Dice roll

Dependencies:   mbed

main.cpp

Committer:
ARGroenenboom
Date:
2017-11-01
Revision:
1:8be4a41833fd
Parent:
0:68cc55f8a240
Child:
2:0432dad1e3ac

File content as of revision 1:8be4a41833fd:

#include "mbed.h"

DigitalOut ledb(LED_BLUE);
DigitalOut ledr(LED_RED);
DigitalOut ledg(LED_GREEN);

DigitalOut motor1DC(D7);
PwmOut motor1PWM(D6);

DigitalIn   button1(SW2);

volatile int n = 0;
float t = 1;

void Roll()
{  
    ledg = 1; // green led off
    ledr = 0; // red led on = rolling
    
    motor1PWM = 1; // motor on -> roll dice
    wait(1.5);
    motor1PWM = 0; // motor off

    motor1DC = abs(motor1DC-1); // rotate other way next time
    
    ledr = 1; // red led off
    ledb = 0; // blue led on
}

int main()
{
    motor1DC = 1;
    ledb = 1;
    ledr = 1;
    ledg = 0;
    
    while (true) 
    {
        if(button1==0)
        { 
            Roll();
            wait(t); // wait before next roll to protect motors
            ledb = 1;
            ledg = 0; // green led on = ready to roll
        }       
    }
}