ros melodic library with custom message
Dependents: Robot_team1_QEI_Douglas Robot_team1
Diff: ros_lib/map_msgs/ProjectedMapInfo.h
- Revision:
- 0:020db18a476d
diff -r 000000000000 -r 020db18a476d ros_lib/map_msgs/ProjectedMapInfo.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ros_lib/map_msgs/ProjectedMapInfo.h Wed Oct 30 14:59:49 2019 +0000 @@ -0,0 +1,247 @@ +#ifndef _ROS_map_msgs_ProjectedMapInfo_h +#define _ROS_map_msgs_ProjectedMapInfo_h + +#include <stdint.h> +#include <string.h> +#include <stdlib.h> +#include "ros/msg.h" + +namespace map_msgs +{ + + class ProjectedMapInfo : public ros::Msg + { + public: + typedef const char* _frame_id_type; + _frame_id_type frame_id; + typedef double _x_type; + _x_type x; + typedef double _y_type; + _y_type y; + typedef double _width_type; + _width_type width; + typedef double _height_type; + _height_type height; + typedef double _min_z_type; + _min_z_type min_z; + typedef double _max_z_type; + _max_z_type max_z; + + ProjectedMapInfo(): + frame_id(""), + x(0), + y(0), + width(0), + height(0), + min_z(0), + max_z(0) + { + } + + virtual int serialize(unsigned char *outbuffer) const + { + int offset = 0; + uint32_t length_frame_id = strlen(this->frame_id); + varToArr(outbuffer + offset, length_frame_id); + offset += 4; + memcpy(outbuffer + offset, this->frame_id, length_frame_id); + offset += length_frame_id; + union { + double real; + uint64_t base; + } u_x; + u_x.real = this->x; + *(outbuffer + offset + 0) = (u_x.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_x.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_x.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_x.base >> (8 * 3)) & 0xFF; + *(outbuffer + offset + 4) = (u_x.base >> (8 * 4)) & 0xFF; + *(outbuffer + offset + 5) = (u_x.base >> (8 * 5)) & 0xFF; + *(outbuffer + offset + 6) = (u_x.base >> (8 * 6)) & 0xFF; + *(outbuffer + offset + 7) = (u_x.base >> (8 * 7)) & 0xFF; + offset += sizeof(this->x); + union { + double real; + uint64_t base; + } u_y; + u_y.real = this->y; + *(outbuffer + offset + 0) = (u_y.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_y.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_y.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_y.base >> (8 * 3)) & 0xFF; + *(outbuffer + offset + 4) = (u_y.base >> (8 * 4)) & 0xFF; + *(outbuffer + offset + 5) = (u_y.base >> (8 * 5)) & 0xFF; + *(outbuffer + offset + 6) = (u_y.base >> (8 * 6)) & 0xFF; + *(outbuffer + offset + 7) = (u_y.base >> (8 * 7)) & 0xFF; + offset += sizeof(this->y); + union { + double real; + uint64_t base; + } u_width; + u_width.real = this->width; + *(outbuffer + offset + 0) = (u_width.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_width.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_width.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_width.base >> (8 * 3)) & 0xFF; + *(outbuffer + offset + 4) = (u_width.base >> (8 * 4)) & 0xFF; + *(outbuffer + offset + 5) = (u_width.base >> (8 * 5)) & 0xFF; + *(outbuffer + offset + 6) = (u_width.base >> (8 * 6)) & 0xFF; + *(outbuffer + offset + 7) = (u_width.base >> (8 * 7)) & 0xFF; + offset += sizeof(this->width); + union { + double real; + uint64_t base; + } u_height; + u_height.real = this->height; + *(outbuffer + offset + 0) = (u_height.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_height.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_height.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_height.base >> (8 * 3)) & 0xFF; + *(outbuffer + offset + 4) = (u_height.base >> (8 * 4)) & 0xFF; + *(outbuffer + offset + 5) = (u_height.base >> (8 * 5)) & 0xFF; + *(outbuffer + offset + 6) = (u_height.base >> (8 * 6)) & 0xFF; + *(outbuffer + offset + 7) = (u_height.base >> (8 * 7)) & 0xFF; + offset += sizeof(this->height); + union { + double real; + uint64_t base; + } u_min_z; + u_min_z.real = this->min_z; + *(outbuffer + offset + 0) = (u_min_z.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_min_z.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_min_z.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_min_z.base >> (8 * 3)) & 0xFF; + *(outbuffer + offset + 4) = (u_min_z.base >> (8 * 4)) & 0xFF; + *(outbuffer + offset + 5) = (u_min_z.base >> (8 * 5)) & 0xFF; + *(outbuffer + offset + 6) = (u_min_z.base >> (8 * 6)) & 0xFF; + *(outbuffer + offset + 7) = (u_min_z.base >> (8 * 7)) & 0xFF; + offset += sizeof(this->min_z); + union { + double real; + uint64_t base; + } u_max_z; + u_max_z.real = this->max_z; + *(outbuffer + offset + 0) = (u_max_z.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_max_z.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_max_z.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_max_z.base >> (8 * 3)) & 0xFF; + *(outbuffer + offset + 4) = (u_max_z.base >> (8 * 4)) & 0xFF; + *(outbuffer + offset + 5) = (u_max_z.base >> (8 * 5)) & 0xFF; + *(outbuffer + offset + 6) = (u_max_z.base >> (8 * 6)) & 0xFF; + *(outbuffer + offset + 7) = (u_max_z.base >> (8 * 7)) & 0xFF; + offset += sizeof(this->max_z); + return offset; + } + + virtual int deserialize(unsigned char *inbuffer) + { + int offset = 0; + uint32_t length_frame_id; + arrToVar(length_frame_id, (inbuffer + offset)); + offset += 4; + for(unsigned int k= offset; k< offset+length_frame_id; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_frame_id-1]=0; + this->frame_id = (char *)(inbuffer + offset-1); + offset += length_frame_id; + union { + double real; + uint64_t base; + } u_x; + u_x.base = 0; + u_x.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_x.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_x.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_x.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); + u_x.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); + u_x.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); + u_x.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); + u_x.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); + this->x = u_x.real; + offset += sizeof(this->x); + union { + double real; + uint64_t base; + } u_y; + u_y.base = 0; + u_y.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_y.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_y.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_y.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); + u_y.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); + u_y.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); + u_y.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); + u_y.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); + this->y = u_y.real; + offset += sizeof(this->y); + union { + double real; + uint64_t base; + } u_width; + u_width.base = 0; + u_width.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_width.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_width.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_width.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); + u_width.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); + u_width.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); + u_width.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); + u_width.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); + this->width = u_width.real; + offset += sizeof(this->width); + union { + double real; + uint64_t base; + } u_height; + u_height.base = 0; + u_height.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_height.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_height.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_height.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); + u_height.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); + u_height.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); + u_height.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); + u_height.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); + this->height = u_height.real; + offset += sizeof(this->height); + union { + double real; + uint64_t base; + } u_min_z; + u_min_z.base = 0; + u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); + u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); + u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); + u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); + u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); + this->min_z = u_min_z.real; + offset += sizeof(this->min_z); + union { + double real; + uint64_t base; + } u_max_z; + u_max_z.base = 0; + u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); + u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); + u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); + u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); + u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); + this->max_z = u_max_z.real; + offset += sizeof(this->max_z); + return offset; + } + + const char * getType(){ return "map_msgs/ProjectedMapInfo"; }; + const char * getMD5(){ return "2dc10595ae94de23f22f8a6d2a0eef7a"; }; + + }; + +} +#endif