Fork of 4DGL lib for uLCD-144-G2. Different command values needed. See https://mbed.org/users/4180_1/notebook/ulcd-144-g2-128-by-128-color-lcd/ for instructions and demo code.

Dependents:   mythermostat MorseCode SuperMbedBall frogger_G ... more

Fork of 4DGL by Adam Green

Revision:
2:edae99e4abe7
Parent:
1:8b656995301f
Child:
5:8936798c19a3
--- a/uLCD_4DGL_Text.cpp	Mon Nov 11 01:22:41 2013 +0000
+++ b/uLCD_4DGL_Text.cpp	Sun Nov 17 04:36:12 2013 +0000
@@ -24,8 +24,6 @@
 {
     char command[3]= "";
 
-    int w, h, fx = 8, fy = 8;
-
     command[0] = SETFONT;
     command[1] = 0;
     command[2] = mode;
@@ -33,34 +31,38 @@
     current_font = mode;
 
     if (current_orientation == IS_PORTRAIT) {
-        w = SIZE_X;
-        h = SIZE_Y;
+        current_w = SIZE_X;
+        current_h = SIZE_Y;
     } else {
-        w = SIZE_Y;
-        h = SIZE_X;
+        current_w = SIZE_Y;
+        current_h = SIZE_X;
     }
 
     switch (mode) {
         case FONT_5X7 :
-            fx = 6;
-            fy = 8;
+            current_fx = 6;
+            current_fy = 8;
+            break;
+        case FONT_7X8 :
+            current_fx = 7;
+            current_fy = 8;
             break;
         case FONT_8X8 :
-            fx = 8;
-            fy = 8;
+            current_fx = 8;
+            current_fy = 8;
             break;
         case FONT_8X12 :
-            fx = 8;
-            fy = 12;
+            current_fx = 8;
+            current_fy = 12;
             break;
         case FONT_12X16 :
-            fx = 12;
-            fy = 16;
+            current_fx = 12;
+            current_fy = 16;
             break;
     }
 
-    max_col = w / fx;
-    max_row = h / fy;
+    max_col = current_w / (current_fx*current_wf);
+    max_row = current_h / (current_fy*current_hf);
 
     writeCOMMAND(command, 3);
 }
@@ -78,6 +80,33 @@
 }
 
 //****************************************************************************************************
+void uLCD_4DGL :: text_width(char width)     // set text width
+{
+    char command[3]= "";
+
+    command[0] = TEXTWIDTH;
+    command[1] = 0;
+    command[2] = width;
+    current_wf = width;
+    max_col = current_w / (current_fx*current_wf);
+    writeCOMMAND(command, 3);
+}
+
+//****************************************************************************************************
+void uLCD_4DGL :: text_height(char height)     // set text height
+{
+    char command[3]= "";
+
+    command[0] = TEXTHEIGHT;
+    command[1] = 0;
+    command[2] = height;
+    current_hf = height;
+    max_row = current_h / (current_fy*current_hf);
+    writeCOMMAND(command, 3);
+}
+
+
+//****************************************************************************************************
 void uLCD_4DGL :: text_char(char c, char col, char row, int color)     // draw a text char
 {
     char command[6]= "";
@@ -250,31 +279,76 @@
 //****************************************************************************************************
 void uLCD_4DGL :: locate(char col, char row)     // place text curssor at col, row
 {
+    char command[5] = "";
     current_col = col;
     current_row = row;
+    command[0] = 0xE4; //move cursor
+    command[1] = 0;
+    command[2] = current_row;
+    command[3] = 0;
+    command[4] = current_col;
+    writeCOMMAND(command, 5);
 }
 
 //****************************************************************************************************
 void uLCD_4DGL :: color(int color)     // set text color
 {
+    char command[5] = "";
     current_color = color;
+    command[0] = 0x7F;  //set color
+
+    int red5   = (color >> (16 + 3)) & 0x1F;              // get red on 5 bits
+    int green6 = (color >> (8 + 2))  & 0x3F;              // get green on 6 bits
+    int blue5  = (color >> (0 + 3))  & 0x1F;              // get blue on 5 bits
+
+    command[1] = ((red5 << 3)   + (green6 >> 3)) & 0xFF;  // first part of 16 bits color
+    command[2] = ((green6 << 5) + (blue5 >>  0)) & 0xFF;  // second part of 16 bits color
+    writeCOMMAND(command, 3);
 }
 
 //****************************************************************************************************
-void uLCD_4DGL :: putc(char c)     // place char at current cursor position
+void uLCD_4DGL :: putc(char c)      // place char at current cursor position
+//used by virtual printf function _putc
 {
+    char command[6] ="";
 
-    text_char(c, current_col++, current_row, current_color);
-
+    if(c=='\n') {
+        current_col = 0;
+        current_row++;
+        command[0] = 0xE4; //move cursor to start of next line
+        command[1] = 0;
+        command[2] = current_row;
+        command[3] = 0;
+        command[4] = current_col;
+        writeCOMMAND(command, 5);
+    } else {
+        command[0] = PUTCHAR;
+        command[1] = 0x00;
+        command[2] = c;
+        writeCOMMAND(command,3);
+    }
     if (current_col == max_col) {
         current_col = 0;
         current_row++;
+        command[0] = 0xE4; //move cursor to next line
+        command[1] = 0;
+        command[2] = current_row;
+        command[3] = 0;
+        command[4] = current_col;
+        writeCOMMAND(command, 5);
     }
     if (current_row == max_row) {
         current_row = 0;
+        command[0] = 0xE4; //move cursor back to start
+        command[1] = 0;
+        command[2] = current_row;
+        command[3] = 0;
+        command[4] = current_col;
+        writeCOMMAND(command, 5);
     }
 }
 
+
 //****************************************************************************************************
 void uLCD_4DGL :: puts(char *s)     // place string at current cursor position
 {