This is a driver for the segment LCD found on the Silicon Labs EF32 Giant, Leopard and Wonder Gecko platforms. NOTE: This driver will not work with other platforms, because it contains EFM32-specific code.

Dependents:   EFM32 RDA5807M RDS Radio EMF32-Segment-Touch-Demo EMF32_ShowKey blinky_EFM32_Giant ... more

Information

All examples in this repo are considered EXPERIMENTAL QUALITY, meaning this code has been created as one-off proof-of-concept and is suitable as a demonstration for experimental purposes only. This code will not be regularly maintained by Silicon Labs and there is no guarantee that these projects will work across all environments, SDK versions and hardware.

/media/uploads/stevew817/screenshot_2015-03-17_11.17.52.png

segmentlcdconfig_stk_lg.h

Committer:
stevew817
Date:
2015-05-04
Revision:
6:114aa75da77b
Parent:
1:5335eb33bfcb

File content as of revision 6:114aa75da77b:

/**************************************************************************//**
 * @file
 * @brief Segment LCD Config for the EFM32 Leopard Gecko STK (STK_3600)
 * @version 3.20.5
 ******************************************************************************
 * @section License
 * <b>(C) Copyright 2014 Silicon Labs, http://www.silabs.com</b>
 *******************************************************************************
 *
 * This file is licensensed under the Silabs License Agreement. See the file
 * "Silabs_License_Agreement.txt" for details. Before using this software for
 * any purpose, you must agree to the terms of that agreement.
 *
 ******************************************************************************/

#ifndef __SEGMENTLCDCONFIG_H
#define __SEGMENTLCDCONFIG_H

#include "em_lcd.h"
#include "PinNames.h"

#ifdef __cplusplus
extern "C" {
#endif

/** Range of symbols available on display */
typedef enum {
    LCD_SYMBOL_GECKO,
    LCD_SYMBOL_ANT,
    LCD_SYMBOL_PAD0,
    LCD_SYMBOL_PAD1,
    LCD_SYMBOL_EFM32,
    LCD_SYMBOL_MINUS,
    LCD_SYMBOL_COL3,
    LCD_SYMBOL_COL5,
    LCD_SYMBOL_COL10,
    LCD_SYMBOL_DEGC,
    LCD_SYMBOL_DEGF,
    LCD_SYMBOL_DP2,
    LCD_SYMBOL_DP3,
    LCD_SYMBOL_DP4,
    LCD_SYMBOL_DP5,
    LCD_SYMBOL_DP6,
    LCD_SYMBOL_DP10,
} lcdSymbol;

#define LCD_SYMBOL_GECKO_COM  1
#define LCD_SYMBOL_GECKO_SEG  12
#define LCD_SYMBOL_ANT_COM  0
#define LCD_SYMBOL_ANT_SEG  32
#define LCD_SYMBOL_PAD0_COM  3
#define LCD_SYMBOL_PAD0_SEG  39
#define LCD_SYMBOL_PAD1_COM  2
#define LCD_SYMBOL_PAD1_SEG  12
#define LCD_SYMBOL_EFM32_COM  0
#define LCD_SYMBOL_EFM32_SEG  28
#define LCD_SYMBOL_MINUS_COM  3
#define LCD_SYMBOL_MINUS_SEG  12
#define LCD_SYMBOL_COL3_COM  4
#define LCD_SYMBOL_COL3_SEG  12
#define LCD_SYMBOL_COL5_COM  0
#define LCD_SYMBOL_COL5_SEG  30
#define LCD_SYMBOL_COL10_COM  5
#define LCD_SYMBOL_COL10_SEG  39
#define LCD_SYMBOL_DEGC_COM  0
#define LCD_SYMBOL_DEGC_SEG  34
#define LCD_SYMBOL_DEGF_COM  0
#define LCD_SYMBOL_DEGF_SEG  35
#define LCD_SYMBOL_DP2_COM  7
#define LCD_SYMBOL_DP2_SEG  12
#define LCD_SYMBOL_DP3_COM  5
#define LCD_SYMBOL_DP3_SEG  12
#define LCD_SYMBOL_DP4_COM  6
#define LCD_SYMBOL_DP4_SEG  12
#define LCD_SYMBOL_DP5_COM  7
#define LCD_SYMBOL_DP5_SEG  29
#define LCD_SYMBOL_DP6_COM  7
#define LCD_SYMBOL_DP6_SEG  31
#define LCD_SYMBOL_DP10_COM  4
#define LCD_SYMBOL_DP10_SEG  39

/* LCD Controller Prescaler (divide LFACLK / 64) */
/* LFACLK_LCDpre = 512 Hz */
/* Set FDIV=0, means 512/1 = 512 Hz */
/* With octaplex mode, 512/16 => 32 Hz Frame Rate */
#define LCD_CMU_CLK_PRE         cmuClkDiv_64
#define LCD_CMU_CLK_DIV         cmuClkDiv_1

#define LCD_BOOST_LEVEL         lcdVBoostLevel3


#define LCD_INIT_DEF \
{ true,\
  lcdMuxOctaplex,\
  lcdBiasOneFourth,\
  lcdWaveLowPower,\
  lcdVLCDSelVDD, \
  lcdConConfVLCD }

#define LCD_NUMBER_OFF() \
do { \
  LCD_SegmentSetHigh(1, 0x00000078, 0x00000000); \
  LCD_SegmentSetHigh(2, 0x00000078, 0x00000000); \
  LCD_SegmentSetHigh(3, 0x00000078, 0x00000000); \
  LCD_SegmentSetHigh(4, 0x00000078, 0x00000000); \
  LCD_SegmentSetHigh(5, 0x00000078, 0x00000000); \
  LCD_SegmentSetHigh(6, 0x00000078, 0x00000000); \
  LCD_SegmentSetHigh(7, 0x00000078, 0x00000000); \
} while (0)

#define LCD_ALPHA_NUMBER_OFF() \
do { \
  LCD_SegmentSetLow(7, 0x500FE000, 0x00000000);\
  LCD_SegmentSetLow(6, 0xF00FE000, 0x00000000);\
  LCD_SegmentSetLow(5, 0xF00FE000, 0x00000000);\
  LCD_SegmentSetLow(4, 0xF00FE000, 0x00000000);\
  LCD_SegmentSetLow(3, 0xF00FE000, 0x00000000);\
  LCD_SegmentSetLow(2, 0xF00FE000, 0x00000000);\
  LCD_SegmentSetLow(1, 0xF00FE000, 0x00000000);\
  LCD_SegmentSetLow(0, 0xA0000000, 0x00000000);\
  LCD_SegmentSetHigh(7, 0x00000007, 0x00000000);\
  LCD_SegmentSetHigh(6, 0x00000007, 0x00000000);\
  LCD_SegmentSetHigh(5, 0x00000007, 0x00000000);\
  LCD_SegmentSetHigh(4, 0x00000007, 0x00000000);\
  LCD_SegmentSetHigh(3, 0x00000007, 0x00000000);\
  LCD_SegmentSetHigh(2, 0x00000007, 0x00000000);\
  LCD_SegmentSetHigh(1, 0x00000007, 0x00000000);\
} while(0)

#define LCD_ALL_SEGMENTS_OFF() \
do { \
  LCD_SegmentSetLow(0, 0xF00FF000, 0x00000000);\
  LCD_SegmentSetLow(1, 0xF00FF000, 0x00000000);\
  LCD_SegmentSetLow(2, 0xF00FF000, 0x00000000);\
  LCD_SegmentSetLow(3, 0xF00FF000, 0x00000000);\
  LCD_SegmentSetLow(4, 0xF00FF000, 0x00000000);\
  LCD_SegmentSetLow(5, 0xF00FF000, 0x00000000);\
  LCD_SegmentSetLow(6, 0xF00FF000, 0x00000000);\
  LCD_SegmentSetLow(7, 0xF00FF000, 0x00000000);\
  LCD_SegmentSetHigh(0, 0x000000FF, 0x00000000);\
  LCD_SegmentSetHigh(1, 0x000000FF, 0x00000000);\
  LCD_SegmentSetHigh(2, 0x000000FF, 0x00000000);\
  LCD_SegmentSetHigh(3, 0x000000FF, 0x00000000);\
  LCD_SegmentSetHigh(4, 0x000000FF, 0x00000000);\
  LCD_SegmentSetHigh(5, 0x000000FF, 0x00000000);\
  LCD_SegmentSetHigh(6, 0x000000FF, 0x00000000);\
  LCD_SegmentSetHigh(7, 0x000000FF, 0x00000000);\
} while(0)

#define LCD_ALL_SEGMENTS_ON() \
do { \
  LCD_SegmentSetLow(0, 0xF00FF000, 0xFFFFFFFF);\
  LCD_SegmentSetLow(1, 0xF00FF000, 0xFFFFFFFF);\
  LCD_SegmentSetLow(2, 0xF00FF000, 0xFFFFFFFF);\
  LCD_SegmentSetLow(3, 0xF00FF000, 0xFFFFFFFF);\
  LCD_SegmentSetLow(4, 0xF00FF000, 0xFFFFFFFF);\
  LCD_SegmentSetLow(5, 0xF00FF000, 0xFFFFFFFF);\
  LCD_SegmentSetLow(6, 0xF00FF000, 0xFFFFFFFF);\
  LCD_SegmentSetLow(7, 0xF00FF000, 0xFFFFFFFF);\
  LCD_SegmentSetHigh(0, 0x000000FF, 0xFFFFFFFF);\
  LCD_SegmentSetHigh(1, 0x000000FF, 0xFFFFFFFF);\
  LCD_SegmentSetHigh(2, 0x000000FF, 0xFFFFFFFF);\
  LCD_SegmentSetHigh(3, 0x000000FF, 0xFFFFFFFF);\
  LCD_SegmentSetHigh(4, 0x000000FF, 0xFFFFFFFF);\
  LCD_SegmentSetHigh(5, 0x000000FF, 0xFFFFFFFF);\
  LCD_SegmentSetHigh(6, 0x000000FF, 0xFFFFFFFF);\
  LCD_SegmentSetHigh(7, 0x000000FF, 0xFFFFFFFF);\
} while(0)

#define LCD_SEGMENTS_ENABLE() \
do { \
LCD_SegmentRangeEnable(lcdSegment12_15, true);\
LCD_SegmentRangeEnable(lcdSegment16_19, true);\
LCD_SegmentRangeEnable(lcdSegment28_31, true);\
LCD_SegmentRangeEnable(lcdSegment32_35, true);\
LCD_SegmentRangeEnable(lcdSegment36_39, true);\
} while(0)

#define LCD_DISPLAY_ENABLE() \
do { \
  ;\
} while(0)

#define EFM_DISPLAY_DEF {\
  .Text        = {\
    { /* 1 */\
      .com[0] = 1, .com[1] = 1, .com[2] = 5, .com[3] = 7,\
      .bit[0] = 13, .bit[1] = 14, .bit[2] = 14, .bit[3] = 14,\
      .com[4] = 7, .com[5] = 3, .com[6] = 4, .com[7] = 2,\
      .bit[4] = 13, .bit[5] = 13, .bit[6] = 13, .bit[7] = 13,\
      .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\
      .bit[8] = 14, .bit[9] = 14, .bit[10] = 14, .bit[11] = 14,\
      .com[12] = 5, .com[13] = 6,\
      .bit[12] = 13, .bit[13] = 13\
    },\
    { /* 2 */\
      .com[0] = 1, .com[1] = 1, .com[2] = 5, .com[3] = 7,\
      .bit[0] = 15, .bit[1] = 16, .bit[2] = 16, .bit[3] = 16,\
      .com[4] = 7, .com[5] = 3, .com[6] = 4, .com[7] = 2,\
      .bit[4] = 15, .bit[5] = 15, .bit[6] = 15, .bit[7] = 15,\
      .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\
      .bit[8] = 16, .bit[9] = 16, .bit[10] = 16, .bit[11] = 16,\
      .com[12] = 5, .com[13] = 6,\
      .bit[12] = 15, .bit[13] = 15\
    },\
    { /* 3 */\
      .com[0] = 1, .com[1] = 1, .com[2] = 5, .com[3] = 7,\
      .bit[0] = 17, .bit[1] = 18, .bit[2] = 18, .bit[3] = 18,\
      .com[4] = 7, .com[5] = 3, .com[6] = 4, .com[7] = 2,\
      .bit[4] = 17, .bit[5] = 17, .bit[6] = 17, .bit[7] = 17,\
      .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\
      .bit[8] = 18, .bit[9] = 18, .bit[10] = 18, .bit[11] = 18,\
      .com[12] = 5, .com[13] = 6,\
      .bit[12] = 17, .bit[13] = 17\
    },\
    { /* 4 */\
      .com[0] = 1, .com[1] = 1, .com[2] = 5, .com[3] = 7,\
      .bit[0] = 19, .bit[1] = 28, .bit[2] = 28, .bit[3] = 28,\
      .com[4] = 7, .com[5] = 3, .com[6] = 4, .com[7] = 2,\
      .bit[4] = 19, .bit[5] = 19, .bit[6] = 19, .bit[7] = 19,\
      .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\
      .bit[8] = 28, .bit[9] = 28, .bit[10] = 28, .bit[11] = 28,\
      .com[12] = 5, .com[13] = 6,\
      .bit[12] = 19, .bit[13] = 19\
    },\
    { /* 5 */\
      .com[0] = 0, .com[1] = 1, .com[2] = 5, .com[3] = 7,\
      .bit[0] = 29, .bit[1] = 30, .bit[2] = 30, .bit[3] = 30,\
      .com[4] = 6, .com[5] = 2, .com[6] = 3, .com[7] = 1,\
      .bit[4] = 29, .bit[5] = 29, .bit[6] = 29, .bit[7] = 29,\
      .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\
      .bit[8] = 30, .bit[9] = 30, .bit[10] = 30, .bit[11] = 30,\
      .com[12] = 4, .com[13] = 5,\
      .bit[12] = 29, .bit[13] = 29\
    },\
    { /* 6 */\
      .com[0] = 0, .com[1] = 1, .com[2] = 5, .com[3] = 7,\
      .bit[0] = 31, .bit[1] = 32, .bit[2] = 32, .bit[3] = 32,\
      .com[4] = 6, .com[5] = 2, .com[6] = 3, .com[7] = 1,\
      .bit[4] = 31, .bit[5] = 31, .bit[6] = 31, .bit[7] = 31,\
      .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\
      .bit[8] = 32, .bit[9] = 32, .bit[10] = 32, .bit[11] = 32,\
      .com[12] = 4, .com[13] = 5,\
      .bit[12] = 31, .bit[13] = 31\
    },\
    { /* 7 */\
      .com[0] = 1, .com[1] = 1, .com[2] = 5, .com[3] = 7,\
      .bit[0] = 33, .bit[1] = 34, .bit[2] = 34, .bit[3] = 34,\
      .com[4] = 7, .com[5] = 3, .com[6] = 4, .com[7] = 2,\
      .bit[4] = 33, .bit[5] = 33, .bit[6] = 33, .bit[7] = 33,\
      .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\
      .bit[8] = 34, .bit[9] = 34, .bit[10] = 34, .bit[11] = 34,\
      .com[12] = 5, .com[13] = 6,\
      .bit[12] = 33, .bit[13] = 33\
    },\
  },\
  .Number      = {\
    {\
      .com[0] = 7, .com[1] = 5, .com[2] = 2, .com[3] = 1,\
      .bit[0] = 35, .bit[1] = 35, .bit[2] = 35, .bit[3] = 35,\
      .com[4] = 3, .com[5] = 6, .com[6] = 4,\
      .bit[4] = 35, .bit[5] = 35, .bit[6] = 35,\
    },\
    {\
      .com[0] = 7, .com[1] = 5, .com[2] = 2, .com[3] = 1,\
      .bit[0] = 36, .bit[1] = 36, .bit[2] = 36, .bit[3] = 36,\
      .com[4] = 3, .com[5] = 6, .com[6] = 4,\
      .bit[4] = 36, .bit[5] = 36, .bit[6] = 36,\
    },\
    {\
      .com[0] = 7, .com[1] = 5, .com[2] = 2, .com[3] = 1,\
      .bit[0] = 37, .bit[1] = 37, .bit[2] = 37, .bit[3] = 37,\
      .com[4] = 3, .com[5] = 6, .com[6] = 4,\
      .bit[4] = 37, .bit[5] = 37, .bit[6] = 37,\
    },\
    {\
      .com[0] = 7, .com[1] = 5, .com[2] = 2, .com[3] = 1,\
      .bit[0] = 38, .bit[1] = 38, .bit[2] = 38, .bit[3] = 38,\
      .com[4] = 3, .com[5] = 6, .com[6] = 4,\
      .bit[4] = 38, .bit[5] = 38, .bit[6] = 38,\
    },\
  },\
  .EMode       = {\
    .com[0] = 0, .bit[0] = 39,\
    .com[1] = 1, .bit[1] = 39,\
    .com[2] = 7, .bit[2] = 39,\
    .com[3] = 2, .bit[3] = 39,\
    .com[4] = 6, .bit[4] = 39,\
  },\
  .ARing       = {\
    .com[0] = 0, .bit[0] = 19,\
    .com[1] = 0, .bit[1] = 18,\
    .com[2] = 0, .bit[2] = 17,\
    .com[3] = 0, .bit[3] = 16,\
    .com[4] = 0, .bit[4] = 15,\
    .com[5] = 0, .bit[5] = 14,\
    .com[6] = 0, .bit[6] = 13,\
    .com[7] = 0, .bit[7] = 12,\
  },\
  .Battery     = {\
    .com[0] = 0, .bit[0] = 33,\
    .com[1] = 0, .bit[1] = 37,\
    .com[2] = 0, .bit[2] = 36,\
    .com[3] = 0, .bit[3] = 38,\
  }\
}

static const PinName outPins[] = {
        /* SEG28..39 */
		PA7,	//LCD_SEG35
		PA8,	//LCD_SEG36
		PA9,	//LCD_SEG37
		PA10,	//LCD_SEG38
		PA11,	//LCD_SEG39
		PB0,	//LCD_SEG32
		PB1,	//LCD_SEG33
		PB2,	//LCD_SEG34
		PD9,	//LCD_SEG28
		PD10,	//LCD_SEG29
		PD11,	//LCD_SEG30
		PD12,	//LCD_SEG31
        /* SEG12..19 */
		PA0,	//LCD_SEG13
		PA1,	//LCD_SEG14
		PA2,	//LCD_SEG15
		PA3,	//LCD_SEG16
		PA4,	//LCD_SEG17
		PA5,	//LCD_SEG18
		PA6,	//LCD_SEG19
		PA15,	//LCD_SEG12
        /* COM4..7 */
		PB3,	//LCD_COM4
		PB4,	//LCD_COM5
		PB5,	//LCD_COM6
		PB6,	//LCD_COM7
        /* COM0..3 */
		PE4,	//LCD_COM0
		PE5,	//LCD_COM1
		PE6,	//LCD_COM2
		PE7		//LCD_COM3
};

#ifdef __cplusplus
}
#endif

#endif