AUDIO DISCO_F769NI audioloop basic example

Dependencies:   BSP_DISCO_F769NI

main.cpp

Committer:
Jerome Coutant
Date:
20 months ago
Revision:
2:db1aee306f50
Parent:
1:f849e36f029e

File content as of revision 2:db1aee306f50:

#include "mbed.h"
#include "stm32f769i_discovery.h"
#include "stm32f769i_discovery_audio.h"
 
static void CopyBuffer(int16_t *pbuffer1, int16_t *pbuffer2, uint16_t BufferSize);
 
#define SCRATCH_BUFF_SIZE  1024
#define RECORD_BUFFER_SIZE  4096
 
typedef enum {
    BUFFER_OFFSET_NONE = 0,
    BUFFER_OFFSET_HALF = 1,
    BUFFER_OFFSET_FULL = 2,
} BUFFER_StateTypeDef;
 
volatile uint32_t  audio_rec_buffer_state = BUFFER_OFFSET_NONE;
int32_t Scratch[SCRATCH_BUFF_SIZE];
 
/* Buffer containing the PCM samples coming from the microphone */
int16_t RecordBuffer[RECORD_BUFFER_SIZE];
 
/* Buffer used to stream the recorded PCM samples towards the audio codec. */
int16_t PlaybackBuffer[RECORD_BUFFER_SIZE];
 
int main()
{
    uint32_t audio_loop_back_init = RESET ;
 
    printf("\n\nAUDIO LOOPBACK EXAMPLE FOR DISCO-F769NI START:\n");
 
    /* Initialize Audio Recorder with 4 channels to be used */
    if (BSP_AUDIO_IN_Init(BSP_AUDIO_FREQUENCY_44K, DEFAULT_AUDIO_IN_BIT_RESOLUTION, 2*DEFAULT_AUDIO_IN_CHANNEL_NBR) == AUDIO_ERROR) {
        printf("BSP_AUDIO_IN_Init error\n");
    }
 
    /* Allocate scratch buffers */
    if (BSP_AUDIO_IN_AllocScratch (Scratch, SCRATCH_BUFF_SIZE) == AUDIO_ERROR) {
        printf("BSP_AUDIO_IN_AllocScratch error\n");
    }
 
    /* Start Recording */
    if (BSP_AUDIO_IN_Record((uint16_t*)&RecordBuffer[0], RECORD_BUFFER_SIZE) == AUDIO_ERROR) {
        printf("BSP_AUDIO_IN_Record error\n");
    }
    uint8_t ChannelNumber = BSP_AUDIO_IN_GetChannelNumber();
 
    audio_rec_buffer_state = BUFFER_OFFSET_NONE;
 
    while (1) {
        /* 1st or 2nd half of the record buffer ready for being copied to the playbakc buffer */
        if(audio_rec_buffer_state != BUFFER_OFFSET_NONE) {
            /* Copy half of the record buffer to the playback buffer */
            if(audio_rec_buffer_state == BUFFER_OFFSET_HALF) {
                CopyBuffer(&PlaybackBuffer[0], &RecordBuffer[0], RECORD_BUFFER_SIZE/2);
                if (audio_loop_back_init == RESET) {
                    /* Initialize the audio device*/
                    if (BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_HEADPHONE, 70, BSP_AUDIO_FREQUENCY_44K) == AUDIO_ERROR) {
                        printf("BSP_AUDIO_OUT_Init error\n");
                    }
                    if(ChannelNumber > 2) {
                        BSP_AUDIO_OUT_SetAudioFrameSlot(CODEC_AUDIOFRAME_SLOT_0123);
                    } else {
                        BSP_AUDIO_OUT_SetAudioFrameSlot(CODEC_AUDIOFRAME_SLOT_02);
                    }
 
                    /* Play the recorded buffer */
                    if (BSP_AUDIO_OUT_Play((uint16_t *) &PlaybackBuffer[0], 2*RECORD_BUFFER_SIZE) == AUDIO_ERROR) {
                        printf("BSP_AUDIO_OUT_Play error\n");
                    }
                    /* Audio device is initialized only once */
                    audio_loop_back_init = SET;
                }
 
 
            } else { /* if(audio_rec_buffer_state == BUFFER_OFFSET_FULL)*/
                CopyBuffer(&PlaybackBuffer[RECORD_BUFFER_SIZE/2], &RecordBuffer[RECORD_BUFFER_SIZE/2], RECORD_BUFFER_SIZE/2);
            }
 
            /* Wait for next data */
            audio_rec_buffer_state = BUFFER_OFFSET_NONE;
        }
    }
}
 
/*-------------------------------------------------------------------------------------
       Callbacks implementation:
           the callbacks API are defined __weak in the stm32f769i_discovery_audio.c file
           and their implementation should be done in the user code if they are needed.
           Below some examples of callback implementations.
  -------------------------------------------------------------------------------------*/
/**
  * @brief Manages the DMA Transfer complete interrupt.
  * @param None
  * @retval None
  */
void BSP_AUDIO_IN_TransferComplete_CallBack(void)
{
    audio_rec_buffer_state = BUFFER_OFFSET_FULL;
}
 
/**
  * @brief  Manages the DMA Half Transfer complete interrupt.
  * @param  None
  * @retval None
  */
void BSP_AUDIO_IN_HalfTransfer_CallBack(void)
{
    audio_rec_buffer_state = BUFFER_OFFSET_HALF;
}
 
/**
  * @brief  Audio IN Error callback function.
  * @param  None
  * @retval None
  */
void BSP_AUDIO_IN_Error_CallBack(void)
{
    printf("BSP_AUDIO_IN_Error_CallBack\n");
}
 
 
/**
  * @brief  Copy content of pbuffer2 to pbuffer1
  * @param1 BufferOut
  * @param2 BufferIn
  * @param3 Size
  * @retval None
  */
static void CopyBuffer(int16_t *pbuffer1, int16_t *pbuffer2, uint16_t BufferSize)
{
    uint32_t i = 0;
    for(i = 0; i < BufferSize; i++) {
        pbuffer1[i] = pbuffer2[i];
    }
}