Plays audio samples from an array stored in flash. Values are from an audio *.wav file that was automatically converted to a C array data source file. 8-bit samples used in this version.
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main.cpp
00001 #include "mbed.h" 00002 AnalogOut speaker(p18); 00003 Ticker sampletick; 00004 DigitalOut myled(LED1); 00005 //Plays Audio Clip using Array in Flash 00006 //8-bit audio samples used 00007 //setup const array in flash with audio values 00008 //from free wav file conversion tool at 00009 //http://ccgi.cjseymour.plus.com/wavtocode/wavtocode.htm 00010 //see https://os.mbed.com/users/4180_1/notebook/using-flash-to-play-audio-clips/ 00011 #include "cylon8bit.h" 00012 00013 #define sample_freq 11025.0 00014 //get and set the frequency from wav conversion tool GUI 00015 int i=0; 00016 00017 union short_or_char { 00018 short s; 00019 char c[2]; 00020 }; 00021 00022 union short_or_char sample; 00023 00024 00025 //interrupt routine to play next audio sample from array in flash 00026 void audio_sample () 00027 { 00028 sample.c[1] = sound_data[i]; 00029 speaker.write_u16(sample.s); 00030 i++; 00031 if (i>= NUM_ELEMENTS) { 00032 i = 0; 00033 sampletick.detach(); 00034 myled = 0; 00035 } 00036 } 00037 int main() 00038 { 00039 sample.c[0] = 0; //setup fast byte to short conversion using union 00040 while(1) { 00041 myled = 1; 00042 //use a ticker to play send next audio sample value to D/A 00043 sampletick.attach(&audio_sample, 1.0 / sample_freq); 00044 //can do other things while audio plays with timer interrupts 00045 wait(10.0); 00046 } 00047 }
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