Hello World for RGA(Renesas Graphics Architecture). RGA is the Graphics Library of RZ/A1. When you use this program, we judge you have agreed to the following contents. https://developer.mbed.org/teams/Renesas/wiki/About-LICENSE

Dependencies:   GR-PEACH_video GraphicsFramework R_BSP LCD_shield_config

Note

For a sample program of with GR-PEACH 4.3 inch LCD Shield, please refer to RGA_HelloWorld_4_3inch.

GR-PEACH 4.3 inch LCD Shield用のサンプルプログラムについては、 RGA_HelloWorld_4_3inchを参照ください。

License

When you use this program, we judge you have agreed to the following contents.

本プログラムを使用する際は、以下の内容に合意した事になります。

https://developer.mbed.org/teams/Renesas/wiki/About-LICENSE

Trouble shooting

There is a problem with Exporter currently, the compilation fails if you export to DS-5 or e2 studio.
The compilation successes if you export with GCC (ARM Embedded) or import it with mbed CLI.
Please refer to the below link for workaround.
Compilation fails after Export to DS-5 or e2 studio


現在Exporterで問題があり、DS-5又はe2 studioにExportするとコンパイルが失敗します。
GCC(ARM Embedded)でExportするか、mbed CLIでimportすればコンパイルは成功します。
回避策は以下のリンクを参照下さい。
Compilation fails after Export to DS-5 or e2 studio

Information

Japanese version is available in lower part of this page.

このページの後半に日本語版が用意されています.

What is this ?

RGA(Renesas Graphics Architecture) sample program using GR-PEACH.
The following lists features of the RGA.

  • Allows high-speed drawing using the hardware acceleration.
  • The API created based on the W3C standard HTML Canvas 2D Context achieves easy learning.
    In addition, the RGA provides C++API that is operable as an interface that is backward compatible with HTML Canvas 2D Context.
  • The memory area was defined by the application is available as a drawing destination or for input images.
  • Allows drawing of translucent images and translucent drawing using an alpha mask.

Please refer to the following link about RGA.
https://www.renesas.com/en-us/software/D3018075.html
This sample program draws in the frame buffer by using the buffer drawing mode of RGA.
In addition, supporting compiler is ARMCC, GCC ARM and IAR.

Composition

GR-PEACH and LCD Shield.
/media/uploads/1050186/gr-peach-lcd_shield_01.jpg /media/uploads/1050186/gr-peach-lcd_shield_02.jpg

How to use

  1. Please connect GR-PEACH and LCD Shield. Then turn on the power to GR-PEACH.
  2. Please press the reset button of GR-PEACH.
  3. The top screen which "RGA Library Sample" is drawn is displayed on the LCD.
    /media/uploads/1050186/rga_sample_top.jpg
  4. There are seven touch buttons at the bottom of the top screen.When you press each button, the function of RGA that have been linked to the panel is executed, and the output image will be displayed on the LCD.
    Please refer to the "Drawing using the RGA" below about the function of RGA that have been linked to the panel.
  5. When RGA of the execution is completed, "Return Top Screen" button displaies at the top right of the screen. When you press it, the top screen is displayed.

Drawing using the RGA

Touch ButtonDiscriptions
Drawing of RectangleDrawing the rectangle.
The sample program draws a rectangle in the range that you swaipe on the LCD.
/media/uploads/1050186/drawing_of_rectangle3.jpg
Drawing of ImageDraw the image.
The sample program draws by overlapping the two images(flower and crystal image).
In addition, the sample program draws a picture of Crystal to the swipe position on the LCD.
/media/uploads/1050186/drawing_of_image.jpg
DissolutionDissolve by carry out the fade-in and the fade-out at the same time.
The sample program draws by overlapping the two images. And the sample program draws while changing the transparency of the two images by the swipe operation of sideways on the LCD.
/media/uploads/1050186/dissolution4.jpg
ScrollScroll the image.
The sample program draws while shifting the position of cutting out of the rendering source by the swipe operation of sideways on the LCD while fixing the display position of the drawing destination.
/media/uploads/1050186/scroll3.jpg
ZoomZoom the image.
The sample program draws while changing the size of cutting out of the rendering source by the swipe operation of sideways on the LCD while fixing the display position of the drawing destination.
/media/uploads/1050186/zoom3.jpg
RotationRotate the image.
The sample draws the image while changing the tilt by the swipe operation of sideways on the LCD.
/media/uploads/1050186/rotation4.jpg
AccelerationMovement of the image along with the acceleration.
The sample program draws while moving the image from right to left along with the acceleration.
You can select the type of the following acceleration in LCD touch operation.
- ease ...... Move smoothly the start and the end (default)
- linear ...... Move constant speed
- ease-in ...... Move slowly the start
- ease-out ...... Move slowly the end
- ease-in-out ...... Move slowly the start and the end
/media/uploads/1050186/acceleration3.jpg

About image to be drawn

Image files that are used in the sample program is easily possible replacement by using the "Convert Image to Binary Table" tool below.
This tool generates "BinaryImage_RZ_A1H.c" and "BinaryImage_RZ_A1H.h" in the Images folder and converts each image file to binary. Then, this tool outputs the data to "RGA_Sample_BinaryImage" table of "BinaryImage_RZ_A1H.c" and defines the macro name indicating the offset position in the table to "BinaryImage_RZ_A1H.h".
The sample program executes with reference to this macro name for offset.

Convert Image to Binary Table

File Description

Folder and FileDiscriptions
Images folder
BinaryImage_RZ_A1H.c[Output File]
Source file which binary table is generated
BinaryImage_RZ_A1H.h[Output File]Header file which macro name for the offset is defined
BinaryImageConfigRGAH.image.xmlSetting file
*.jpg, *.png, *.bmp[Input File]
Image files for drawing
scriptlib folder
Files omittedCommand files called from a script
RGA_Tools.vbsScript file
BinaryImageMakeRGAH.batExecute file

How to use

  1. Please download the "Convert Image to Binary Table" tool and unzip it.
  2. Please put the image file to the Images folder and edit "BinaryImageConfigRGAH.image.xml".
  3. Please execute "BinaryImageMakeRGAH.bat". Then, "BinaryImage_RZ_A1H.c" and "BinaryImage_RZ_A1H.h" is generated.
  4. Please replace "BinaryImage_RZ_A1H.c" and "BinaryImage_RZ_A1H.h" in your program to the generated files.
  5. If necessary, please change macro name for the offset that is referenced in your program.
  6. Please build your program


概要

GR-PEACHを使ったRGA(ルネサスグラフィックスライブラリ)サンプルプログラムです。
RGAの特徴は以下の通りです。

  • ハードウェア アクセラレーションを使って高速に描画
  • W3C 標準である HTML Canvas 2D Context をベースに作成した API のため、学習が容易。
    また HTML Canvas 2D Context の下位互換として動作できる C++API を提供
  • アプリケーション側で用意したメモリー領域を描画先、または、入力画像として使用可能
  • 半透明な画像の描画と、アルファマスクを使った任意の形状の描画

RGAの詳細については、以下を参照下さい。
https://www.renesas.com/ja-jp/software/D3018074.html
本サンプルプログラムでは、RGAのバッファー描画モードを使ってフレームバッファに描画しています。
なお、対応するコンパイラはARMCC、GCC ARM、IARです。

構成

GR-PEACH、LCDシールド
/media/uploads/1050186/gr-peach-lcd_shield_01.jpg /media/uploads/1050186/gr-peach-lcd_shield_02.jpg

使い方

  1. GR-PEACHとLCDシールドを接続し、GR-PEACHに電源を入れます。
  2. GR-PEACHのリセットボタンを押します。
  3. "RGA Library Sample"というトップ画面がLCDに表示されます。
    /media/uploads/1050186/rga_sample_top.jpg
  4. 画面下に7個のタッチボタンがあり、それぞれを押すと、各パネルに紐付けられたRGAの機能が実行され、その出力画像がLCDに表示されます。
    パネルに紐付けられたRGAの機能については、下記"RGAを使った描画"を参照下さい。
  5. RGA機能の実行が終わると、画面右上に"Return Top Screen"のボタンが表示されますので、押すとトップ画面に戻ります。

RGAを使った描画

タッチボタン説明
Drawing of Rectangle四角形の描画を行ないます。
サンプルでは、LCD上をスワイプさせた範囲に四角形を描画します。
/media/uploads/1050186/drawing_of_rectangle3.jpg
Drawing of Image画像を描画を行ないます。
サンプルでは、2つの画像(花とクリスタルの画像)を重ねて描画します。
LCD上をスワイプした位置にクリスタルの画像を描画します。
/media/uploads/1050186/drawing_of_image.jpg
Dissolutionフェードインとフェードアウトを同時に行うことでディゾルブを行ないます。
サンプルでは、2つの画像を重ねて表示して、LCD上の横方向のスワイプ操作によって2つの画像の透明度を変化させながら描画します。
/media/uploads/1050186/dissolution4.jpg
Scroll画像のスクロールを行ないます。
サンプルでは、描画先の表示位置は固定のまま、LCD上の横方向のスワイプ操作によって描画元の取り出す位置をずらしながら描画します。
/media/uploads/1050186/scroll3.jpg
Zoom画像のズームを行ないます。
サンプルでは、描画先の表示位置は固定のまま、LCD上の横方向のスワイプ操作によって描画元の取り出すサイズを変化させながら描画します。
/media/uploads/1050186/zoom3.jpg
Rotation画像の回転を行ないます。
サンプルでは、LCD上の横方向のスワイプ操作によって傾きを変化させながら画像を描画します。
/media/uploads/1050186/rotation4.jpg
Acceleration加速を伴って画像の移動を行ないます。
サンプルでは、加速を伴って、画像を右から左に移動させながら描画します。
LCDのタッチ操作で以下の加速の種類を選択できます。
- ease …… 開始と終了が滑らかに動く(デフォルト)
- linear …… 一定の速度
- ease-in …… 開始がゆっくり動く
- ease-out …… 終了がゆっくり動く
- ease-in-out …… 開始と終了がゆっくり動く
/media/uploads/1050186/acceleration3.jpg

描画する画像について

サンプルプログラムで使用している画像ファイルは、下記の"Convert Image to Binary Table"ツールを利用する事で、簡単に差し替えが可能です。
このツールは、Imagesフォルダ内にBinaryImage_RZ_A1H.c ファイルと BinaryImage_RZ_A1H.h ファイルを生成し、各画像ファイルをバイナリ変換します。そして、そのデータをBinaryImage_RZ_A1H.c ファイルのRGA_Sample_BinaryImageテーブルに出力し、BinaryImage_RZ_A1H.h ファイルにテーブル内のオフセット位置を示すマクロ名を定義します。
サンプルプログラムでは、オフセット用のマクロ名を参照して動作します。

Convert Image to Binary Table

ファイル説明

フォルダ、ファイル説明
Imagesフォルダ
BinaryImage_RZ_A1H.c[出力ファイル]
バイナリテーブルが生成されるソースファイル
BinaryImage_RZ_A1H.h[出力ファイル]
オフセット用のマクロ名が定義されるヘッダファイル
BinaryImageConfigRGAH.image.xml設定ファイル
*.jpg, *.png, *.bmp[入力ファイル]
描画用の画像ファイル
scriptlibフォルダ
・・・ファイル省略・・・スクリプトから呼ばれるコマンドファイル
RGA_Tools.vbsスクリプトファイル
BinaryImageMakeRGAH.bat実行ファイル

使い方

  1. "Convert Image to Binary Table"ツールをダウンロードして解凍します
  2. Imagesフォルダ内に画像ファイルを入れ、BinaryImageConfigRGAH.image.xmlを編集します
  3. BinaryImageMakeRGAH.batを実行し、BinaryImage_RZ_A1H.cとBinaryImage_RZ_A1H.hを生成します
  4. 生成されたファイルをプログラム内のBinaryImage_RZ_A1H.cとBinaryImage_RZ_A1H.hと置き換えます
  5. 必要であれば、プログラム内で参照しているオフセット用のマクロ名を変更します
  6. プログラムをビルドします

Committer:
1050186
Date:
Wed Jan 20 02:35:42 2016 +0000
Revision:
0:84e4649e7707
Child:
2:c7faef0ef374
First commit

Who changed what in which revision?

UserRevisionLine numberNew contents of line
1050186 0:84e4649e7707 1 /*
1050186 0:84e4649e7707 2 Permission is hereby granted, free of charge, to any person obtaining a copy
1050186 0:84e4649e7707 3 of this software and associated documentation files (the "Software"), to deal
1050186 0:84e4649e7707 4 in the Software without restriction, including without limitation the rights
1050186 0:84e4649e7707 5 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
1050186 0:84e4649e7707 6 copies of the Software, and to permit persons to whom the Software is
1050186 0:84e4649e7707 7 furnished to do so, subject to the following conditions:
1050186 0:84e4649e7707 8
1050186 0:84e4649e7707 9 The above copyright notice and this permission notice shall be included in
1050186 0:84e4649e7707 10 all copies or substantial portions of the Software.
1050186 0:84e4649e7707 11
1050186 0:84e4649e7707 12 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
1050186 0:84e4649e7707 13 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
1050186 0:84e4649e7707 14 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
1050186 0:84e4649e7707 15 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
1050186 0:84e4649e7707 16 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
1050186 0:84e4649e7707 17 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
1050186 0:84e4649e7707 18 THE SOFTWARE.
1050186 0:84e4649e7707 19 */
1050186 0:84e4649e7707 20
1050186 0:84e4649e7707 21 #include "mbed.h"
1050186 0:84e4649e7707 22 #include "rga_func.h"
1050186 0:84e4649e7707 23 #include "DisplayBace.h"
1050186 0:84e4649e7707 24 #include "rtos.h"
1050186 0:84e4649e7707 25
1050186 0:84e4649e7707 26
1050186 0:84e4649e7707 27 /* LCD Parameter */
1050186 0:84e4649e7707 28 #define LCD_INPUT_CLOCK 66.67f
1050186 0:84e4649e7707 29 #define LCD_OUTPUT_CLOCK 33.26f
1050186 0:84e4649e7707 30
1050186 0:84e4649e7707 31 #define LCD_PIXEL_WIDTH 800
1050186 0:84e4649e7707 32 #define LCD_PIXEL_HEIGHT 480
1050186 0:84e4649e7707 33 #define LCD_H_BACK_PORCH (128 + 36)
1050186 0:84e4649e7707 34 #define LCD_H_FRONT_PORCH 92
1050186 0:84e4649e7707 35 #define LCD_V_BACK_PORCH (35 + 5)
1050186 0:84e4649e7707 36 #define LCD_V_FRONT_PORCH 5
1050186 0:84e4649e7707 37
1050186 0:84e4649e7707 38 /* Func Button Image */
1050186 0:84e4649e7707 39 #define XPOS_BUTTON1 50
1050186 0:84e4649e7707 40 #define YPOS_BUTTON1 350
1050186 0:84e4649e7707 41 #define XPOS_BUTTON2 230
1050186 0:84e4649e7707 42 #define YPOS_BUTTON2 YPOS_BUTTON1
1050186 0:84e4649e7707 43 #define XPOS_BUTTON3 410
1050186 0:84e4649e7707 44 #define YPOS_BUTTON3 YPOS_BUTTON1
1050186 0:84e4649e7707 45 #define XPOS_BUTTON4 XPOS_BUTTON1
1050186 0:84e4649e7707 46 #define YPOS_BUTTON4 420
1050186 0:84e4649e7707 47 #define XPOS_BUTTON5 XPOS_BUTTON2
1050186 0:84e4649e7707 48 #define YPOS_BUTTON5 YPOS_BUTTON4
1050186 0:84e4649e7707 49 #define XPOS_BUTTON6 XPOS_BUTTON3
1050186 0:84e4649e7707 50 #define YPOS_BUTTON6 YPOS_BUTTON4
1050186 0:84e4649e7707 51 #define XPOS_BUTTON7 615
1050186 0:84e4649e7707 52 #define YPOS_BUTTON7 YPOS_BUTTON4
1050186 0:84e4649e7707 53 /* Func Button Image Size */
1050186 0:84e4649e7707 54 #define WIDTH_BUTTON 120
1050186 0:84e4649e7707 55 #define HEIGHT_BUTTON 40
1050186 0:84e4649e7707 56 /* Return Button Image */
1050186 0:84e4649e7707 57 #define XPOS_RET_BUTTON 640
1050186 0:84e4649e7707 58 #define YPOS_RET_BUTTON 10
1050186 0:84e4649e7707 59 /* Return Button Image Size */
1050186 0:84e4649e7707 60 #define WIDTH_RET_BUTTON 150
1050186 0:84e4649e7707 61 #define HEIGHT_RET_BUTTON 84
1050186 0:84e4649e7707 62
1050186 0:84e4649e7707 63 /* FRAME BUFFER Parameter */
1050186 0:84e4649e7707 64 #define FRAME_BUFFER_BYTE_PER_PIXEL 2
1050186 0:84e4649e7707 65 #define FRAME_BUFFER_STRIDE (((LCD_PIXEL_WIDTH * FRAME_BUFFER_BYTE_PER_PIXEL) + 31u) & ~31u)
1050186 0:84e4649e7707 66
1050186 0:84e4649e7707 67 typedef enum {
1050186 0:84e4649e7707 68 RGA_FUNC_DRAW_RECTANGLE = 0x00,
1050186 0:84e4649e7707 69 RGA_FUNC_DRAW_IMAGE,
1050186 0:84e4649e7707 70 RGA_FUNC_DISSOLVE,
1050186 0:84e4649e7707 71 RGA_FUNC_SCROLL,
1050186 0:84e4649e7707 72 RGA_FUNC_ZOOM,
1050186 0:84e4649e7707 73 RGA_FUNC_ROTATION,
1050186 0:84e4649e7707 74 RGA_FUNC_ACCELERATE,
1050186 0:84e4649e7707 75 RGA_FUNC_MAX_NUM,
1050186 0:84e4649e7707 76 RGA_FUNC_RETURN = 0xFE,
1050186 0:84e4649e7707 77 RGA_FUNC_NON = 0xFF
1050186 0:84e4649e7707 78 }func_code_t;
1050186 0:84e4649e7707 79
1050186 0:84e4649e7707 80 DigitalOut lcd_pwon(P7_15);
1050186 0:84e4649e7707 81 DigitalOut lcd_blon(P8_1);
1050186 0:84e4649e7707 82 PwmOut lcd_cntrst(P8_15);
1050186 0:84e4649e7707 83 I2C i2c(I2C_SDA, I2C_SCL);
1050186 0:84e4649e7707 84 DisplayBase Display;
1050186 0:84e4649e7707 85
1050186 0:84e4649e7707 86 typedef struct {
1050186 0:84e4649e7707 87 uint8_t y_h: 3,
1050186 0:84e4649e7707 88 reserved: 1,
1050186 0:84e4649e7707 89 x_h: 3,
1050186 0:84e4649e7707 90 valid: 1;
1050186 0:84e4649e7707 91 uint8_t x_l;
1050186 0:84e4649e7707 92 uint8_t y_l;
1050186 0:84e4649e7707 93 uint8_t z;
1050186 0:84e4649e7707 94 } xyz_data_t;
1050186 0:84e4649e7707 95
1050186 0:84e4649e7707 96 typedef struct {
1050186 0:84e4649e7707 97 uint8_t fingers: 4,
1050186 0:84e4649e7707 98 reserved: 4;
1050186 0:84e4649e7707 99 uint8_t keys;
1050186 0:84e4649e7707 100 xyz_data_t xyz_data;
1050186 0:84e4649e7707 101 } stx_report_data_t;
1050186 0:84e4649e7707 102
1050186 0:84e4649e7707 103 typedef struct {
1050186 0:84e4649e7707 104 uint32_t pic_pos_x; /* X position of the key picture. */
1050186 0:84e4649e7707 105 uint32_t pic_pos_y; /* Y position of the key picture. */
1050186 0:84e4649e7707 106 uint32_t pic_width; /* Width of the key picture. */
1050186 0:84e4649e7707 107 uint32_t pic_height; /* Height of the key picture. */
1050186 0:84e4649e7707 108 func_code_t func_code; /* func code of the key picture. */
1050186 0:84e4649e7707 109 } key_pic_info_t;
1050186 0:84e4649e7707 110
1050186 0:84e4649e7707 111 static uint8_t user_frame_buffer[FRAME_BUFFER_STRIDE * LCD_PIXEL_HEIGHT]__attribute((aligned(32))); /* 32 bytes aligned */
1050186 0:84e4649e7707 112 static uint8_t user_frame_buffer2[FRAME_BUFFER_STRIDE * LCD_PIXEL_HEIGHT]__attribute((aligned(32))); /* 32 bytes aligned */
1050186 0:84e4649e7707 113 static frame_buffer_t frame_buffer_info;
1050186 0:84e4649e7707 114 static volatile int32_t vsync_count = 0;
1050186 0:84e4649e7707 115
1050186 0:84e4649e7707 116 static const key_pic_info_t key_tbl[RGA_FUNC_MAX_NUM] = {
1050186 0:84e4649e7707 117 /* X position */ /* Y position */ /* Width size */ /* Height size */ /* Func code */
1050186 0:84e4649e7707 118 { XPOS_BUTTON1, YPOS_BUTTON1, WIDTH_BUTTON, HEIGHT_BUTTON, RGA_FUNC_DRAW_RECTANGLE }, /* RGA Func1 */
1050186 0:84e4649e7707 119 { XPOS_BUTTON2, YPOS_BUTTON2, WIDTH_BUTTON, HEIGHT_BUTTON, RGA_FUNC_DRAW_IMAGE }, /* RGA Func2 */
1050186 0:84e4649e7707 120 { XPOS_BUTTON3, YPOS_BUTTON3, WIDTH_BUTTON, HEIGHT_BUTTON, RGA_FUNC_DISSOLVE }, /* RGA Func3 */
1050186 0:84e4649e7707 121 { XPOS_BUTTON4, YPOS_BUTTON4, WIDTH_BUTTON, HEIGHT_BUTTON, RGA_FUNC_SCROLL }, /* RGA Func4 */
1050186 0:84e4649e7707 122 { XPOS_BUTTON5, YPOS_BUTTON5, WIDTH_BUTTON, HEIGHT_BUTTON, RGA_FUNC_ZOOM }, /* RGA Func5 */
1050186 0:84e4649e7707 123 { XPOS_BUTTON6, YPOS_BUTTON6, WIDTH_BUTTON, HEIGHT_BUTTON, RGA_FUNC_ROTATION }, /* RGA Func6 */
1050186 0:84e4649e7707 124 { XPOS_BUTTON7, YPOS_BUTTON7, WIDTH_BUTTON, HEIGHT_BUTTON, RGA_FUNC_ACCELERATE } /* RGA Func7 */
1050186 0:84e4649e7707 125 };
1050186 0:84e4649e7707 126
1050186 0:84e4649e7707 127 static void IntCallbackFunc_Vsync(DisplayBase::int_type_t int_type) {
1050186 0:84e4649e7707 128 /* Interrupt callback function for Vsync interruption */
1050186 0:84e4649e7707 129 if (vsync_count > 0) {
1050186 0:84e4649e7707 130 vsync_count--;
1050186 0:84e4649e7707 131 }
1050186 0:84e4649e7707 132 }
1050186 0:84e4649e7707 133
1050186 0:84e4649e7707 134 static void Wait_Vsync(const int32_t wait_count) {
1050186 0:84e4649e7707 135 /* Wait for the specified number of times Vsync occurs */
1050186 0:84e4649e7707 136 vsync_count = wait_count;
1050186 0:84e4649e7707 137 while (vsync_count > 0) {
1050186 0:84e4649e7707 138 /* Do nothing */
1050186 0:84e4649e7707 139 }
1050186 0:84e4649e7707 140 }
1050186 0:84e4649e7707 141
1050186 0:84e4649e7707 142 static void Init_LCD_Display(uint8_t* disp_buf) {
1050186 0:84e4649e7707 143 /* Create DisplayBase object */
1050186 0:84e4649e7707 144 DisplayBase::graphics_error_t error;
1050186 0:84e4649e7707 145 DisplayBase::rect_t rect;
1050186 0:84e4649e7707 146 DisplayBase::lcd_config_t lcd_config;
1050186 0:84e4649e7707 147 PinName lvds_pin[8] = {
1050186 0:84e4649e7707 148 /* data pin */
1050186 0:84e4649e7707 149 P5_7, P5_6, P5_5, P5_4, P5_3, P5_2, P5_1, P5_0
1050186 0:84e4649e7707 150 };
1050186 0:84e4649e7707 151
1050186 0:84e4649e7707 152 lcd_pwon = 0;
1050186 0:84e4649e7707 153 lcd_blon = 0;
1050186 0:84e4649e7707 154 Thread::wait(100);
1050186 0:84e4649e7707 155 lcd_pwon = 1;
1050186 0:84e4649e7707 156 lcd_blon = 1;
1050186 0:84e4649e7707 157 Thread::wait(100);
1050186 0:84e4649e7707 158
1050186 0:84e4649e7707 159 lcd_config.lcd_type = DisplayBase::LCD_TYPE_LVDS;
1050186 0:84e4649e7707 160 lcd_config.intputClock = LCD_INPUT_CLOCK;
1050186 0:84e4649e7707 161 lcd_config.outputClock = LCD_OUTPUT_CLOCK;
1050186 0:84e4649e7707 162 lcd_config.lcd_outformat = DisplayBase::LCD_OUTFORMAT_RGB888;
1050186 0:84e4649e7707 163 lcd_config.lcd_edge = DisplayBase::EDGE_RISING;
1050186 0:84e4649e7707 164 lcd_config.h_toatal_period = (LCD_PIXEL_WIDTH + LCD_H_FRONT_PORCH + LCD_H_BACK_PORCH);
1050186 0:84e4649e7707 165 lcd_config.v_toatal_period = (LCD_PIXEL_HEIGHT + LCD_V_FRONT_PORCH + LCD_V_BACK_PORCH);
1050186 0:84e4649e7707 166
1050186 0:84e4649e7707 167 lcd_config.h_disp_widht = LCD_PIXEL_WIDTH;
1050186 0:84e4649e7707 168 lcd_config.v_disp_widht = LCD_PIXEL_HEIGHT;
1050186 0:84e4649e7707 169 lcd_config.h_back_porch = LCD_H_BACK_PORCH;
1050186 0:84e4649e7707 170 lcd_config.v_back_porch = LCD_V_BACK_PORCH;
1050186 0:84e4649e7707 171
1050186 0:84e4649e7707 172 lcd_config.h_sync_port = DisplayBase::LCD_TCON_PIN_NON;
1050186 0:84e4649e7707 173 lcd_config.h_sync_port_polarity = DisplayBase::SIG_POL_NOT_INVERTED;
1050186 0:84e4649e7707 174 lcd_config.h_sync_width = 0;
1050186 0:84e4649e7707 175
1050186 0:84e4649e7707 176 lcd_config.v_sync_port = DisplayBase::LCD_TCON_PIN_NON;
1050186 0:84e4649e7707 177 lcd_config.v_sync_port_polarity = DisplayBase::SIG_POL_NOT_INVERTED;
1050186 0:84e4649e7707 178 lcd_config.v_sync_width = 0;
1050186 0:84e4649e7707 179
1050186 0:84e4649e7707 180 lcd_config.de_port = DisplayBase::LCD_TCON_PIN_3;
1050186 0:84e4649e7707 181 lcd_config.de_port_polarity = DisplayBase::SIG_POL_NOT_INVERTED;
1050186 0:84e4649e7707 182
1050186 0:84e4649e7707 183 /* Graphics initialization process */
1050186 0:84e4649e7707 184 error = Display.Graphics_init(&lcd_config);
1050186 0:84e4649e7707 185 if (error != DisplayBase::GRAPHICS_OK) {
1050186 0:84e4649e7707 186 printf("Line %d, error %d\n", __LINE__, error);
1050186 0:84e4649e7707 187 while (1);
1050186 0:84e4649e7707 188 }
1050186 0:84e4649e7707 189
1050186 0:84e4649e7707 190 /* Interrupt callback function setting (Vsync signal output from scaler 0) */
1050186 0:84e4649e7707 191 error = Display.Graphics_Irq_Handler_Set(DisplayBase::INT_TYPE_S0_LO_VSYNC, 0, IntCallbackFunc_Vsync);
1050186 0:84e4649e7707 192 if (error != DisplayBase::GRAPHICS_OK) {
1050186 0:84e4649e7707 193 printf("Line %d, error %d\n", __LINE__, error);
1050186 0:84e4649e7707 194 while (1);
1050186 0:84e4649e7707 195 }
1050186 0:84e4649e7707 196
1050186 0:84e4649e7707 197 Display.Graphics_Lvds_Port_Init(lvds_pin, 8);
1050186 0:84e4649e7707 198 rect.vs = 0;
1050186 0:84e4649e7707 199 rect.vw = LCD_PIXEL_HEIGHT;
1050186 0:84e4649e7707 200 rect.hs = 0;
1050186 0:84e4649e7707 201 rect.hw = LCD_PIXEL_WIDTH;
1050186 0:84e4649e7707 202
1050186 0:84e4649e7707 203 Display.Graphics_Read_Setting(
1050186 0:84e4649e7707 204 DisplayBase::GRAPHICS_LAYER_0,
1050186 0:84e4649e7707 205 (void *)disp_buf,
1050186 0:84e4649e7707 206 FRAME_BUFFER_STRIDE,
1050186 0:84e4649e7707 207 DisplayBase::GRAPHICS_FORMAT_RGB565,
1050186 0:84e4649e7707 208 DisplayBase::WR_RD_WRSWA_32_16BIT,
1050186 0:84e4649e7707 209 &rect
1050186 0:84e4649e7707 210 );
1050186 0:84e4649e7707 211 }
1050186 0:84e4649e7707 212
1050186 0:84e4649e7707 213 static void Start_LCD_Display(void) {
1050186 0:84e4649e7707 214 Display.Graphics_Start(DisplayBase::GRAPHICS_LAYER_0);
1050186 0:84e4649e7707 215
1050186 0:84e4649e7707 216 lcd_cntrst.write(1.0);
1050186 0:84e4649e7707 217 }
1050186 0:84e4649e7707 218
1050186 0:84e4649e7707 219 static void Update_LCD_Display(uint8_t* disp_buf) {
1050186 0:84e4649e7707 220 Display.Graphics_Read_Change(DisplayBase::GRAPHICS_LAYER_0, (void *)disp_buf);
1050186 0:84e4649e7707 221 Wait_Vsync(1);
1050186 0:84e4649e7707 222 }
1050186 0:84e4649e7707 223
1050186 0:84e4649e7707 224 static int Get_Coordinates(uint8_t *count, uint32_t *x0, uint32_t *y0) {
1050186 0:84e4649e7707 225 char buf[6];
1050186 0:84e4649e7707 226 stx_report_data_t *pdata;
1050186 0:84e4649e7707 227 int ret = -1;
1050186 0:84e4649e7707 228 *count = 0; // Set point detected count to 0
1050186 0:84e4649e7707 229
1050186 0:84e4649e7707 230 if (i2c.read((0x55 << 1), buf, sizeof(buf)) == 0) {
1050186 0:84e4649e7707 231 pdata = (stx_report_data_t *)buf;
1050186 0:84e4649e7707 232 if (pdata->fingers) {
1050186 0:84e4649e7707 233 if (pdata->xyz_data.valid) {
1050186 0:84e4649e7707 234 *x0 = (pdata->xyz_data.x_h << 8) | pdata->xyz_data.x_l;
1050186 0:84e4649e7707 235 *y0 = (pdata->xyz_data.y_h << 8) | pdata->xyz_data.y_l;
1050186 0:84e4649e7707 236 (*count)++;
1050186 0:84e4649e7707 237 }
1050186 0:84e4649e7707 238 }
1050186 0:84e4649e7707 239 ret = 0;
1050186 0:84e4649e7707 240 }
1050186 0:84e4649e7707 241
1050186 0:84e4649e7707 242 return ret;
1050186 0:84e4649e7707 243 }
1050186 0:84e4649e7707 244
1050186 0:84e4649e7707 245 static func_code_t Scan_FuncCode(uint32_t pos_x, const uint32_t pos_y) {
1050186 0:84e4649e7707 246 int func_cnt;
1050186 0:84e4649e7707 247 func_code_t ret = RGA_FUNC_NON;
1050186 0:84e4649e7707 248
1050186 0:84e4649e7707 249 for (func_cnt = 0; ((func_cnt < RGA_FUNC_MAX_NUM) && (ret == RGA_FUNC_NON)); func_cnt++) {
1050186 0:84e4649e7707 250 /* Check the range of the X position */
1050186 0:84e4649e7707 251 if ((pos_x >= key_tbl[func_cnt].pic_pos_x) && (pos_x <= (key_tbl[func_cnt].pic_pos_x + key_tbl[func_cnt].pic_width))) {
1050186 0:84e4649e7707 252 /* Check the range of the Y position */
1050186 0:84e4649e7707 253 if ((pos_y >= key_tbl[func_cnt].pic_pos_y) && (pos_y <= (key_tbl[func_cnt].pic_pos_y + key_tbl[func_cnt].pic_height))) {
1050186 0:84e4649e7707 254 /* Decide the func code. */
1050186 0:84e4649e7707 255 ret = key_tbl[func_cnt].func_code;
1050186 0:84e4649e7707 256 }
1050186 0:84e4649e7707 257 }
1050186 0:84e4649e7707 258 }
1050186 0:84e4649e7707 259
1050186 0:84e4649e7707 260 return ret;
1050186 0:84e4649e7707 261 }
1050186 0:84e4649e7707 262
1050186 0:84e4649e7707 263 static func_code_t Scan_ReturnCode(uint32_t pos_x, const uint32_t pos_y) {
1050186 0:84e4649e7707 264 func_code_t ret = RGA_FUNC_NON;
1050186 0:84e4649e7707 265
1050186 0:84e4649e7707 266 /* Check the range of the X position */
1050186 0:84e4649e7707 267 if ((pos_x >= XPOS_RET_BUTTON) && (pos_x <= (XPOS_RET_BUTTON + WIDTH_RET_BUTTON))) {
1050186 0:84e4649e7707 268 /* Check the range of the Y position */
1050186 0:84e4649e7707 269 if ((pos_y >= YPOS_RET_BUTTON) && (pos_y <= (YPOS_RET_BUTTON + HEIGHT_RET_BUTTON))) {
1050186 0:84e4649e7707 270 /* Decide the func code. */
1050186 0:84e4649e7707 271 ret = RGA_FUNC_RETURN;
1050186 0:84e4649e7707 272 }
1050186 0:84e4649e7707 273 }
1050186 0:84e4649e7707 274
1050186 0:84e4649e7707 275 return ret;
1050186 0:84e4649e7707 276 }
1050186 0:84e4649e7707 277
1050186 0:84e4649e7707 278 static void Swap_FrameBuffer(frame_buffer_t * frmbuf_info) {
1050186 0:84e4649e7707 279 if (frmbuf_info->draw_buffer_index == 1) {
1050186 0:84e4649e7707 280 frmbuf_info->draw_buffer_index = 0;
1050186 0:84e4649e7707 281 } else {
1050186 0:84e4649e7707 282 frmbuf_info->draw_buffer_index = 1;
1050186 0:84e4649e7707 283 }
1050186 0:84e4649e7707 284 }
1050186 0:84e4649e7707 285
1050186 0:84e4649e7707 286 static void Exe_RGA_Func(int func_name, frame_buffer_t* frmbuf_info) {
1050186 0:84e4649e7707 287 uint8_t* disp_buf;
1050186 0:84e4649e7707 288
1050186 0:84e4649e7707 289 switch (func_name) {
1050186 0:84e4649e7707 290 case RGA_FUNC_DRAW_RECTANGLE:
1050186 0:84e4649e7707 291 /* Swap frame buffer */
1050186 0:84e4649e7707 292 Swap_FrameBuffer(frmbuf_info);
1050186 0:84e4649e7707 293 disp_buf = frmbuf_info->buffer_address[frmbuf_info->draw_buffer_index];
1050186 0:84e4649e7707 294 RGA_Func_DrawRectangle(frmbuf_info);
1050186 0:84e4649e7707 295 Update_LCD_Display(disp_buf);
1050186 0:84e4649e7707 296 break;
1050186 0:84e4649e7707 297 case RGA_FUNC_DRAW_IMAGE:
1050186 0:84e4649e7707 298 /* Swap frame buffer */
1050186 0:84e4649e7707 299 Swap_FrameBuffer(frmbuf_info);
1050186 0:84e4649e7707 300 disp_buf = frmbuf_info->buffer_address[frmbuf_info->draw_buffer_index];
1050186 0:84e4649e7707 301 RGA_Func_DrawImage(frmbuf_info);
1050186 0:84e4649e7707 302 Update_LCD_Display(disp_buf);
1050186 0:84e4649e7707 303 break;
1050186 0:84e4649e7707 304 case RGA_FUNC_DISSOLVE:
1050186 0:84e4649e7707 305 int diss_frame_num;
1050186 0:84e4649e7707 306 float32_t work_alpha;
1050186 0:84e4649e7707 307 for (diss_frame_num = 0; diss_frame_num < DISSOLVE_MAX_NUM; diss_frame_num += 1) {
1050186 0:84e4649e7707 308 /* Swap frame buffer */
1050186 0:84e4649e7707 309 Swap_FrameBuffer(frmbuf_info);
1050186 0:84e4649e7707 310 disp_buf = frmbuf_info->buffer_address[frmbuf_info->draw_buffer_index];
1050186 0:84e4649e7707 311 work_alpha = diss_frame_num / (float32_t)(DISSOLVE_MAX_NUM - 1);
1050186 0:84e4649e7707 312 RGA_Func_Dissolve(frmbuf_info, work_alpha);
1050186 0:84e4649e7707 313 Update_LCD_Display(disp_buf);
1050186 0:84e4649e7707 314 }
1050186 0:84e4649e7707 315 break;
1050186 0:84e4649e7707 316 case RGA_FUNC_SCROLL:
1050186 0:84e4649e7707 317 int work_width_pos;
1050186 0:84e4649e7707 318 for (work_width_pos = 0; work_width_pos < SCROLL_MAX_NUM; work_width_pos++) {
1050186 0:84e4649e7707 319 /* Swap frame buffer */
1050186 0:84e4649e7707 320 Swap_FrameBuffer(frmbuf_info);
1050186 0:84e4649e7707 321 disp_buf = frmbuf_info->buffer_address[frmbuf_info->draw_buffer_index];
1050186 0:84e4649e7707 322 RGA_Func_Scroll(frmbuf_info, work_width_pos);
1050186 0:84e4649e7707 323 Update_LCD_Display(disp_buf);
1050186 0:84e4649e7707 324 }
1050186 0:84e4649e7707 325 break;
1050186 0:84e4649e7707 326 case RGA_FUNC_ZOOM:
1050186 0:84e4649e7707 327 int work_height_pos;
1050186 0:84e4649e7707 328 for (work_height_pos = 0; work_height_pos <= ZOOM_MAX_NUM; work_height_pos++) {
1050186 0:84e4649e7707 329 /* Swap frame buffer */
1050186 0:84e4649e7707 330 Swap_FrameBuffer(frmbuf_info);
1050186 0:84e4649e7707 331 disp_buf = frmbuf_info->buffer_address[frmbuf_info->draw_buffer_index];
1050186 0:84e4649e7707 332 RGA_Func_Zoom(frmbuf_info, work_height_pos);
1050186 0:84e4649e7707 333 Update_LCD_Display(disp_buf);
1050186 0:84e4649e7707 334 }
1050186 0:84e4649e7707 335 break;
1050186 0:84e4649e7707 336 case RGA_FUNC_ROTATION:
1050186 0:84e4649e7707 337 graphics_matrix_float_t work_angle;
1050186 0:84e4649e7707 338 for (work_angle = 0; work_angle <= ROTATION_MAX_NUM; work_angle++) {
1050186 0:84e4649e7707 339 /* Swap frame buffer */
1050186 0:84e4649e7707 340 Swap_FrameBuffer(frmbuf_info);
1050186 0:84e4649e7707 341 disp_buf = frmbuf_info->buffer_address[frmbuf_info->draw_buffer_index];
1050186 0:84e4649e7707 342 RGA_Func_Rotation(frmbuf_info, work_angle);
1050186 0:84e4649e7707 343 Update_LCD_Display(disp_buf);
1050186 0:84e4649e7707 344 }
1050186 0:84e4649e7707 345 break;
1050186 0:84e4649e7707 346 case RGA_FUNC_ACCELERATE:
1050186 0:84e4649e7707 347 int acce_frame_num;
1050186 0:84e4649e7707 348 float32_t work_relative_pos;
1050186 0:84e4649e7707 349 Get_AnimationTiming("ease");
1050186 0:84e4649e7707 350 for (acce_frame_num = 0; acce_frame_num <= ACCELERATE_MAX_NUM; acce_frame_num++) {
1050186 0:84e4649e7707 351 /* Swap frame buffer */
1050186 0:84e4649e7707 352 Swap_FrameBuffer(frmbuf_info);
1050186 0:84e4649e7707 353 disp_buf = frmbuf_info->buffer_address[frmbuf_info->draw_buffer_index];
1050186 0:84e4649e7707 354 work_relative_pos = acce_frame_num / (float32_t)ACCELERATE_MAX_NUM;
1050186 0:84e4649e7707 355 RGA_Func_Accelerate(frmbuf_info, work_relative_pos);
1050186 0:84e4649e7707 356 Update_LCD_Display(disp_buf);
1050186 0:84e4649e7707 357 }
1050186 0:84e4649e7707 358 break;
1050186 0:84e4649e7707 359 default :
1050186 0:84e4649e7707 360 /* Do nothing */
1050186 0:84e4649e7707 361 break;
1050186 0:84e4649e7707 362 }
1050186 0:84e4649e7707 363 }
1050186 0:84e4649e7707 364
1050186 0:84e4649e7707 365 int main(void) {
1050186 0:84e4649e7707 366 func_code_t func_code;
1050186 0:84e4649e7707 367 frame_buffer_t* work_frm_buf;
1050186 0:84e4649e7707 368 uint8_t* disp_buffer;
1050186 0:84e4649e7707 369 uint8_t touch_num = 0;
1050186 0:84e4649e7707 370 uint32_t pos_x0 = 0;
1050186 0:84e4649e7707 371 uint32_t pos_y0 = 0;
1050186 0:84e4649e7707 372
1050186 0:84e4649e7707 373 memset(user_frame_buffer, 0, sizeof(user_frame_buffer));
1050186 0:84e4649e7707 374 memset(user_frame_buffer2, 0, sizeof(user_frame_buffer2));
1050186 0:84e4649e7707 375 frame_buffer_info.buffer_address[0] = user_frame_buffer;
1050186 0:84e4649e7707 376 frame_buffer_info.buffer_address[1] = user_frame_buffer2;
1050186 0:84e4649e7707 377 frame_buffer_info.buffer_count = 2;
1050186 0:84e4649e7707 378 frame_buffer_info.show_buffer_index = 0;
1050186 0:84e4649e7707 379 frame_buffer_info.draw_buffer_index = 0;
1050186 0:84e4649e7707 380 frame_buffer_info.width = LCD_PIXEL_WIDTH;
1050186 0:84e4649e7707 381 frame_buffer_info.byte_per_pixel = FRAME_BUFFER_BYTE_PER_PIXEL;
1050186 0:84e4649e7707 382 frame_buffer_info.stride = LCD_PIXEL_WIDTH * FRAME_BUFFER_BYTE_PER_PIXEL;
1050186 0:84e4649e7707 383 frame_buffer_info.height = LCD_PIXEL_HEIGHT;
1050186 0:84e4649e7707 384 frame_buffer_info.pixel_format = PIXEL_FORMAT_RGB565;
1050186 0:84e4649e7707 385 disp_buffer = frame_buffer_info.buffer_address[0];
1050186 0:84e4649e7707 386 Init_LCD_Display(disp_buffer);
1050186 0:84e4649e7707 387
1050186 0:84e4649e7707 388 /* Display Top Screen */
1050186 0:84e4649e7707 389 work_frm_buf = &frame_buffer_info;
1050186 0:84e4649e7707 390 Set_RGAObject(work_frm_buf);
1050186 0:84e4649e7707 391 RGA_Func_DrawTopScreen(work_frm_buf);
1050186 0:84e4649e7707 392 Start_LCD_Display();
1050186 0:84e4649e7707 393
1050186 0:84e4649e7707 394 while (1) {
1050186 0:84e4649e7707 395 Get_Coordinates(&touch_num, &pos_x0, &pos_y0);
1050186 0:84e4649e7707 396 if (touch_num != 0) {
1050186 0:84e4649e7707 397 func_code = Scan_FuncCode(pos_x0, pos_y0);
1050186 0:84e4649e7707 398 if (func_code != RGA_FUNC_NON) {
1050186 0:84e4649e7707 399 /* Execute RGA functions */
1050186 0:84e4649e7707 400 Exe_RGA_Func(func_code, work_frm_buf);
1050186 0:84e4649e7707 401 Thread::wait(1000);
1050186 0:84e4649e7707 402 /* Display Return Button */
1050186 0:84e4649e7707 403 disp_buffer = work_frm_buf->buffer_address[work_frm_buf->draw_buffer_index];
1050186 0:84e4649e7707 404 RGA_Func_DrawReturnButton(work_frm_buf);
1050186 0:84e4649e7707 405 Update_LCD_Display(disp_buffer);
1050186 0:84e4649e7707 406 /* Wait until Return Code is pressed */
1050186 0:84e4649e7707 407 while (func_code != RGA_FUNC_RETURN) {
1050186 0:84e4649e7707 408 Get_Coordinates(&touch_num, &pos_x0, &pos_y0);
1050186 0:84e4649e7707 409 if (touch_num != 0) {
1050186 0:84e4649e7707 410 func_code = Scan_ReturnCode(pos_x0, pos_y0);
1050186 0:84e4649e7707 411 }
1050186 0:84e4649e7707 412 Thread::wait(100);
1050186 0:84e4649e7707 413 }
1050186 0:84e4649e7707 414 /* Return Top Screen */
1050186 0:84e4649e7707 415 Swap_FrameBuffer(work_frm_buf);
1050186 0:84e4649e7707 416 disp_buffer = work_frm_buf->buffer_address[work_frm_buf->draw_buffer_index];
1050186 0:84e4649e7707 417 RGA_Func_DrawTopScreen(work_frm_buf);
1050186 0:84e4649e7707 418 Update_LCD_Display(disp_buffer);
1050186 0:84e4649e7707 419 }
1050186 0:84e4649e7707 420 }
1050186 0:84e4649e7707 421 Thread::wait(100);
1050186 0:84e4649e7707 422 }
1050186 0:84e4649e7707 423 }