Basic demo showing how to use the touch screen present on the DISCO_F469NI board.
Dependencies: BSP_DISCO_F469NI LCD_DISCO_F469NI TS_DISCO_F469NI mbed
main.cpp
- Committer:
- jeromecoutant
- Date:
- 2017-07-05
- Revision:
- 3:98e2c23d57b2
- Parent:
- 0:0e730157c767
File content as of revision 3:98e2c23d57b2:
#include "mbed.h"
#include "TS_DISCO_F469NI.h"
#include "LCD_DISCO_F469NI.h"
LCD_DISCO_F469NI lcd;
TS_DISCO_F469NI ts;
int main()
{
TS_StateTypeDef TS_State;
uint16_t x, y;
uint8_t text[30];
uint8_t status;
uint8_t idx;
uint8_t cleared = 0;
uint8_t prev_nb_touches = 0;
BSP_LCD_SetFont(&Font24);
lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN DEMO", CENTER_MODE);
wait(1);
status = ts.Init(lcd.GetXSize(), lcd.GetYSize());
if (status != TS_OK)
{
lcd.Clear(LCD_COLOR_RED);
lcd.SetBackColor(LCD_COLOR_RED);
lcd.SetTextColor(LCD_COLOR_WHITE);
lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN INIT FAIL", CENTER_MODE);
}
else
{
lcd.Clear(LCD_COLOR_GREEN);
lcd.SetBackColor(LCD_COLOR_GREEN);
lcd.SetTextColor(LCD_COLOR_WHITE);
lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN INIT OK", CENTER_MODE);
}
wait(1);
lcd.SetBackColor(LCD_COLOR_BLUE);
lcd.SetTextColor(LCD_COLOR_WHITE);
while(1)
{
ts.GetState(&TS_State);
if (TS_State.touchDetected)
{
// Clear lines corresponding to old touches coordinates
if (TS_State.touchDetected < prev_nb_touches)
{
for (idx = (TS_State.touchDetected + 1); idx <= 5; idx++)
{
lcd.ClearStringLine(idx);
}
}
prev_nb_touches = TS_State.touchDetected;
cleared = 0;
sprintf((char*)text, "Touches: %d", TS_State.touchDetected);
lcd.DisplayStringAt(0, LINE(0), (uint8_t *)&text, LEFT_MODE);
for (idx = 0; idx < TS_State.touchDetected; idx++)
{
x = TS_State.touchX[idx];
y = TS_State.touchY[idx];
sprintf((char*)text, "Touch %d: x=%d y=%d ", idx+1, x, y);
lcd.DisplayStringAt(0, LINE(idx+1), (uint8_t *)&text, LEFT_MODE);
lcd.FillCircle(TS_State.touchX[idx], TS_State.touchY[idx], 20);
}
}
else
{
if (!cleared)
{
lcd.Clear(LCD_COLOR_BLUE);
sprintf((char*)text, "Touches: 0");
lcd.DisplayStringAt(0, LINE(0), (uint8_t *)&text, LEFT_MODE);
cleared = 1;
}
}
}
}