openCV library for Renesas RZ/A
Dependents: RZ_A2M_Mbed_samples
Diff: include/opencv2/videostab/stabilizer.hpp
- Revision:
- 0:0e0631af0305
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/include/opencv2/videostab/stabilizer.hpp Fri Jan 29 04:53:38 2021 +0000 @@ -0,0 +1,200 @@ +/*M/////////////////////////////////////////////////////////////////////////////////////// +// +// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. +// +// By downloading, copying, installing or using the software you agree to this license. +// If you do not agree to this license, do not download, install, +// copy or use the software. +// +// +// License Agreement +// For Open Source Computer Vision Library +// +// Copyright (C) 2000-2008, Intel Corporation, all rights reserved. +// Copyright (C) 2009-2011, Willow Garage Inc., all rights reserved. +// Third party copyrights are property of their respective owners. +// +// Redistribution and use in source and binary forms, with or without modification, +// are permitted provided that the following conditions are met: +// +// * Redistribution's of source code must retain the above copyright notice, +// this list of conditions and the following disclaimer. +// +// * Redistribution's in binary form must reproduce the above copyright notice, +// this list of conditions and the following disclaimer in the documentation +// and/or other materials provided with the distribution. +// +// * The name of the copyright holders may not be used to endorse or promote products +// derived from this software without specific prior written permission. +// +// This software is provided by the copyright holders and contributors "as is" and +// any express or implied warranties, including, but not limited to, the implied +// warranties of merchantability and fitness for a particular purpose are disclaimed. +// In no event shall the Intel Corporation or contributors be liable for any direct, +// indirect, incidental, special, exemplary, or consequential damages +// (including, but not limited to, procurement of substitute goods or services; +// loss of use, data, or profits; or business interruption) however caused +// and on any theory of liability, whether in contract, strict liability, +// or tort (including negligence or otherwise) arising in any way out of +// the use of this software, even if advised of the possibility of such damage. +// +//M*/ + +#ifndef OPENCV_VIDEOSTAB_STABILIZER_HPP +#define OPENCV_VIDEOSTAB_STABILIZER_HPP + +#include <vector> +#include <ctime> +#include "opencv2/core.hpp" +#include "opencv2/imgproc.hpp" +#include "opencv2/videostab/global_motion.hpp" +#include "opencv2/videostab/motion_stabilizing.hpp" +#include "opencv2/videostab/frame_source.hpp" +#include "opencv2/videostab/log.hpp" +#include "opencv2/videostab/inpainting.hpp" +#include "opencv2/videostab/deblurring.hpp" +#include "opencv2/videostab/wobble_suppression.hpp" + +namespace cv +{ +namespace videostab +{ + +//! @addtogroup videostab +//! @{ + +class CV_EXPORTS StabilizerBase +{ +public: + virtual ~StabilizerBase() {} + + void setLog(Ptr<ILog> ilog) { log_ = ilog; } + Ptr<ILog> log() const { return log_; } + + void setRadius(int val) { radius_ = val; } + int radius() const { return radius_; } + + void setFrameSource(Ptr<IFrameSource> val) { frameSource_ = val; } + Ptr<IFrameSource> frameSource() const { return frameSource_; } + + void setMotionEstimator(Ptr<ImageMotionEstimatorBase> val) { motionEstimator_ = val; } + Ptr<ImageMotionEstimatorBase> motionEstimator() const { return motionEstimator_; } + + void setDeblurer(Ptr<DeblurerBase> val) { deblurer_ = val; } + Ptr<DeblurerBase> deblurrer() const { return deblurer_; } + + void setTrimRatio(float val) { trimRatio_ = val; } + float trimRatio() const { return trimRatio_; } + + void setCorrectionForInclusion(bool val) { doCorrectionForInclusion_ = val; } + bool doCorrectionForInclusion() const { return doCorrectionForInclusion_; } + + void setBorderMode(int val) { borderMode_ = val; } + int borderMode() const { return borderMode_; } + + void setInpainter(Ptr<InpainterBase> val) { inpainter_ = val; } + Ptr<InpainterBase> inpainter() const { return inpainter_; } + +protected: + StabilizerBase(); + + void reset(); + Mat nextStabilizedFrame(); + bool doOneIteration(); + virtual void setUp(const Mat &firstFrame); + virtual Mat estimateMotion() = 0; + virtual Mat estimateStabilizationMotion() = 0; + void stabilizeFrame(); + virtual Mat postProcessFrame(const Mat &frame); + void logProcessingTime(); + + Ptr<ILog> log_; + Ptr<IFrameSource> frameSource_; + Ptr<ImageMotionEstimatorBase> motionEstimator_; + Ptr<DeblurerBase> deblurer_; + Ptr<InpainterBase> inpainter_; + int radius_; + float trimRatio_; + bool doCorrectionForInclusion_; + int borderMode_; + + Size frameSize_; + Mat frameMask_; + int curPos_; + int curStabilizedPos_; + bool doDeblurring_; + Mat preProcessedFrame_; + bool doInpainting_; + Mat inpaintingMask_; + Mat finalFrame_; + std::vector<Mat> frames_; + std::vector<Mat> motions_; // motions_[i] is the motion from i-th to i+1-th frame + std::vector<float> blurrinessRates_; + std::vector<Mat> stabilizedFrames_; + std::vector<Mat> stabilizedMasks_; + std::vector<Mat> stabilizationMotions_; + clock_t processingStartTime_; +}; + +class CV_EXPORTS OnePassStabilizer : public StabilizerBase, public IFrameSource +{ +public: + OnePassStabilizer(); + + void setMotionFilter(Ptr<MotionFilterBase> val) { motionFilter_ = val; } + Ptr<MotionFilterBase> motionFilter() const { return motionFilter_; } + + virtual void reset(); + virtual Mat nextFrame() { return nextStabilizedFrame(); } + +protected: + virtual void setUp(const Mat &firstFrame); + virtual Mat estimateMotion(); + virtual Mat estimateStabilizationMotion(); + virtual Mat postProcessFrame(const Mat &frame); + + Ptr<MotionFilterBase> motionFilter_; +}; + +class CV_EXPORTS TwoPassStabilizer : public StabilizerBase, public IFrameSource +{ +public: + TwoPassStabilizer(); + + void setMotionStabilizer(Ptr<IMotionStabilizer> val) { motionStabilizer_ = val; } + Ptr<IMotionStabilizer> motionStabilizer() const { return motionStabilizer_; } + + void setWobbleSuppressor(Ptr<WobbleSuppressorBase> val) { wobbleSuppressor_ = val; } + Ptr<WobbleSuppressorBase> wobbleSuppressor() const { return wobbleSuppressor_; } + + void setEstimateTrimRatio(bool val) { mustEstTrimRatio_ = val; } + bool mustEstimateTrimaRatio() const { return mustEstTrimRatio_; } + + virtual void reset(); + virtual Mat nextFrame(); + +protected: + void runPrePassIfNecessary(); + + virtual void setUp(const Mat &firstFrame); + virtual Mat estimateMotion(); + virtual Mat estimateStabilizationMotion(); + virtual Mat postProcessFrame(const Mat &frame); + + Ptr<IMotionStabilizer> motionStabilizer_; + Ptr<WobbleSuppressorBase> wobbleSuppressor_; + bool mustEstTrimRatio_; + + int frameCount_; + bool isPrePassDone_; + bool doWobbleSuppression_; + std::vector<Mat> motions2_; + Mat suppressedFrame_; +}; + +//! @} + +} // namespace videostab +} // namespace cv + +#endif