ros melodic library with custom message

Dependents:   Robot_team1_QEI_Douglas Robot_team1

Revision:
0:020db18a476d
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ros_lib/geometry_msgs/Inertia.h	Wed Oct 30 14:59:49 2019 +0000
@@ -0,0 +1,268 @@
+#ifndef _ROS_geometry_msgs_Inertia_h
+#define _ROS_geometry_msgs_Inertia_h
+
+#include <stdint.h>
+#include <string.h>
+#include <stdlib.h>
+#include "ros/msg.h"
+#include "geometry_msgs/Vector3.h"
+
+namespace geometry_msgs
+{
+
+  class Inertia : public ros::Msg
+  {
+    public:
+      typedef double _m_type;
+      _m_type m;
+      typedef geometry_msgs::Vector3 _com_type;
+      _com_type com;
+      typedef double _ixx_type;
+      _ixx_type ixx;
+      typedef double _ixy_type;
+      _ixy_type ixy;
+      typedef double _ixz_type;
+      _ixz_type ixz;
+      typedef double _iyy_type;
+      _iyy_type iyy;
+      typedef double _iyz_type;
+      _iyz_type iyz;
+      typedef double _izz_type;
+      _izz_type izz;
+
+    Inertia():
+      m(0),
+      com(),
+      ixx(0),
+      ixy(0),
+      ixz(0),
+      iyy(0),
+      iyz(0),
+      izz(0)
+    {
+    }
+
+    virtual int serialize(unsigned char *outbuffer) const
+    {
+      int offset = 0;
+      union {
+        double real;
+        uint64_t base;
+      } u_m;
+      u_m.real = this->m;
+      *(outbuffer + offset + 0) = (u_m.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_m.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_m.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_m.base >> (8 * 3)) & 0xFF;
+      *(outbuffer + offset + 4) = (u_m.base >> (8 * 4)) & 0xFF;
+      *(outbuffer + offset + 5) = (u_m.base >> (8 * 5)) & 0xFF;
+      *(outbuffer + offset + 6) = (u_m.base >> (8 * 6)) & 0xFF;
+      *(outbuffer + offset + 7) = (u_m.base >> (8 * 7)) & 0xFF;
+      offset += sizeof(this->m);
+      offset += this->com.serialize(outbuffer + offset);
+      union {
+        double real;
+        uint64_t base;
+      } u_ixx;
+      u_ixx.real = this->ixx;
+      *(outbuffer + offset + 0) = (u_ixx.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_ixx.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_ixx.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_ixx.base >> (8 * 3)) & 0xFF;
+      *(outbuffer + offset + 4) = (u_ixx.base >> (8 * 4)) & 0xFF;
+      *(outbuffer + offset + 5) = (u_ixx.base >> (8 * 5)) & 0xFF;
+      *(outbuffer + offset + 6) = (u_ixx.base >> (8 * 6)) & 0xFF;
+      *(outbuffer + offset + 7) = (u_ixx.base >> (8 * 7)) & 0xFF;
+      offset += sizeof(this->ixx);
+      union {
+        double real;
+        uint64_t base;
+      } u_ixy;
+      u_ixy.real = this->ixy;
+      *(outbuffer + offset + 0) = (u_ixy.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_ixy.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_ixy.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_ixy.base >> (8 * 3)) & 0xFF;
+      *(outbuffer + offset + 4) = (u_ixy.base >> (8 * 4)) & 0xFF;
+      *(outbuffer + offset + 5) = (u_ixy.base >> (8 * 5)) & 0xFF;
+      *(outbuffer + offset + 6) = (u_ixy.base >> (8 * 6)) & 0xFF;
+      *(outbuffer + offset + 7) = (u_ixy.base >> (8 * 7)) & 0xFF;
+      offset += sizeof(this->ixy);
+      union {
+        double real;
+        uint64_t base;
+      } u_ixz;
+      u_ixz.real = this->ixz;
+      *(outbuffer + offset + 0) = (u_ixz.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_ixz.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_ixz.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_ixz.base >> (8 * 3)) & 0xFF;
+      *(outbuffer + offset + 4) = (u_ixz.base >> (8 * 4)) & 0xFF;
+      *(outbuffer + offset + 5) = (u_ixz.base >> (8 * 5)) & 0xFF;
+      *(outbuffer + offset + 6) = (u_ixz.base >> (8 * 6)) & 0xFF;
+      *(outbuffer + offset + 7) = (u_ixz.base >> (8 * 7)) & 0xFF;
+      offset += sizeof(this->ixz);
+      union {
+        double real;
+        uint64_t base;
+      } u_iyy;
+      u_iyy.real = this->iyy;
+      *(outbuffer + offset + 0) = (u_iyy.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_iyy.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_iyy.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_iyy.base >> (8 * 3)) & 0xFF;
+      *(outbuffer + offset + 4) = (u_iyy.base >> (8 * 4)) & 0xFF;
+      *(outbuffer + offset + 5) = (u_iyy.base >> (8 * 5)) & 0xFF;
+      *(outbuffer + offset + 6) = (u_iyy.base >> (8 * 6)) & 0xFF;
+      *(outbuffer + offset + 7) = (u_iyy.base >> (8 * 7)) & 0xFF;
+      offset += sizeof(this->iyy);
+      union {
+        double real;
+        uint64_t base;
+      } u_iyz;
+      u_iyz.real = this->iyz;
+      *(outbuffer + offset + 0) = (u_iyz.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_iyz.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_iyz.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_iyz.base >> (8 * 3)) & 0xFF;
+      *(outbuffer + offset + 4) = (u_iyz.base >> (8 * 4)) & 0xFF;
+      *(outbuffer + offset + 5) = (u_iyz.base >> (8 * 5)) & 0xFF;
+      *(outbuffer + offset + 6) = (u_iyz.base >> (8 * 6)) & 0xFF;
+      *(outbuffer + offset + 7) = (u_iyz.base >> (8 * 7)) & 0xFF;
+      offset += sizeof(this->iyz);
+      union {
+        double real;
+        uint64_t base;
+      } u_izz;
+      u_izz.real = this->izz;
+      *(outbuffer + offset + 0) = (u_izz.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_izz.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_izz.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_izz.base >> (8 * 3)) & 0xFF;
+      *(outbuffer + offset + 4) = (u_izz.base >> (8 * 4)) & 0xFF;
+      *(outbuffer + offset + 5) = (u_izz.base >> (8 * 5)) & 0xFF;
+      *(outbuffer + offset + 6) = (u_izz.base >> (8 * 6)) & 0xFF;
+      *(outbuffer + offset + 7) = (u_izz.base >> (8 * 7)) & 0xFF;
+      offset += sizeof(this->izz);
+      return offset;
+    }
+
+    virtual int deserialize(unsigned char *inbuffer)
+    {
+      int offset = 0;
+      union {
+        double real;
+        uint64_t base;
+      } u_m;
+      u_m.base = 0;
+      u_m.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_m.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_m.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_m.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      u_m.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+      u_m.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+      u_m.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+      u_m.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+      this->m = u_m.real;
+      offset += sizeof(this->m);
+      offset += this->com.deserialize(inbuffer + offset);
+      union {
+        double real;
+        uint64_t base;
+      } u_ixx;
+      u_ixx.base = 0;
+      u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+      u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+      u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+      u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+      this->ixx = u_ixx.real;
+      offset += sizeof(this->ixx);
+      union {
+        double real;
+        uint64_t base;
+      } u_ixy;
+      u_ixy.base = 0;
+      u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+      u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+      u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+      u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+      this->ixy = u_ixy.real;
+      offset += sizeof(this->ixy);
+      union {
+        double real;
+        uint64_t base;
+      } u_ixz;
+      u_ixz.base = 0;
+      u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+      u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+      u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+      u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+      this->ixz = u_ixz.real;
+      offset += sizeof(this->ixz);
+      union {
+        double real;
+        uint64_t base;
+      } u_iyy;
+      u_iyy.base = 0;
+      u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+      u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+      u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+      u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+      this->iyy = u_iyy.real;
+      offset += sizeof(this->iyy);
+      union {
+        double real;
+        uint64_t base;
+      } u_iyz;
+      u_iyz.base = 0;
+      u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+      u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+      u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+      u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+      this->iyz = u_iyz.real;
+      offset += sizeof(this->iyz);
+      union {
+        double real;
+        uint64_t base;
+      } u_izz;
+      u_izz.base = 0;
+      u_izz.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_izz.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_izz.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_izz.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      u_izz.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+      u_izz.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+      u_izz.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+      u_izz.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+      this->izz = u_izz.real;
+      offset += sizeof(this->izz);
+     return offset;
+    }
+
+    const char * getType(){ return "geometry_msgs/Inertia"; };
+    const char * getMD5(){ return "1d26e4bb6c83ff141c5cf0d883c2b0fe"; };
+
+  };
+
+}
+#endif