The Cayenne MQTT mbed Library provides functions to easily connect to the Cayenne IoT project builder.

Dependents:   Cayenne-ESP8266Interface Cayenne-WIZnet_Library Cayenne-WIZnetInterface Cayenne-X-NUCLEO-IDW01M1 ... more

src/CayenneMQTTClient/FP.h

Committer:
jburhenn
Date:
2017-01-25
Branch:
feature/multivalue
Revision:
23:1a9aed5e77c9
Parent:
4:421366004b5d

File content as of revision 23:1a9aed5e77c9:

/*******************************************************************************
 * Copyright (c) 2013, 2014 
 *
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * and Eclipse Distribution License v1.0 which accompany this distribution.
 *
 * The Eclipse Public License is available at
 *    http://www.eclipse.org/legal/epl-v10.html
 * and the Eclipse Distribution License is available at
 *   http://www.eclipse.org/org/documents/edl-v10.php.
 *
 * Contributors:
 *    Sam Grove - initial API and implementation and/or initial documentation
 *    Ian Craggs - added attached and detached member functions
 *    Sam Grove - removed need for FP.cpp
 *******************************************************************************/

#ifndef FP_H
#define FP_H

/** 
* @class FP
* @brief API for managing Function Pointers
*
* Example using the FP Class with global functions
* @code
*  #include "mbed.h"
*  #include "FP.h"
*
*  FP<void,bool>fp;
*  DigitalOut myled(LED1);
*
*  void handler(bool value)
*  {
*      myled = value;
*      return;
*  }
*
*  int main()
*  {
*      fp.attach(&handler);
*
*      while(1)
*      {
*          fp(1);
*          wait(0.2);
*          fp(0);
*          wait(0.2);
*      }
*  }
* @endcode
*
* Example using the FP Class with different class member functions
* @code
*  #include "mbed.h"
*  #include "FP.h"
*
*  FP<void,bool>fp;
*  DigitalOut myled(LED4);
*
*  class Wrapper
*  {
*  public:
*      Wrapper(){}
*
*      void handler(bool value)
*      {
*          myled = value;
*          return;
*      }
*  };
*
*  int main()
*  {
*      Wrapper wrapped;
*      fp.attach(&wrapped, &Wrapper::handler);
*
*      while(1)
*      {
*          fp(1);
*          wait(0.2);
*          fp(0);
*          wait(0.2);
*      }
*  }
* @endcode
* 
* Example using the FP Class with member FP and member function
* @code
*  #include "mbed.h"
*  #include "FP.h"
*
*  DigitalOut myled(LED2);
*
*  class Wrapper
*  {
*  public:
*      Wrapper()
*      {
*          fp.attach(this, &Wrapper::handler);
*      }
*
*      void handler(bool value)
*      {
*          myled = value;
*          return;
*      }
*
*      FP<void,bool>fp;
*  };
*
*  int main()
*  {
*      Wrapper wrapped;
*
*      while(1)
*      {
*          wrapped.fp(1);
*          wait(0.2);
*          wrapped.fp(0);
*          wait(0.2);
*      }
*  }
* @endcode
*/
template<class retT, class argT>
class FP
{
public:
    /** Create the FP object - only one callback can be attached to the object, that is
     *  a member function or a global function, not both at the same time
     */
    FP()
    {
        obj_callback = 0;
        c_callback = 0;
    }

    /** Add a callback function to the object
     *  @param item - Address of the initialized object
     *  @param member - Address of the member function (dont forget the scope that the function is defined in)
     */
    template<class T>
    void attach(T *item, retT (T::*method)(argT))
    {
        obj_callback = (FPtrDummy *)(item);
        method_callback = (retT (FPtrDummy::*)(argT))(method);
        return;
    }

    /** Add a callback function to the object
     *  @param function - The address of a globally defined function
     */
    void attach(retT (*function)(argT))
    {
        c_callback = function;
    }

    /** Invoke the function attached to the class
     *  @param arg - An argument that is passed into the function handler that is called
     *  @return The return from the function hanlder called by this class
     */
    retT operator()(argT arg) const
    {
        if( 0 != c_callback ) {
            return obj_callback ? (obj_callback->*method_callback)(arg) : (*c_callback)(arg);
        }
        return (retT)0;
    }

    /** Determine if an callback is currently hooked
     *  @return 1 if a method is hooked, 0 otherwise
     */
    bool attached()
    {
        return obj_callback || c_callback;
    }

    /** Release a function from the callback hook
     */
    void detach()
    {
        obj_callback = 0;
        c_callback = 0;
    }

private:

    // empty type used for casting
    class FPtrDummy;

    FPtrDummy *obj_callback;

    /**
     *  @union Funciton
     *  @brief Member or global callback function
     */
    union {
        retT (*c_callback)(argT);                   /*!< Footprint for a global function */
        retT (FPtrDummy::*method_callback)(argT);   /*!< Footprint for a member function */
    };
};

#endif