openCV library for Renesas RZ/A

Dependents:   RZ_A2M_Mbed_samples

Revision:
0:0e0631af0305
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/include/opencv2/videostab/deblurring.hpp	Fri Jan 29 04:53:38 2021 +0000
@@ -0,0 +1,116 @@
+/*M///////////////////////////////////////////////////////////////////////////////////////
+//
+//  IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
+//
+//  By downloading, copying, installing or using the software you agree to this license.
+//  If you do not agree to this license, do not download, install,
+//  copy or use the software.
+//
+//
+//                           License Agreement
+//                For Open Source Computer Vision Library
+//
+// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
+// Copyright (C) 2009-2011, Willow Garage Inc., all rights reserved.
+// Third party copyrights are property of their respective owners.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+//   * Redistribution's of source code must retain the above copyright notice,
+//     this list of conditions and the following disclaimer.
+//
+//   * Redistribution's in binary form must reproduce the above copyright notice,
+//     this list of conditions and the following disclaimer in the documentation
+//     and/or other materials provided with the distribution.
+//
+//   * The name of the copyright holders may not be used to endorse or promote products
+//     derived from this software without specific prior written permission.
+//
+// This software is provided by the copyright holders and contributors "as is" and
+// any express or implied warranties, including, but not limited to, the implied
+// warranties of merchantability and fitness for a particular purpose are disclaimed.
+// In no event shall the Intel Corporation or contributors be liable for any direct,
+// indirect, incidental, special, exemplary, or consequential damages
+// (including, but not limited to, procurement of substitute goods or services;
+// loss of use, data, or profits; or business interruption) however caused
+// and on any theory of liability, whether in contract, strict liability,
+// or tort (including negligence or otherwise) arising in any way out of
+// the use of this software, even if advised of the possibility of such damage.
+//
+//M*/
+
+#ifndef OPENCV_VIDEOSTAB_DEBLURRING_HPP
+#define OPENCV_VIDEOSTAB_DEBLURRING_HPP
+
+#include <vector>
+#include "opencv2/core.hpp"
+
+namespace cv
+{
+namespace videostab
+{
+
+//! @addtogroup videostab
+//! @{
+
+CV_EXPORTS float calcBlurriness(const Mat &frame);
+
+class CV_EXPORTS DeblurerBase
+{
+public:
+    DeblurerBase() : radius_(0), frames_(0), motions_(0), blurrinessRates_(0) {}
+
+    virtual ~DeblurerBase() {}
+
+    virtual void setRadius(int val) { radius_ = val; }
+    virtual int radius() const { return radius_; }
+
+    virtual void deblur(int idx, Mat &frame) = 0;
+
+
+    // data from stabilizer
+
+    virtual void setFrames(const std::vector<Mat> &val) { frames_ = &val; }
+    virtual const std::vector<Mat>& frames() const { return *frames_; }
+
+    virtual void setMotions(const std::vector<Mat> &val) { motions_ = &val; }
+    virtual const std::vector<Mat>& motions() const { return *motions_; }
+
+    virtual void setBlurrinessRates(const std::vector<float> &val) { blurrinessRates_ = &val; }
+    virtual const std::vector<float>& blurrinessRates() const { return *blurrinessRates_; }
+
+protected:
+    int radius_;
+    const std::vector<Mat> *frames_;
+    const std::vector<Mat> *motions_;
+    const std::vector<float> *blurrinessRates_;
+};
+
+class CV_EXPORTS NullDeblurer : public DeblurerBase
+{
+public:
+    virtual void deblur(int /*idx*/, Mat &/*frame*/) {}
+};
+
+class CV_EXPORTS WeightingDeblurer : public DeblurerBase
+{
+public:
+    WeightingDeblurer();
+
+    void setSensitivity(float val) { sensitivity_ = val; }
+    float sensitivity() const { return sensitivity_; }
+
+    virtual void deblur(int idx, Mat &frame);
+
+private:
+    float sensitivity_;
+    Mat_<float> bSum_, gSum_, rSum_, wSum_;
+};
+
+//! @}
+
+} // namespace videostab
+} // namespace cv
+
+#endif