First Simon Says version
Dependencies: mbed DebounceIn WS2812
Revision 0:47b1ab4dd893, committed 2020-02-13
- Comitter:
- elab
- Date:
- Thu Feb 13 09:07:14 2020 +0000
- Commit message:
- first version
Changed in this revision
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/DebounceIn.lib Thu Feb 13 09:07:14 2020 +0000 @@ -0,0 +1,1 @@ +http://mbed.org/users/AjK/code/DebounceIn/#91a2e988ba9d
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/LED_WS2812/LED_WS2812.cpp Thu Feb 13 09:07:14 2020 +0000
@@ -0,0 +1,209 @@
+#include "LED_WS2812.h"
+
+
+
+LED_WS2812::LED_WS2812(PinName _PinOut, int _nbLeds) {
+ nbLeds = _nbLeds;
+ double period_ns;
+ Timer tuneTimings;
+ int sum = 0;
+ int nopRun;
+
+ for(int kavg = 0; kavg<20;kavg++) {
+ tuneTimings.reset();
+ tuneTimings.start();
+ for(int nopCount=0; nopCount < 10000; nopCount ++) {
+ __nop();
+ }
+ tuneTimings.stop();
+ nopRun = tuneTimings.read_us();
+ sum=nopRun+sum;
+ }
+ period_ns = sum/200; /* *1000 for nanoseconds /20 average /10000 count */
+
+ int zero_high = ZERO_HIGH/period_ns;
+ int zero_low = ZERO_LOW/period_ns;
+ int one_high = ONE_HIGH/period_ns;
+ int one_low = ONE_LOW/period_ns;
+
+ ws = new WS2812(_PinOut, nbLeds, zero_high, zero_low, one_high, one_low);
+ ws->useII(WS2812::PER_PIXEL);
+
+ pxArray = new PixelArray(nbLeds);
+ pxInsert = new PixelArray(nbLeds);
+ ResetColor();
+ rotationState = false;
+ rotationPosition = nbLeds-1;
+ blinkState = false;
+ blinkONOFF = false;
+ intensity = 0xff;
+};
+
+LED_WS2812::~LED_WS2812() {
+ delete(ws);
+ delete(pxArray);
+}
+
+
+
+void LED_WS2812::SetColor(LED_COLORS _color, int position) {
+ SetColor((unsigned int) _color, position);
+};
+
+void LED_WS2812::SetColor(unsigned int _color, int position) {
+ if(position < nbLeds && position >=0 ) {
+ pxArray->Set(position, _color);
+ pxArray->SetI(position,intensity);
+
+ }
+ __writeBuf(0);
+ nbInsert = 0;
+ if(rotationState) StopRotation();
+ rotationPosition = nbLeds;
+};
+
+void LED_WS2812::SetColor(LED_COLORS _color) {
+ SetColor((unsigned int) _color);
+};
+
+void LED_WS2812::SetColor(unsigned int _color) {
+ for(int i=0;i<nbLeds;i++) {
+ pxArray->Set(i, _color);
+ pxArray->SetI(i,intensity);
+ }
+ __writeBuf(0);
+ nbInsert = 0;
+ if(rotationState) StopRotation();
+ rotationPosition = nbLeds;
+};
+
+
+void LED_WS2812::ResetColor() {
+ SetColor(BLACK);
+
+ }
+
+void LED_WS2812::__writeBuf(int z) {
+ ws->write_offsets(pxArray->getBuf(),z,z,z);
+ wait(0.01);
+ }
+
+void LED_WS2812::__insert2buf() {
+ for(int i=0;i<nbLeds;i++) {
+ pxArray->Set(i, pxInsert->Get(i%nbInsert));
+ }
+ __writeBuf(0);
+ rotationPosition = nbLeds;
+}
+
+void LED_WS2812::__insertColor(unsigned int _color, int _intensity) {
+ pxInsert->Set(nbInsert%nbLeds,_color);
+ pxInsert->SetI(nbInsert%nbLeds,_intensity);
+ nbInsert++;
+
+};
+
+void LED_WS2812::InsertColor(unsigned int _color) {
+ InsertColor(_color,intensity*100/0xFF);
+};
+
+
+void LED_WS2812::InsertColor(unsigned int _color, float brightness) {
+ int pixelIntensity = brightness*0xFF/100;
+ __insertColor(_color, pixelIntensity);
+ __insert2buf();
+};
+
+
+void LED_WS2812::InsertColorNtimes(int N, unsigned int _color, float brightness) {
+ for(int i=0;i<N;i++) {
+ InsertColor(_color, brightness);
+ }
+};
+
+void LED_WS2812::InsertColorNtimes(int N, unsigned int _color) {
+ InsertColorNtimes(N, _color, intensity*100/0xFF);
+};
+
+
+void LED_WS2812::InsertColor(LED_COLORS _color) {
+ InsertColor((unsigned int)_color);
+};
+
+
+void LED_WS2812::InsertColor(LED_COLORS _color, float brightness) {
+ InsertColor((unsigned int)_color, brightness);
+};
+
+
+void LED_WS2812::InsertColorNtimes(int N, LED_COLORS _color, float brightness) {
+ InsertColorNtimes(N, (unsigned int)_color, brightness);
+};
+
+void LED_WS2812::InsertColorNtimes(int N, LED_COLORS _color) {
+ InsertColorNtimes(N, _color, intensity*100/0xFF);
+};
+
+
+void LED_WS2812::SetIntensity(float perCent) {
+ intensity = perCent*0xFF/100;
+ ws->setII(intensity);
+ for(int i=0;i<nbLeds;i++) {
+ pxArray->SetI(i,intensity);
+ }
+}
+
+void LED_WS2812::StartRotation(float interval) {
+ if(rotationState==false) {
+ rotationState = true;
+ LEDSystemTick.attach_us(callback(this, &LED_WS2812::Rotate), interval*1000000);
+ }
+}
+
+
+void LED_WS2812::StopRotation() {
+ if(rotationState==true) {
+ rotationState = false;
+ rotationPosition = 0;
+ LEDSystemTick.detach();
+ }
+}
+
+void LED_WS2812::Rotate() {
+ rotationPosition--;
+ if (rotationPosition == -1)
+ rotationPosition = nbLeds-1;
+ if(!blinkState) __writeBuf(rotationPosition);
+}
+
+
+void LED_WS2812::StartBlink(float interval) {
+ StopBlink();
+ if(blinkState==false) {
+ blinkState = true;
+ LEDBlinkSystemTick.attach_us(callback(this, &LED_WS2812::Blink), interval*1000000);
+ }
+}
+
+
+void LED_WS2812::StopBlink() {
+ if(blinkState==true) {
+ blinkState = false;
+ LEDBlinkSystemTick.detach();
+ }
+}
+
+void LED_WS2812::Blink() {
+ blinkONOFF = !blinkONOFF;
+ if (blinkONOFF)
+ __writeBuf(rotationPosition);
+ else {
+ ws->useII(WS2812::GLOBAL);
+ ws->setII(0);
+ __writeBuf(rotationPosition);
+ ws->useII(WS2812::PER_PIXEL);
+ ws->setII(intensity);
+
+ }
+
+}
\ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/LED_WS2812/LED_WS2812.h Thu Feb 13 09:07:14 2020 +0000
@@ -0,0 +1,84 @@
+
+#ifndef LED_WS2812_H
+#define LED_WS2812_H
+
+#include "mbed.h"
+#include "WS2812.h"
+#include "PixelArray.h"
+
+/*
+#define ZERO_HIGH 250.0
+#define ZERO_LOW 1000.0
+#define ONE_HIGH 1000.0
+#define ONE_LOW 250.0
+*/
+#define ZERO_HIGH 200.0
+#define ZERO_LOW 800.0
+#define ONE_HIGH 800.0
+#define ONE_LOW 200.0
+
+ typedef enum _LED_COLORS {
+ BLUE = 0x0000FF,
+ LIGHTBLUE = 0x00FFF6,
+ RED = 0xFF0000,
+ ORANGE = 0xFF3500,
+ GREEN = 0X00FF00,
+ BLACK = 0X000000,
+ WHITE = 0XFFFFFF,
+ PURPLE = 0XFF00FF,
+ PINK = 0XFF84A3,
+ YELLOW = 0XFFFF00,
+ DARK_YELLOW = 0X555500,
+ DEFAULT = 0x000000
+ } LED_COLORS;
+
+class LED_WS2812
+{
+public:
+ LED_WS2812(PinName _PinOut, int _nbLeds);
+ ~LED_WS2812();
+ void SetColor(LED_COLORS _color, int position);
+ void SetColor(unsigned int _color, int position);
+ void SetColor(unsigned int _color);
+ void SetColor(LED_COLORS _color);
+ void ResetColor();
+ void SetIntensity(float perCent);
+
+ void InsertColor(unsigned int _color);
+ void InsertColor(unsigned int _color, float brightness);
+ void InsertColorNtimes(int N, unsigned int _color, float brightness);
+ void InsertColorNtimes(int N, unsigned int _color);
+
+ void InsertColor(LED_COLORS _color);
+ void InsertColor(LED_COLORS _color, float brightness);
+ void InsertColorNtimes(int N, LED_COLORS _color, float brightness);
+ void InsertColorNtimes(int N, LED_COLORS _color);
+
+ void StartRotation(float interval); // interval in s
+ void StopRotation(); //
+ void Rotate(); // One Rotation
+
+ void StartBlink(float interval); // interval in s
+ void StopBlink(); //
+ void Blink(); // One Rotation
+
+private:
+ void __writeBuf(int z);
+ void __insert2buf();
+ void __insertColor(unsigned int _color, int _intensity);
+
+ WS2812 *ws;
+ int nbLeds;
+ PixelArray *pxArray;
+ int nbInsert;
+ PixelArray *pxInsert;
+ Ticker LEDSystemTick; // System Callback for Rotation
+ Ticker LEDBlinkSystemTick; // System Callback for Rotation
+ bool rotationState;
+ bool blinkState;
+ int rotationPosition;
+ bool blinkONOFF; // ON = true, OFF = false
+ int intensity;
+};
+
+#endif
\ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/LED_WS2812/Pixel/PixelArray.cpp Thu Feb 13 09:07:14 2020 +0000
@@ -0,0 +1,173 @@
+#include "PixelArray.h"
+
+PixelArray::PixelArray(int size)
+{
+ pbufsize = size;
+ pbuf = new int[pbufsize];
+ SetAll(0x0); // initialise memory to zeros
+
+}
+
+PixelArray::~PixelArray()
+{
+ delete[] pbuf;
+}
+
+void PixelArray::SetAll(unsigned int value)
+{
+ // for each pixel
+ for (int i=0 ; i < pbufsize; i++) {
+ __set_pixel(i,value);
+ }
+}
+
+
+void PixelArray::SetAllI(unsigned char value)
+{
+ // for each pixel
+ for (int i=0 ; i < pbufsize; i++) {
+ __set_pixel_component(i,3,value);
+ }
+}
+
+
+
+void PixelArray::SetAllR(unsigned char value)
+{
+ // for each pixel
+ for (int i=0 ; i < pbufsize; i++) {
+ __set_pixel_component(i,2,value);
+ }
+}
+
+void PixelArray::SetAllG(unsigned char value)
+{
+ // for each pixel
+ for (int i=0 ; i < pbufsize; i++) {
+ __set_pixel_component(i,1,value);
+ }
+}
+
+void PixelArray::SetAllB(unsigned char value)
+{
+ // for each pixel
+ for (int i=0 ; i < pbufsize; i++) {
+ __set_pixel_component(i,0,value);
+ }
+}
+
+
+
+
+
+void PixelArray::Set(int i, unsigned int value)
+{
+ if ((i >= 0) && (i < pbufsize)) {
+ __set_pixel(i,value);
+ }
+}
+
+
+
+void PixelArray::SetI(int i, unsigned char value)
+{
+ if ((i >= 0) && (i < pbufsize)) {
+ __set_pixel_component(i,3,value);
+ }
+}
+
+
+void PixelArray::SetR(int i, unsigned char value)
+{
+ if ((i >= 0) && (i < pbufsize)) {
+ __set_pixel_component(i,2,value);
+ }
+}
+
+void PixelArray::SetG(int i, unsigned char value)
+{
+ if ((i >= 0) && (i < pbufsize)) {
+ __set_pixel_component(i,1,value);
+ }
+}
+
+void PixelArray::SetB(int i, unsigned char value)
+{
+ if ((i >= 0) && (i < pbufsize)) {
+ __set_pixel_component(i,0,value);
+ }
+}
+
+
+unsigned int PixelArray::Get(int i)
+{
+ return __get_pixel(i);
+}
+
+unsigned int PixelArray::GetI(int i)
+{
+ return __get_pixel_component(i,3);
+}
+
+unsigned int PixelArray::GetR(int i)
+{
+ return __get_pixel_component(i,2);
+}
+
+unsigned int PixelArray::GetG(int i)
+{
+ return __get_pixel_component(i,1);
+}
+
+unsigned int PixelArray::GetB(int i)
+{
+ return __get_pixel_component(i,0);
+}
+
+
+
+int* PixelArray::getBuf()
+{
+ return (pbuf);
+}
+
+
+// set either the I,R,G,B value of specific pixel channel
+void PixelArray::__set_pixel_component(int index, int channel, int value)
+{
+
+ // AND with 0x00 shifted to the right location to clear the bits
+ pbuf[index] &= ~(0xFF << (8 * channel));
+
+ // Set the bits with an OR
+ pbuf[index] |= (value << (8 * channel));
+}
+
+
+// set either the I,R,G,B value of specific pixel channel
+void PixelArray::__set_pixel(int index, int value)
+{
+ // AND with 0x00 shifted to the right location to clear the bits
+ pbuf[index] = value;
+}
+
+
+// get specific pixel
+int PixelArray::__get_pixel(int index)
+{
+ if ((index >= 0) && (index < pbufsize)) {
+ return pbuf[index];
+ } else {
+ return 0;
+ }
+}
+
+
+// get specific pixel
+int PixelArray::__get_pixel_component(int index, int channel)
+{
+ // AND with 0xFF shifted to the right location to get the bits
+ return ( (__get_pixel(index) & (0xFF << (8 * channel))) >> (8*channel) );
+}
+
+
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/LED_WS2812/Pixel/PixelArray.h Thu Feb 13 09:07:14 2020 +0000
@@ -0,0 +1,77 @@
+/* Copyright (c) 2012 cstyles, MIT License
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy of this software
+ * and associated documentation files (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge, publish, distribute,
+ * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all copies or
+ * substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
+ * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef PixelArray_H
+#define PixelArray_H
+
+#include "mbed.h"
+
+//!Library for the WS2812 RGB LED with integrated controller
+/*!
+PixelArray
+*/
+class PixelArray
+{
+public:
+ //!Creates an instance of the class.
+ /*!
+ Pixel Array
+ */
+ PixelArray(int);
+
+ /*!
+ Destroys instance.
+ */
+ ~PixelArray();
+
+ int* getBuf();
+
+ void SetAll(unsigned int);
+ void SetAllI(unsigned char);
+ void SetAllR(unsigned char);
+ void SetAllG(unsigned char);
+ void SetAllB(unsigned char);
+
+ // location, value
+ void Set(int, unsigned int);
+ void SetI(int, unsigned char);
+ void SetR(int, unsigned char);
+ void SetG(int, unsigned char);
+ void SetB(int, unsigned char);
+
+ unsigned int Get(int);
+ unsigned int GetI(int);
+ unsigned int GetR(int);
+ unsigned int GetG(int);
+ unsigned int GetB(int);
+
+private:
+
+ int *pbuf;
+ int pbufsize;
+
+ void __set_pixel_component(int index, int channel, int value);
+ void __set_pixel(int index, int value);
+
+ int __get_pixel_component(int index, int channel);
+ int __get_pixel(int index);
+
+};
+
+#endif
+
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/LED_WS2812/WS2812.lib Thu Feb 13 09:07:14 2020 +0000 @@ -0,0 +1,1 @@ +http://developer.mbed.org/users/bridadan/code/WS2812/#6e647820f587
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp Thu Feb 13 09:07:14 2020 +0000
@@ -0,0 +1,158 @@
+#include "mbed.h"
+#include <stdio.h>
+#include <stdlib.h>
+#include <time.h>
+#include "LED_WS2812.h"
+
+Serial pc(USBTX, USBRX);
+DigitalOut myled(LED1);
+DigitalIn greenButton(D3,PullUp);
+DigitalIn redButton(D4,PullUp);
+DigitalIn blueButton(D5,PullUp);
+DigitalIn yellowButton(D6, PullUp);
+LED_WS2812 led(D9,4);
+
+int buttonArray[32];
+int array[32]; // LEDS colors array
+
+int readButton(int turn){
+ int currentValueG, currentValueR, currentValueB, currentValueY, status=0;
+ int max=400;
+ for (int i=0;i<32;i++){
+ buttonArray[i]=55;
+ }
+ printf("readButton\n");
+ for (int i=0; i<= turn; i++){
+ for (int t=0; t<max; t++){
+ currentValueG = greenButton.read();
+ currentValueR = redButton.read();
+ currentValueB = blueButton.read();
+ currentValueY = yellowButton.read();
+ if (currentValueG == 0){
+ printf("Green button\n");
+ wait_ms(250);
+ buttonArray[i]=0;
+ t=max;
+ status=0;
+ }
+ else if (currentValueR == 0){
+ printf("RedButton\n");
+ wait_ms(250);
+ buttonArray[i]=1;
+ t=max;
+ status=0;
+ }
+ else if(currentValueB == 0){
+ printf("BlueButton\n");
+ wait_ms(250);
+ buttonArray[i]=2;
+ t=max;
+ status=0;
+ }
+ else if(currentValueY == 0){
+ printf("Yellow button\n");
+ wait_ms(250);
+ buttonArray[i]=3;
+ t=max;
+ status=0;
+ }
+ else if(t>=(max-1)){
+ printf("time out !!! \n");
+ status=1;
+ }
+ wait_ms(10);
+ }
+ }
+
+ for(int j=0; j<=turn; j++) {
+ printf("buttonArray[%d]=%d\n", j, buttonArray[j]);
+ }
+ printf("end of readButton \n");
+ return status;
+}
+
+int main() {
+ int maxTurn=5, status, diff=0;
+ srand(time(0));
+ led.SetColor(BLACK);
+ led.SetIntensity(25);
+ for(int t=0; t<=maxTurn; t++){
+ // generate the array and ON the LEDs
+ printf("turn = %d\n", t);
+ array[t]=rand()%4;
+ for (int i=0; i<=t; i++){
+ switch(array[i])
+ {
+ case 0:
+ printf(" >>>>>>> green\n");
+ led.SetColor(GREEN,0);
+ wait_ms(500);
+ led.SetColor(BLACK);
+ wait_ms(50);
+ break;
+ case 1:
+ printf(" >>>>>>> red\n");
+ led.SetColor(RED,1);
+ wait_ms(500);
+ led.SetColor(BLACK);
+ wait_ms(50);
+ break;
+ case 2:
+ printf(" >>>>>>> blue\n");
+ led.SetColor(BLUE,2);
+ wait_ms(500);
+ led.SetColor(BLACK);
+ wait_ms(50);
+ break;
+ case 3:
+ printf(" >>>>>>> yellow\n");
+ led.SetColor(YELLOW,3);
+ wait_ms(500);
+ led.SetColor(BLACK);
+ wait_ms(50);
+ break;
+ default:
+ printf(" >>>>>>> no color \n");
+ break;
+ }
+ }
+ status = readButton(t);
+ // compare two arrays
+ if (status==1){
+ printf("Time out, game over !\n");
+ led.SetColor(ORANGE);
+ t=maxTurn;// force t to maxTurn to exit
+ }
+ else {
+ for(int j=0; j<=t; j++){
+ if(array[j]!=buttonArray[j]){
+ j=t;
+ diff=1;
+ }
+
+ }
+ if (diff==1){
+ t=maxTurn;
+ printf("Color no match, Game Over !\n");
+ led.InsertColor(RED);
+ led.StartBlink(0.2);
+ }
+ else{
+ if(t<maxTurn){
+ printf("t=%d\n",t);
+ printf("next level !!!\n");
+ }
+ else{
+ printf("t=%d\n",t);
+ printf("You win !\n");
+ led.InsertColor(GREEN);
+ led.StartBlink(0.2);
+ wait(3);
+ led.StopBlink();
+ }
+ }
+ }
+ printf("Turn finished\n");
+ }
+
+}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/main_copy.txt Thu Feb 13 09:07:14 2020 +0000
@@ -0,0 +1,140 @@
+#include "mbed.h"
+#include <stdio.h>
+#include <stdlib.h>
+#include <time.h>
+#include "LED_WS2812.h"
+
+Serial pc(USBTX, USBRX);
+DigitalOut myled(LED1);
+DigitalIn greenButton(D3,PullUp);
+DigitalIn redButton(D4,PullUp);
+DigitalIn blueButton(D5,PullUp);
+DigitalIn yellowButton(D6, PullUp);
+LED_WS2812 led(D9,4);
+
+int buttonArray[32];
+int array[32]; // LEDS colors array
+
+int readButton(int turn){
+ int currentValueG, currentValueR, currentValueB, currentValueY, status=0;
+ int max=500;
+ for (int i=0;i<32;i++){
+ buttonArray[i]=55;
+ }
+ printf("readButton\n");
+ for (int i=0; i<= turn; i++){
+ for (int t=0; t<max; t++){
+ currentValueG = greenButton.read();
+ currentValueR = redButton.read();
+ currentValueB = blueButton.read();
+ currentValueY = yellowButton.read();
+ if (currentValueG == 0){
+ printf("Green button\n");
+ wait_ms(250);
+ buttonArray[i]=0;
+ t=max;
+ status=0;
+ }
+ else if (currentValueR == 0){
+ printf("RedButton\n");
+ wait_ms(250);
+ buttonArray[i]=1;
+ t=max;
+ status=0;
+ }
+ else if(currentValueB == 0){
+ printf("BlueButton\n");
+ wait_ms(250);
+ buttonArray[i]=2;
+ t=max;
+ status=0;
+ }
+ else if(currentValueY == 0){
+ printf("Yellow button\n");
+ wait_ms(250);
+ buttonArray[i]=3;
+ t=max;
+ status=0;
+ }
+ else if(t>=(max-1)){
+ printf("time out !!! \n");
+ status=1;
+ }
+ wait_ms(10);
+ }
+ }
+
+ for(int j=0; j<=turn; j++) {
+ printf("buttonArray[%d]=%d\n", j, buttonArray[j]);
+ }
+ printf("end of readButton \n");
+ return status;
+}
+
+int main() {
+ int maxTurn=2, status, diff=0;
+ srand(time(0));
+ led.SetIntensity(25);
+ led.SetColor(RED);
+ for(int t=0; t<=maxTurn; t++){
+ // generate the array and ON the LEDs
+ printf("turn = %d\n", t);
+ array[t]=rand()%4;
+ for (int i=0; i<=t; i++){
+ switch(array[i])
+ {
+ case 0:
+ printf(" >>>>>>> green\n");
+ led.SetColor(0,GREEN);
+ wait(1);
+ led.SetColor(0,BLACK);
+ break;
+ case 1:
+ printf(" >>>>>>> red\n");
+// led.SetColor(1,RED);
+// wait(1);
+// led.SetColor(1,BLACK);
+ break;
+ case 2:
+ printf(" >>>>>>> blue\n");
+ led.SetColor(2,BLUE);
+ wait(1);
+ led.SetColor(2,BLACK);
+ break;
+ case 3:
+ printf(" >>>>>>> yellow\n");
+ led.SetColor(3,YELLOW);
+ wait(1);
+ led.SetColor(3,BLACK);
+ break;
+ default:
+ printf(" >>>>>>> no color \n");
+ break;
+ }
+ }
+ status = readButton(t);
+ // compare two arrays
+ if (status==1){
+ printf("Time out, game over !\n");
+ t=maxTurn;// force t to maxTurn to exit
+ }
+ else {
+ for(int j=0; j<=t; j++){
+ if(array[j]!=buttonArray[j]){
+ j=t;
+ diff=1;
+ }
+
+ }
+ if (diff==1){
+ t=maxTurn;
+ printf("Color no match, Game Over !\n");
+ }
+ else{
+ printf("You win !\n");
+ }
+ }
+ printf("Turn finished\n");
+ }
+
+}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mbed.bld Thu Feb 13 09:07:14 2020 +0000 @@ -0,0 +1,1 @@ +https://os.mbed.com/users/mbed_official/code/mbed/builds/65be27845400 \ No newline at end of file