Mbed Client sample for GR-LYCHEE where ZXing is incorporated.

Dependencies:   DisplayApp AsciiFont

Fork of GR-PEACH_mbed-os-client-ZXingSample by Renesas

Overview

This sample program shows how to use mbed Client together with ZXing which is an open-source, multi-format 1D/2D barcode image processing library. For more info on ZXing, please refer to https://github.com/zxing/zxing.

Required hardware

Application setup

  1. Select the connection type. For details, please refer to the following wiki:
    https://os.mbed.com/users/1050186/code/GR-LYCHEE_mbed-os-client-ZXingSample/wiki/Connection-type.
  2. Set the client credentials. For details, please refer to the following wiki:
    https://os.mbed.com/users/1050186/code/GR-LYCHEE_mbed-os-client-ZXingSample/wiki/Client-credentials.
  3. Change Wifi settings. For details, please refer to the following wiki:
    https://os.mbed.com/users/1050186/code/GR-LYCHEE_mbed-os-client-ZXingSample/wiki/Wifi-settings.

Building the example

To build this example:

  1. Import this example onto mbed Compiler.
  2. Configure the example in accordance with Application setup.
  3. Compile the example on mbed Compiler and download the resultant binary file.
  4. Plug the micro-USB cable into the OpenSDA port which lies on the next to the RESET button.
  5. Copy the binary previously downloaded to your PC to GR-LYCHEE to flash this example. When the copy is successfully completed, the board is ready to work.
  6. Press the RESET button on the board to run the example.
  7. For verification, please refer to the following wiki:
    https://os.mbed.com/users/1050186/code/GR-LYCHEE_mbed-os-client-ZXingSample/wiki/Monitoring-the-application.

Application resources

This example exposes four resources listed below:

  1. 3202/0/5700. Decode result of barcode data input from camera (GET).
  2. 3201/0/5850. Blink function, blinks LED when executed (POST).
  3. 3201/0/5853. Blink pattern, used by the blink function to determine how to blink. In the format of 1000:500:1000:500:1000:500 (PUT).
  4. 3201/0/5855. Blink color, used by the blink function. Any of green, yellow, orange and red is acceptable (PUT).

main.cpp

Committer:
1050186
Date:
21 months ago
Revision:
21:ac3a0d5b2c5d
Parent:
20:d4695f4ddc8d

File content as of revision 21:ac3a0d5b2c5d:

/*
 * Copyright (c) 2015, 2016 ARM Limited. All rights reserved.
 * SPDX-License-Identifier: Apache-2.0
 * Licensed under the Apache License, Version 2.0 (the License); you may
 * not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an AS IS BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#include "mbed-trace/mbed_trace.h"
#include "mbed.h"
#include "zxing_main.h"

// Network interaction must be performed outside of interrupt context
osThreadId mainThread;

#define NO_CONNECT         (-1)

#if MBED_CONF_APP_NETWORK_INTERFACE == NO_CONNECT

static void callback_zxing(char * addr, int size) {
    printf("%s\r\n", addr);
}

// Entry point to the program
int main() {
    // Keep track of the main thread
    mainThread = osThreadGetId();
    printf("no connect\n");
    mbed_trace_init();
    zxing_init(&callback_zxing);

    while (1) {
        zxing_loop();
        Thread::wait(5);
    }
}

#else // MBED_CONF_APP_NETWORK_INTERFACE != NO_CONNECT

#define __STDC_FORMAT_MACROS
#include <inttypes.h>
#include <string>
#include <sstream>
#include <vector>
#include "mbed-trace/mbed_trace.h"
#include "mbedtls/entropy_poll.h"

#include "security.h"

#include "mbed.h"

// easy-connect compliancy, it has 2 sets of wifi pins we have only one
#define MBED_CONF_APP_ESP8266_TX MBED_CONF_APP_WIFI_TX
#define MBED_CONF_APP_ESP8266_RX MBED_CONF_APP_WIFI_RX
#include "easy-connect/easy-connect.h"

// Should be defined after easy-connect.h
#include "simpleclient.h"

#ifdef TARGET_STM
#define RED_LED     (LED3)
#define GREEN_LED   (LED1)
#define BLUE_LED    (LED2)
#define LED_ON      (1)
#elif TARGET_RZ_A1H
#define RED_LED     (LED1)
#define GREEN_LED   (LED2)
#define BLUE_LED    (LED3)
#define USER_LED    (LED4)
#define LED_ON      (1)
#elif TARGET_GR_LYCHEE
#define GREEN_LED   (LED1)
#define YELLOW_LED  (LED2)
#define ORANGE_LED  (LED3)
#define RED_LED     (LED4)
#define LED_ON      (1)
#else
#define RED_LED     (LED1)
#define GREEN_LED   (LED2)
#define BLUE_LED    (LED3)
#define LED_ON      (0)
#endif
#define LED_OFF (!LED_ON)

#define BLINK_SIGNAL 0x1

// Status indication
DigitalOut red_led(RED_LED);
DigitalOut green_led(GREEN_LED);
#ifdef TARGET_RZ_A1H
DigitalOut blue_led(BLUE_LED);
DigitalOut user_led(USER_LED);
#elif TARGET_GR_LYCHEE
DigitalOut yellow_led(YELLOW_LED);
DigitalOut orange_led(ORANGE_LED);
#else
DigitalOut blue_led(BLUE_LED);
#endif

Ticker status_ticker;
void blinky() {
#ifdef TARGET_RZ_A1H
    user_led = !user_led;
#else
    green_led = !green_led;
#endif
}

// These are example resource values for the Device Object
struct MbedClientDevice device = {
    "Manufacturer_String",      // Manufacturer
    "Type_String",              // Type
    "ModelNumber_String",       // ModelNumber
    "SerialNumber_String"       // SerialNumber
};

// Instantiate the class which implements LWM2M Client API (from simpleclient.h)
MbedClient mbed_client(device);

// Set up a button interrupt for user interaction
#ifdef MBED_CONF_APP_BUTTON1
    InterruptIn counter_btn(MBED_CONF_APP_BUTTON1);
#endif


/**
 * User interaction handler / simulator. Sets up physical button handler and a ticker
 * for regular updates for the resources.
 *
 * MBED_CONF_APP_BUTTON1 is mapped to actual button pin the mbed_app.json file, where you need to
 * specify board-specific value or leave it undefined if the board does not have buttons.
 */
class InteractionProvider {

public:
    InteractionProvider(Semaphore& updates_sem) : updates(updates_sem) {

        timer_ticked = false;
        clicked = false;

        // Set up handler function for the interaction button, if available

#ifdef MBED_CONF_APP_BUTTON1
        counter_btn.fall(this, &InteractionProvider::counter_button_handler);
#endif

        // Use the counter button handler to send an update of endpoint resource values
        // to connector every 15 seconds periodically.
        timer.attach(this, &InteractionProvider::timer_handler, 15.0);
    }

    // flags for interaction, these are read from outside interrupt context
    volatile bool timer_ticked;
    volatile bool clicked;


private:

    void timer_handler() {
        timer_ticked = true;
        updates.release();
    }

    void counter_button_handler() {
        clicked = true;
        updates.release();
    }

    // time-based event source for regular resource updates
    Ticker timer;

    // Network interaction must be performed outside of interrupt context
    Semaphore& updates;

};

/*
 * Arguments for running "blink" in it's own thread.
 */
class BlinkArgs {
public:
    BlinkArgs() {
        clear();
    }
    void clear() {
        position = 0;
        blink_pattern.clear();
    }
    uint16_t position;
    std::vector<uint32_t> blink_pattern;
};

/*
 * The Led contains one property (pattern) and a function (blink).
 * When the function blink is executed, the pattern is read, and the LED
 * will blink based on the pattern.
 */
class LedResource {
public:
    LedResource() {
        // create ObjectID with metadata tag of '3201', which is 'digital output'
//        blinky_thread.start(callback(this, &LedResource::do_blink));
        led_object = M2MInterfaceFactory::create_object("3201");
        M2MObjectInstance* led_inst = led_object->create_object_instance();

        // 5855 = Multi-state output
        M2MResource* color_res = led_inst->create_dynamic_resource("5855", "Color",
            M2MResourceInstance::STRING, false);
        // read and write
        color_res->set_operation(M2MBase::GET_PUT_ALLOWED);
        // set red as initial color
        color_res->set_value((const uint8_t*)"red", 3);
        
        // 5853 = Multi-state output
        M2MResource* pattern_res = led_inst->create_dynamic_resource("5853", "Pattern",
            M2MResourceInstance::STRING, false);
        // read and write
        pattern_res->set_operation(M2MBase::GET_PUT_ALLOWED);
        // set initial pattern (toggle every 200ms. 7 toggles in total)
        pattern_res->set_value((const uint8_t*)"500:500:500:500:500:500:500", 27);

        // there's not really an execute LWM2M ID that matches... hmm...
        M2MResource* led_res = led_inst->create_dynamic_resource("5850", "Blink",
            M2MResourceInstance::OPAQUE, false);
        // we allow executing a function here...
        led_res->set_operation(M2MBase::POST_ALLOWED);
        // when a POST comes in, we want to execute the led_execute_callback
        led_res->set_execute_function(execute_callback(this, &LedResource::blink));

    }

    M2MObject* get_object() {
        return led_object;
    }

    void blink(void *argument) {
        // read the value of 'Pattern'
        M2MObjectInstance* inst = led_object->object_instance();
        M2MResource* res = inst->resource("5853");
        // read the value of 'Color'
        M2MObjectInstance* instC = led_object->object_instance();
        M2MResource* resC = instC->resource("5855");

        // values in mbed Client are all buffers, and we need a vector of int's
        uint8_t* buffIn = NULL;
        uint32_t sizeIn;
        res->get_value(buffIn, sizeIn);

        uint8_t* cbuffIn = NULL;
        uint32_t csizeIn;
        resC->get_value(cbuffIn, csizeIn);

        // turn the buffer into a string, and initialize a vector<int> on the heap
        std::string s((char*)buffIn, sizeIn);
        std::vector<uint32_t>* v = new std::vector<uint32_t>;

        printf("led_execute_callback pattern=%s\n", s.c_str());

        // our pattern is something like 500:200:500, so parse that
        std::size_t found = s.find_first_of(":");
        while (found!=std::string::npos) {
            v->push_back(atoi((const char*)s.substr(0,found).c_str()));
            s = s.substr(found+1);
            found=s.find_first_of(":");
            if(found == std::string::npos) {
                v->push_back(atoi((const char*)s.c_str()));
            }
        }
        int position = 0;
        while (1) {
            do_blink(cbuffIn);
            if (position >= v->size()) {
                break;
            }
            // how long do we need to wait before the next blink?
            Thread::wait(v->at(position));
            position++;
        }
        free(buffIn);
        free(cbuffIn);
        delete v;
    }

private:
    M2MObject* led_object;
    void do_blink(uint8_t* color) {

#if defined(TARGET_RZ_A1H)
        if (!strcmp((char *)color, "red")) {
            // blink the LED in red color
            red_led = !red_led;
        }
        else if (!strcmp((char *)color, "green")) {
            // blink in green color
            green_led = !green_led;
        }
        else if (!strcmp((char *)color, "blue")) {
            // blink in blue color
            blue_led = !blue_led;
        }
        else if (!strcmp((char *)color, "cyan")) {
            // blink in cyan color
            green_led = !green_led;
            blue_led  = !blue_led;
        }
        else if (!strcmp((char *)color, "yellow")) {
            // blink in yellow color
            red_led   = !red_led;
            green_led = !green_led;
        }
        else if (!strcmp((char *)color, "magenta")) {
            // blink in magenta color
            red_led  = !red_led;
            blue_led = !blue_led;
        }            
        else if (!strcmp((char *)color, "white")) {
            // blink in white color
            red_led   = !red_led;
            green_led = !green_led;
            blue_led  = !blue_led;
        }
        else {
            // no operation
        }
#elif defined(TARGET_GR_LYCHEE)
        if (!strcmp((char *)color, "green")) {
            // blink the LED1(green color)
            green_led = !green_led;
        }
        else if (!strcmp((char *)color, "yellow")) {
            // blink the LED2(yellow color)
            yellow_led = !yellow_led;
        }
        else if (!strcmp((char *)color, "orange")) {
            // blink the LED3(orange color)
            orange_led = !orange_led;
        }
        else if (!strcmp((char *)color, "red")) {
            // blink the LED4(red color)
            red_led = !red_led;
        }
        else {
            // no operation
        }
#endif
    }
};

/*
 * The button contains one property (click count).
 * When `handle_button_click` is executed, the counter updates.
 */
class ButtonResource {
public:
    ButtonResource(): counter(0) {
        // create ObjectID with metadata tag of '3200', which is 'digital input'
        btn_object = M2MInterfaceFactory::create_object("3200");
        M2MObjectInstance* btn_inst = btn_object->create_object_instance();
        // create resource with ID '5501', which is digital input counter
        M2MResource* btn_res = btn_inst->create_dynamic_resource("5501", "Button",
            M2MResourceInstance::INTEGER, true /* observable */);
        // we can read this value
        btn_res->set_operation(M2MBase::GET_ALLOWED);
        // set initial value (all values in mbed Client are buffers)
        // to be able to read this data easily in the Connector console, we'll use a string
        btn_res->set_value((uint8_t*)"0", 1);
    }

    ~ButtonResource() {
    }

    M2MObject* get_object() {
        return btn_object;
    }

    /*
     * When you press the button, we read the current value of the click counter
     * from mbed Device Connector, then up the value with one.
     */
    void handle_button_click() {
        if (mbed_client.register_successful()) {
            M2MObjectInstance* inst = btn_object->object_instance();
            M2MResource* res = inst->resource("5501");

            // up counter
            counter++;
            printf("handle_button_click, new value of counter is %d\n", counter);
            // serialize the value of counter as a string, and tell connector
            char buffer[20];
            int size = sprintf(buffer,"%d",counter);
            res->set_value((uint8_t*)buffer, size);
        } else {
            printf("simulate button_click, device not registered\n");
        }
    }

private:
    M2MObject* btn_object;
    uint16_t counter;
};

/*
 * The timer contains one property: counter.
 * When `handle_timer_tick` is executed, the counter updates.
 */
class TimerResource {
public:
    TimerResource(): counter(0) {
        // create ObjectID with metadata tag of '3200', which is 'digital input'
        btn_object = M2MInterfaceFactory::create_object("3200");
        M2MObjectInstance* btn_inst = btn_object->create_object_instance();
        // create resource with ID '5502', which is digital input counter
        M2MResource* btn_res = btn_inst->create_dynamic_resource("5502", "Timer",
            M2MResourceInstance::INTEGER, true /* observable */);
        // we can read this value
        btn_res->set_operation(M2MBase::GET_ALLOWED);
        // set initial value (all values in mbed Client are buffers)
        // to be able to read this data easily in the Connector console, we'll use a string
        btn_res->set_value((uint8_t*)"0", 1);
    }

    ~TimerResource() {
    }

    M2MObject* get_object() {
        return btn_object;
    }

    /*
     * When the timer ticks, we read the current value of the click counter
     * from mbed Device Connector, then up the value with one.l
     */
    void handle_timer_tick() {
        if (mbed_client.register_successful()) {
            M2MObjectInstance* inst = btn_object->object_instance();
            M2MResource* res = inst->resource("5502");

            // up counter
            counter++;
            printf("handle_timer_click, new value of counter is %d\n", counter);
            // serialize the value of counter as a string, and tell connector
            char buffer[20];
            int size = sprintf(buffer,"%d",counter);
            res->set_value((uint8_t*)buffer, size);
        } else {
            printf("handle_timer_tick, device not registered\n");
        }
    }

private:
    M2MObject* btn_object;
    uint16_t counter;
};



class BigPayloadResource {
public:
    BigPayloadResource() {
        big_payload = M2MInterfaceFactory::create_object("1000");
        M2MObjectInstance* payload_inst = big_payload->create_object_instance();
        M2MResource* payload_res = payload_inst->create_dynamic_resource("1", "BigData",
            M2MResourceInstance::STRING, true /* observable */);
        payload_res->set_operation(M2MBase::GET_PUT_ALLOWED);
        payload_res->set_value((uint8_t*)"0", 1);
        payload_res->set_incoming_block_message_callback(
                    incoming_block_message_callback(this, &BigPayloadResource::block_message_received));
        payload_res->set_outgoing_block_message_callback(
                    outgoing_block_message_callback(this, &BigPayloadResource::block_message_requested));
    }

    M2MObject* get_object() {
        return big_payload;
    }

    void block_message_received(M2MBlockMessage *argument) {
        if (argument) {
            if (M2MBlockMessage::ErrorNone == argument->error_code()) {
                if (argument->is_last_block()) {
                    printf("Last block received\n");
                }
                printf("Block number: %d\n", argument->block_number());
                // First block received
                if (argument->block_number() == 0) {
                    // Store block
                // More blocks coming
                } else {
                    // Store blocks
                }
            } else {
                printf("Error when receiving block message!  - EntityTooLarge\n");
            }
//            printf("Total message size: %" PRIu32 "\n", argument->total_message_size());
            printf("Total message size: %PRIu32\n", argument->total_message_size());
        }
    }

    void block_message_requested(const String& resource, uint8_t *&/*data*/, uint32_t &/*len*/) {
        printf("GET request received for resource: %s\n", resource.c_str());
        // Copy data and length to coap response
    }

private:
    M2MObject*  big_payload;
};

/*
 * The Zxing contains a function (send string).
 * When `handle_string_send` is executed, the string after decoding is sent.
 */
class ZxingResource {
public:
    ZxingResource() {
        // create ObjectID with metadata tag of '3202', which is 'send string'
        zxing_object = M2MInterfaceFactory::create_object("3202");
        M2MObjectInstance* zxing_inst = zxing_object->create_object_instance();
        // create resource with ID '5700', which is 'send string'
        M2MResource* zxing_res = zxing_inst->create_dynamic_resource("5700", "zxing",
            M2MResourceInstance::STRING, true);
        // we can read this value
        zxing_res->set_operation(M2MBase::GET_ALLOWED);
        // set initial value (all values in mbed Client are buffers)
        // to be able to read this data easily in the Connector console, we'll use a string
        zxing_res->set_value((uint8_t*)"0", 1);
    }

    ~ZxingResource() {
    }

    M2MObject* get_object() {
        return zxing_object;
    }

    /*
     * When you success the decode process of barcode, we send the string after decoding to mbed Device Connector.
     */
    void handle_string_send(char * addr, int size) {
        if (mbed_client.register_successful()) {
            M2MObjectInstance* inst = zxing_object->object_instance();
            M2MResource* res = inst->resource("5700");

            printf("%s\r\n", addr);

            // tell the string to connector
            res->set_value((uint8_t *)addr, size);
        } else {
            printf("handle_string_send, device not registered\n");
        }
    }

private:
    M2MObject* zxing_object;
};

ZxingResource zxing_resource;

static void callback_zxing(char * addr, int size) {
    zxing_resource.handle_string_send(addr, size);
}


// debug printf function
void trace_printer(const char* str) {
    printf("%s\r\n", str);
}

// Entry point to the program
int main() {

    unsigned int seed;
    size_t len;

#ifdef MBEDTLS_ENTROPY_HARDWARE_ALT
    // Used to randomize source port
    mbedtls_hardware_poll(NULL, (unsigned char *) &seed, sizeof seed, &len);

#elif defined MBEDTLS_TEST_NULL_ENTROPY

#warning "mbedTLS security feature is disabled. Connection will not be secure !! Implement proper hardware entropy for your selected hardware."
    // Used to randomize source port
    mbedtls_null_entropy_poll( NULL,(unsigned char *) &seed, sizeof seed, &len);

#else

#error "This hardware does not have entropy, endpoint will not register to Connector.\
You need to enable NULL ENTROPY for your application, but if this configuration change is made then no security is offered by mbed TLS.\
Add MBEDTLS_NO_DEFAULT_ENTROPY_SOURCES and MBEDTLS_TEST_NULL_ENTROPY in mbed_app.json macros to register your endpoint."

#endif

    srand(seed);
    red_led = LED_OFF;
#ifdef TARGET_GR_LYCHEE
    orange_led = LED_OFF;
#else
    blue_led = LED_OFF;
#endif

    status_ticker.attach_us(blinky, 250000);
    // Keep track of the main thread
    osThreadId mainThread = osThreadGetId();

    printf("\nStarting mbed Client example\n");

    mbed_trace_init();
    mbed_trace_print_function_set(trace_printer);
    mbed_trace_config_set(TRACE_MODE_COLOR | TRACE_ACTIVE_LEVEL_INFO | TRACE_CARRIAGE_RETURN);

#if defined(TARGET_RZ_A1H) && (MBED_CONF_APP_NETWORK_INTERFACE == WIFI_BP3595)
    DigitalOut usb1en(P3_8);
    usb1en = 1;
    Thread::wait(5);
    usb1en = 0;
    Thread::wait(5);
#endif

    NetworkInterface* network = easy_connect(true);
    if(network == NULL) {
        printf("\nConnection to Network Failed - exiting application...\n");
        return -1;
    }

    // we create our button, timer and LED resources
    ButtonResource button_resource;
    LedResource led_resource;
    BigPayloadResource big_payload_resource;
    TimerResource timer_resource;

    // Network interaction must be performed outside of interrupt context
    Semaphore updates(0);

    InteractionProvider interaction_provider(updates);


    // Create endpoint interface to manage register and unregister
    mbed_client.create_interface(MBED_SERVER_ADDRESS, network);

    // Create Objects of varying types, see simpleclient.h for more details on implementation.
    M2MSecurity* register_object = mbed_client.create_register_object(); // server object specifying connector info
    M2MDevice*   device_object   = mbed_client.create_device_object();   // device resources object

    // Create list of Objects to register
    M2MObjectList object_list;

    // Add objects to list
    object_list.push_back(device_object);
    object_list.push_back(button_resource.get_object());
    object_list.push_back(led_resource.get_object());
    object_list.push_back(big_payload_resource.get_object());
    object_list.push_back(timer_resource.get_object());
    object_list.push_back(zxing_resource.get_object());

    // Set endpoint registration object
    mbed_client.set_register_object(register_object);

    // Register with mbed Device Connector
    mbed_client.test_register(register_object, object_list);
    volatile bool registered = true;

#if defined(TARGET_RZ_A1H) || defined(TARGET_GR_LYCHEE)
    zxing_init(&callback_zxing);

    Timer update_timer;
    update_timer.reset();
    update_timer.start();

    while (true) {
        if (zxing_loop() == 0) {
            update_timer.reset();
        } else if (update_timer.read() >= 25) {
            mbed_client.test_update_register();
            update_timer.reset();
        } else {
            // do nothing
        }
        Thread::wait(5);
    }
#else
    while (true) {
        updates.wait(25000);
        if(registered) {
            if(!interaction_provider.clicked) {
                mbed_client.test_update_register();
            }
        }else {
            break;
        }
        if(interaction_provider.clicked) {
            interaction_provider.clicked = false;
            button_resource.handle_button_click();
        }
        if(interaction_provider.timer_ticked) {
            interaction_provider.timer_ticked = false;
            timer_resource.handle_timer_tick();
        }
    }
#endif

    mbed_client.test_unregister();
    status_ticker.detach();
}

#endif // MBED_CONF_APP_NETWORK_INTERFACE != NO_CONNECT