+i] = s[i];
AdamGreen 0:d6e186427f3e 225
AdamGreen 0:d6e186427f3e 226 command[13+size] = 0;
AdamGreen 0:d6e186427f3e 227
AdamGreen 0:d6e186427f3e 228 writeCOMMAND(command, 14 + size);
AdamGreen 0:d6e186427f3e 229 }
AdamGreen 0:d6e186427f3e 230
AdamGreen 0:d6e186427f3e 231 //****************************************************************************************************
AdamGreen 0:d6e186427f3e 232 void TFT_4DGL :: locate(char col, char row) { // place text curssor at col, row
AdamGreen 0:d6e186427f3e 233 current_col = col;
AdamGreen 0:d6e186427f3e 234 current_row = row;
AdamGreen 0:d6e186427f3e 235 }
AdamGreen 0:d6e186427f3e 236
AdamGreen 0:d6e186427f3e 237 //****************************************************************************************************
AdamGreen 0:d6e186427f3e 238 void TFT_4DGL :: color(int color) { // set text color
AdamGreen 0:d6e186427f3e 239 current_color = color;
AdamGreen 0:d6e186427f3e 240 }
AdamGreen 0:d6e186427f3e 241
AdamGreen 0:d6e186427f3e 242 //****************************************************************************************************
AdamGreen 0:d6e186427f3e 243 void TFT_4DGL :: putc(char c) { // place char at current cursor position
AdamGreen 0:d6e186427f3e 244
AdamGreen 0:d6e186427f3e 245 text_char(c, current_col++, current_row, current_color);
AdamGreen 0:d6e186427f3e 246
AdamGreen 0:d6e186427f3e 247 if (current_col == max_col) {
AdamGreen 0:d6e186427f3e 248 current_col = 0;
AdamGreen 0:d6e186427f3e 249 current_row++;
AdamGreen 0:d6e186427f3e 250 }
AdamGreen 0:d6e186427f3e 251 if (current_row == max_row) {
AdamGreen 0:d6e186427f3e 252 current_row = 0;
AdamGreen 0:d6e186427f3e 253 }
AdamGreen 0:d6e186427f3e 254 }
AdamGreen 0:d6e186427f3e 255
AdamGreen 0:d6e186427f3e 256 //****************************************************************************************************
AdamGreen 0:d6e186427f3e 257 void TFT_4DGL :: puts(char *s) { // place string at current cursor position
AdamGreen 0:d6e186427f3e 258
AdamGreen 0:d6e186427f3e 259 text_string(s, current_col, current_row, current_font, current_color);
AdamGreen 0:d6e186427f3e 260
AdamGreen 0:d6e186427f3e 261 current_col += strlen(s);
AdamGreen 0:d6e186427f3e 262
AdamGreen 0:d6e186427f3e 263 if (current_col >= max_col) {
AdamGreen 0:d6e186427f3e 264 current_row += current_col / max_col;
AdamGreen 0:d6e186427f3e 265 current_col %= max_col;
AdamGreen 0:d6e186427f3e 266 }
AdamGreen 0:d6e186427f3e 267 if (current_row >= max_row) {
AdamGreen 0:d6e186427f3e 268 current_row %= max_row;
AdamGreen 0:d6e186427f3e 269 }
AdamGreen 0:d6e186427f3e 270 }