openCV library for Renesas RZ/A
Dependents: RZ_A2M_Mbed_samples
Diff: include/opencv2/core/directx.hpp
- Revision:
- 0:0e0631af0305
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/include/opencv2/core/directx.hpp Fri Jan 29 04:53:38 2021 +0000 @@ -0,0 +1,184 @@ +/*M/////////////////////////////////////////////////////////////////////////////////////// +// +// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. +// +// By downloading, copying, installing or using the software you agree to this license. +// If you do not agree to this license, do not download, install, +// copy or use the software. +// +// +// License Agreement +// For Open Source Computer Vision Library +// +// Copyright (C) 2010-2013, Advanced Micro Devices, Inc., all rights reserved. +// Third party copyrights are property of their respective owners. +// +// Redistribution and use in source and binary forms, with or without modification, +// are permitted provided that the following conditions are met: +// +// * Redistribution's of source code must retain the above copyright notice, +// this list of conditions and the following disclaimer. +// +// * Redistribution's in binary form must reproduce the above copyright notice, +// this list of conditions and the following disclaimer in the documentation +// and/or other materials provided with the distribution. +// +// * The name of the copyright holders may not be used to endorse or promote products +// derived from this software without specific prior written permission. +// +// This software is provided by the copyright holders and contributors as is and +// any express or implied warranties, including, but not limited to, the implied +// warranties of merchantability and fitness for a particular purpose are disclaimed. +// In no event shall the copyright holders or contributors be liable for any direct, +// indirect, incidental, special, exemplary, or consequential damages +// (including, but not limited to, procurement of substitute goods or services; +// loss of use, data, or profits; or business interruption) however caused +// and on any theory of liability, whether in contract, strict liability, +// or tort (including negligence or otherwise) arising in any way out of +// the use of this software, even if advised of the possibility of such damage. +// +//M*/ + +#ifndef OPENCV_CORE_DIRECTX_HPP +#define OPENCV_CORE_DIRECTX_HPP + +#include "mat.hpp" +#include "ocl.hpp" + +#if !defined(__d3d11_h__) +struct ID3D11Device; +struct ID3D11Texture2D; +#endif + +#if !defined(__d3d10_h__) +struct ID3D10Device; +struct ID3D10Texture2D; +#endif + +#if !defined(_D3D9_H_) +struct IDirect3DDevice9; +struct IDirect3DDevice9Ex; +struct IDirect3DSurface9; +#endif + + +namespace cv { namespace directx { + +namespace ocl { +using namespace cv::ocl; + +//! @addtogroup core_directx +// This section describes OpenCL and DirectX interoperability. +// +// To enable DirectX support, configure OpenCV using CMake with WITH_DIRECTX=ON . Note, DirectX is +// supported only on Windows. +// +// To use OpenCL functionality you should first initialize OpenCL context from DirectX resource. +// +//! @{ + +// TODO static functions in the Context class +//! @brief Creates OpenCL context from D3D11 device +// +//! @param pD3D11Device - pointer to D3D11 device +//! @return Returns reference to OpenCL Context +CV_EXPORTS Context& initializeContextFromD3D11Device(ID3D11Device* pD3D11Device); + +//! @brief Creates OpenCL context from D3D10 device +// +//! @param pD3D10Device - pointer to D3D10 device +//! @return Returns reference to OpenCL Context +CV_EXPORTS Context& initializeContextFromD3D10Device(ID3D10Device* pD3D10Device); + +//! @brief Creates OpenCL context from Direct3DDevice9Ex device +// +//! @param pDirect3DDevice9Ex - pointer to Direct3DDevice9Ex device +//! @return Returns reference to OpenCL Context +CV_EXPORTS Context& initializeContextFromDirect3DDevice9Ex(IDirect3DDevice9Ex* pDirect3DDevice9Ex); + +//! @brief Creates OpenCL context from Direct3DDevice9 device +// +//! @param pDirect3DDevice9 - pointer to Direct3Device9 device +//! @return Returns reference to OpenCL Context +CV_EXPORTS Context& initializeContextFromDirect3DDevice9(IDirect3DDevice9* pDirect3DDevice9); + +//! @} + +} // namespace cv::directx::ocl + +//! @addtogroup core_directx +//! @{ + +//! @brief Converts InputArray to ID3D11Texture2D. If destination texture format is DXGI_FORMAT_NV12 then +//! input UMat expected to be in BGR format and data will be downsampled and color-converted to NV12. +// +//! @note Note: Destination texture must be allocated by application. Function does memory copy from src to +//! pD3D11Texture2D +// +//! @param src - source InputArray +//! @param pD3D11Texture2D - destination D3D11 texture +CV_EXPORTS void convertToD3D11Texture2D(InputArray src, ID3D11Texture2D* pD3D11Texture2D); + +//! @brief Converts ID3D11Texture2D to OutputArray. If input texture format is DXGI_FORMAT_NV12 then +//! data will be upsampled and color-converted to BGR format. +// +//! @note Note: Destination matrix will be re-allocated if it has not enough memory to match texture size. +//! function does memory copy from pD3D11Texture2D to dst +// +//! @param pD3D11Texture2D - source D3D11 texture +//! @param dst - destination OutputArray +CV_EXPORTS void convertFromD3D11Texture2D(ID3D11Texture2D* pD3D11Texture2D, OutputArray dst); + +//! @brief Converts InputArray to ID3D10Texture2D +// +//! @note Note: function does memory copy from src to +//! pD3D10Texture2D +// +//! @param src - source InputArray +//! @param pD3D10Texture2D - destination D3D10 texture +CV_EXPORTS void convertToD3D10Texture2D(InputArray src, ID3D10Texture2D* pD3D10Texture2D); + +//! @brief Converts ID3D10Texture2D to OutputArray +// +//! @note Note: function does memory copy from pD3D10Texture2D +//! to dst +// +//! @param pD3D10Texture2D - source D3D10 texture +//! @param dst - destination OutputArray +CV_EXPORTS void convertFromD3D10Texture2D(ID3D10Texture2D* pD3D10Texture2D, OutputArray dst); + +//! @brief Converts InputArray to IDirect3DSurface9 +// +//! @note Note: function does memory copy from src to +//! pDirect3DSurface9 +// +//! @param src - source InputArray +//! @param pDirect3DSurface9 - destination D3D10 texture +//! @param surfaceSharedHandle - shared handle +CV_EXPORTS void convertToDirect3DSurface9(InputArray src, IDirect3DSurface9* pDirect3DSurface9, void* surfaceSharedHandle = NULL); + +//! @brief Converts IDirect3DSurface9 to OutputArray +// +//! @note Note: function does memory copy from pDirect3DSurface9 +//! to dst +// +//! @param pDirect3DSurface9 - source D3D10 texture +//! @param dst - destination OutputArray +//! @param surfaceSharedHandle - shared handle +CV_EXPORTS void convertFromDirect3DSurface9(IDirect3DSurface9* pDirect3DSurface9, OutputArray dst, void* surfaceSharedHandle = NULL); + +//! @brief Get OpenCV type from DirectX type +//! @param iDXGI_FORMAT - enum DXGI_FORMAT for D3D10/D3D11 +//! @return OpenCV type or -1 if there is no equivalent +CV_EXPORTS int getTypeFromDXGI_FORMAT(const int iDXGI_FORMAT); // enum DXGI_FORMAT for D3D10/D3D11 + +//! @brief Get OpenCV type from DirectX type +//! @param iD3DFORMAT - enum D3DTYPE for D3D9 +//! @return OpenCV type or -1 if there is no equivalent +CV_EXPORTS int getTypeFromD3DFORMAT(const int iD3DFORMAT); // enum D3DTYPE for D3D9 + +//! @} + +} } // namespace cv::directx + +#endif // OPENCV_CORE_DIRECTX_HPP