ros melodic library with custom message
Dependents: Robot_team1_QEI_Douglas Robot_team1
Diff: ros_lib/geometry_msgs/Inertia.h
- Revision:
- 0:020db18a476d
diff -r 000000000000 -r 020db18a476d ros_lib/geometry_msgs/Inertia.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ros_lib/geometry_msgs/Inertia.h Wed Oct 30 14:59:49 2019 +0000 @@ -0,0 +1,268 @@ +#ifndef _ROS_geometry_msgs_Inertia_h +#define _ROS_geometry_msgs_Inertia_h + +#include <stdint.h> +#include <string.h> +#include <stdlib.h> +#include "ros/msg.h" +#include "geometry_msgs/Vector3.h" + +namespace geometry_msgs +{ + + class Inertia : public ros::Msg + { + public: + typedef double _m_type; + _m_type m; + typedef geometry_msgs::Vector3 _com_type; + _com_type com; + typedef double _ixx_type; + _ixx_type ixx; + typedef double _ixy_type; + _ixy_type ixy; + typedef double _ixz_type; + _ixz_type ixz; + typedef double _iyy_type; + _iyy_type iyy; + typedef double _iyz_type; + _iyz_type iyz; + typedef double _izz_type; + _izz_type izz; + + Inertia(): + m(0), + com(), + ixx(0), + ixy(0), + ixz(0), + iyy(0), + iyz(0), + izz(0) + { + } + + virtual int serialize(unsigned char *outbuffer) const + { + int offset = 0; + union { + double real; + uint64_t base; + } u_m; + u_m.real = this->m; + *(outbuffer + offset + 0) = (u_m.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_m.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_m.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_m.base >> (8 * 3)) & 0xFF; + *(outbuffer + offset + 4) = (u_m.base >> (8 * 4)) & 0xFF; + *(outbuffer + offset + 5) = (u_m.base >> (8 * 5)) & 0xFF; + *(outbuffer + offset + 6) = (u_m.base >> (8 * 6)) & 0xFF; + *(outbuffer + offset + 7) = (u_m.base >> (8 * 7)) & 0xFF; + offset += sizeof(this->m); + offset += this->com.serialize(outbuffer + offset); + union { + double real; + uint64_t base; + } u_ixx; + u_ixx.real = this->ixx; + *(outbuffer + offset + 0) = (u_ixx.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_ixx.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_ixx.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_ixx.base >> (8 * 3)) & 0xFF; + *(outbuffer + offset + 4) = (u_ixx.base >> (8 * 4)) & 0xFF; + *(outbuffer + offset + 5) = (u_ixx.base >> (8 * 5)) & 0xFF; + *(outbuffer + offset + 6) = (u_ixx.base >> (8 * 6)) & 0xFF; + *(outbuffer + offset + 7) = (u_ixx.base >> (8 * 7)) & 0xFF; + offset += sizeof(this->ixx); + union { + double real; + uint64_t base; + } u_ixy; + u_ixy.real = this->ixy; + *(outbuffer + offset + 0) = (u_ixy.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_ixy.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_ixy.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_ixy.base >> (8 * 3)) & 0xFF; + *(outbuffer + offset + 4) = (u_ixy.base >> (8 * 4)) & 0xFF; + *(outbuffer + offset + 5) = (u_ixy.base >> (8 * 5)) & 0xFF; + *(outbuffer + offset + 6) = (u_ixy.base >> (8 * 6)) & 0xFF; + *(outbuffer + offset + 7) = (u_ixy.base >> (8 * 7)) & 0xFF; + offset += sizeof(this->ixy); + union { + double real; + uint64_t base; + } u_ixz; + u_ixz.real = this->ixz; + *(outbuffer + offset + 0) = (u_ixz.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_ixz.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_ixz.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_ixz.base >> (8 * 3)) & 0xFF; + *(outbuffer + offset + 4) = (u_ixz.base >> (8 * 4)) & 0xFF; + *(outbuffer + offset + 5) = (u_ixz.base >> (8 * 5)) & 0xFF; + *(outbuffer + offset + 6) = (u_ixz.base >> (8 * 6)) & 0xFF; + *(outbuffer + offset + 7) = (u_ixz.base >> (8 * 7)) & 0xFF; + offset += sizeof(this->ixz); + union { + double real; + uint64_t base; + } u_iyy; + u_iyy.real = this->iyy; + *(outbuffer + offset + 0) = (u_iyy.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_iyy.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_iyy.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_iyy.base >> (8 * 3)) & 0xFF; + *(outbuffer + offset + 4) = (u_iyy.base >> (8 * 4)) & 0xFF; + *(outbuffer + offset + 5) = (u_iyy.base >> (8 * 5)) & 0xFF; + *(outbuffer + offset + 6) = (u_iyy.base >> (8 * 6)) & 0xFF; + *(outbuffer + offset + 7) = (u_iyy.base >> (8 * 7)) & 0xFF; + offset += sizeof(this->iyy); + union { + double real; + uint64_t base; + } u_iyz; + u_iyz.real = this->iyz; + *(outbuffer + offset + 0) = (u_iyz.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_iyz.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_iyz.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_iyz.base >> (8 * 3)) & 0xFF; + *(outbuffer + offset + 4) = (u_iyz.base >> (8 * 4)) & 0xFF; + *(outbuffer + offset + 5) = (u_iyz.base >> (8 * 5)) & 0xFF; + *(outbuffer + offset + 6) = (u_iyz.base >> (8 * 6)) & 0xFF; + *(outbuffer + offset + 7) = (u_iyz.base >> (8 * 7)) & 0xFF; + offset += sizeof(this->iyz); + union { + double real; + uint64_t base; + } u_izz; + u_izz.real = this->izz; + *(outbuffer + offset + 0) = (u_izz.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_izz.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_izz.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_izz.base >> (8 * 3)) & 0xFF; + *(outbuffer + offset + 4) = (u_izz.base >> (8 * 4)) & 0xFF; + *(outbuffer + offset + 5) = (u_izz.base >> (8 * 5)) & 0xFF; + *(outbuffer + offset + 6) = (u_izz.base >> (8 * 6)) & 0xFF; + *(outbuffer + offset + 7) = (u_izz.base >> (8 * 7)) & 0xFF; + offset += sizeof(this->izz); + return offset; + } + + virtual int deserialize(unsigned char *inbuffer) + { + int offset = 0; + union { + double real; + uint64_t base; + } u_m; + u_m.base = 0; + u_m.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_m.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_m.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_m.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); + u_m.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); + u_m.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); + u_m.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); + u_m.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); + this->m = u_m.real; + offset += sizeof(this->m); + offset += this->com.deserialize(inbuffer + offset); + union { + double real; + uint64_t base; + } u_ixx; + u_ixx.base = 0; + u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); + u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); + u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); + u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); + u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); + this->ixx = u_ixx.real; + offset += sizeof(this->ixx); + union { + double real; + uint64_t base; + } u_ixy; + u_ixy.base = 0; + u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); + u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); + u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); + u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); + u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); + this->ixy = u_ixy.real; + offset += sizeof(this->ixy); + union { + double real; + uint64_t base; + } u_ixz; + u_ixz.base = 0; + u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); + u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); + u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); + u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); + u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); + this->ixz = u_ixz.real; + offset += sizeof(this->ixz); + union { + double real; + uint64_t base; + } u_iyy; + u_iyy.base = 0; + u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); + u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); + u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); + u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); + u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); + this->iyy = u_iyy.real; + offset += sizeof(this->iyy); + union { + double real; + uint64_t base; + } u_iyz; + u_iyz.base = 0; + u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); + u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); + u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); + u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); + u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); + this->iyz = u_iyz.real; + offset += sizeof(this->iyz); + union { + double real; + uint64_t base; + } u_izz; + u_izz.base = 0; + u_izz.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_izz.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_izz.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_izz.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); + u_izz.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); + u_izz.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); + u_izz.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); + u_izz.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); + this->izz = u_izz.real; + offset += sizeof(this->izz); + return offset; + } + + const char * getType(){ return "geometry_msgs/Inertia"; }; + const char * getMD5(){ return "1d26e4bb6c83ff141c5cf0d883c2b0fe"; }; + + }; + +} +#endif