The Arm Pelion Device Management code to be used for https://cloud.mbed.com/quick-start

DEPRECATED

This example application is not maintained and not recommended. It uses an old version of Mbed OS, Pelion DM, and Arm toolchain. It doesn't work with Mbed Studio.

Please use: https://os.mbed.com/teams/mbed-os-examples/code/mbed-os-example-pelion/

main.cpp

Committer:
Andrew Chong
Date:
2019-01-25
Revision:
3:9bdf8c9bf22d
Parent:
1:e0ba512426a7

File content as of revision 3:9bdf8c9bf22d:

// ----------------------------------------------------------------------------
// Copyright 2016-2018 ARM Ltd.
//
// SPDX-License-Identifier: Apache-2.0
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// ----------------------------------------------------------------------------

#include "mbed.h"
#include "simple-mbed-cloud-client.h"
#include "FATFileSystem.h"

// An event queue is a very useful structure to debounce information between contexts (e.g. ISR and normal threads)
// This is great because things such as network operations are illegal in ISR, so updating a resource in a button's fall() function is not allowed
EventQueue eventQueue;

// Default block device
BlockDevice* bd = BlockDevice::get_default_instance();
FATFileSystem fs("sd", bd);

// Default network interface object
NetworkInterface *net;

// Declaring pointers for access to Pelion Device Management Client resources outside of main()
MbedCloudClientResource *button_res;
MbedCloudClientResource *pattern_res;

// This function gets triggered by the timer. It's easy to replace it by an InterruptIn and fall() mode on a real button
void fake_button_press() {
    int v = button_res->get_value_int() + 1;

    button_res->set_value(v);

    printf("Simulated button clicked %d times\n", v);
}

/**
 * PUT handler
 * @param resource The resource that triggered the callback
 * @param newValue Updated value for the resource
 */
void pattern_updated(MbedCloudClientResource *resource, m2m::String newValue) {
    printf("PUT received, new value: %s\n", newValue.c_str());
}

/**
 * POST handler
 * @param resource The resource that triggered the callback
 * @param buffer If a body was passed to the POST function, this contains the data.
 *               Note that the buffer is deallocated after leaving this function, so copy it if you need it longer.
 * @param size Size of the body
 */
void blink_callback(MbedCloudClientResource *resource, const uint8_t *buffer, uint16_t size) {
    printf("POST received. Going to blink LED pattern: %s\n", pattern_res->get_value().c_str());

    static DigitalOut augmentedLed(LED1); // LED that is used for blinking the pattern

    // Parse the pattern string, and toggle the LED in that pattern
    string s = std::string(pattern_res->get_value().c_str());
    size_t i = 0;
    size_t pos = s.find(':');
    while (pos != string::npos) {
        wait_ms(atoi(s.substr(i, pos - i).c_str()));
        augmentedLed = !augmentedLed;

        i = ++pos;
        pos = s.find(':', pos);

        if (pos == string::npos) {
            wait_ms(atoi(s.substr(i, s.length()).c_str()));
            augmentedLed = !augmentedLed;
        }
    }
}

/**
 * Notification callback handler
 * @param resource The resource that triggered the callback
 * @param status The delivery status of the notification
 */
void button_callback(MbedCloudClientResource *resource, const NoticationDeliveryStatus status) {
    printf("Button notification, status %s (%d)\n", MbedCloudClientResource::delivery_status_to_string(status), status);
}

/**
 * Registration callback handler
 * @param endpoint Information about the registered endpoint such as the name (so you can find it back in portal)
 */
void registered(const ConnectorClientEndpointInfo *endpoint) {
    printf("Connected to Pelion Device Management. Endpoint Name: %s\n", endpoint->internal_endpoint_name.c_str());
}

int main(void) {
    printf("Starting Simple Pelion Device Management Client example\n");
    printf("Connecting to the network...\n");

    // Connect to the internet (DHCP is expected to be on)
    net = NetworkInterface::get_default_instance();

    nsapi_error_t status = net->connect();

    if (status != NSAPI_ERROR_OK) {
        printf("Connecting to the network failed %d!\n", status);
        return -1;
    }

    printf("Connected to the network successfully. IP address: %s\n", net->get_ip_address());

    // SimpleMbedCloudClient handles registering over LwM2M to Pelion Device Management
    SimpleMbedCloudClient client(net, bd, &fs);
    int client_status = client.init();
    if (client_status != 0) {
        printf("Pelion Client initialization failed (%d)\n", client_status);
        return -1;
    }

    // Creating resources, which can be written or read from the cloud
    button_res = client.create_resource("3200/0/5501", "button_count");
    button_res->set_value(0);
    button_res->methods(M2MMethod::GET);
    button_res->observable(true);
    button_res->attach_notification_callback(button_callback);

    pattern_res = client.create_resource("3201/0/5853", "blink_pattern");
    pattern_res->set_value("500:500:500:500:500:500:500:500");
    pattern_res->methods(M2MMethod::GET | M2MMethod::PUT);
    pattern_res->attach_put_callback(pattern_updated);

    MbedCloudClientResource *blink_res = client.create_resource("3201/0/5850", "blink_action");
    blink_res->methods(M2MMethod::POST);
    blink_res->attach_post_callback(blink_callback);

    printf("Initialized Pelion Client. Registering...\n");

    // Callback that fires when registering is complete
    client.on_registered(&registered);

    // Register with Pelion Device Management
    client.register_and_connect();

    // Placeholder for callback to update local resource when GET comes.
    // The timer fires on an interrupt context, but debounces it to the eventqueue, so it's safe to do network operations
    Ticker timer;
    timer.attach(eventQueue.event(&fake_button_press), 5.0);

    // You can easily run the eventQueue in a separate thread if required
    eventQueue.dispatch_forever();
}