This is a mbed Client sample where ZXing is incorporated, and works on GR-PEACH and GR-LYCHEE.
Dependencies: DisplayApp AsciiFont
Overview
This sample program shows how to use mbed Client together with ZXing which is an open-source, multi-format 1D/2D barcode image processing library. For more info on ZXing, please refer to https://github.com/zxing/zxing.
Required hardware
- GR-PEACH ( https://developer.mbed.org/platforms/Renesas-GR-PEACH/ )
- Audio Camera Shield ( https://developer.mbed.org/teams/Renesas/wiki/Audio_Camera-shield )
- LCD Shield ( https://developer.mbed.org/teams/Renesas/wiki/LCD-shield )
- Ethernet cable and connection to the internet
- Wireless Camera shieled (This is GR-PEACH' Wifi(ESP32) optional.)
- GR-LYCHEE ( https://developer.mbed.org/platforms/Renesas-GR-LYCHEE/ )
Application setup
- Select the connection type. For details, please refer to the following wiki:
https://os.mbed.com/teams/Renesas/code/GR-PEACH_mbed-os-client-ZXingSample/wiki/Connection-type. - Set the client credentials. For details, please refer to the following wiki:
https://os.mbed.com/teams/Renesas/code/GR-PEACH_mbed-os-client-ZXingSample/wiki/Client-credentials. - Change Ethernet settings. For details, please refer to the following wiki:
https://developer.mbed.org/teams/Renesas/code/GR-PEACH_mbed-os-client-ZXingSample/wiki/Ethernet-settings. - Change Wifi settings. For details, please refer to the following wiki:
https://os.mbed.com/teams/Renesas/code/GR-PEACH_mbed-os-client-ZXingSample/wiki/Wifi-settings. - Set up an IP address. (This step is optional.) For details, please refer to the following wiki:
https://os.mbed.com/teams/Renesas/code/GR-PEACH_mbed-os-client-ZXingSample/wiki/IP-address-setup.
Building the example
To build this example:
- Import this example onto mbed Compiler.
- Configure the example in accordance with Application setup.
- Compile the example on mbed Compiler and download the resultant binary file.
- Plug the Ethernet cable into GR-PEACH or GR-LYCHEE if you are using Ethernet mode.
- Plug the micro-USB cable into the OpenSDA port which lies on the next to the RESET button.
- Copy the binary previously downloaded to your PC to GR-PEACH or GR-LYCHEE to flash this example. When the copy is successfully completed, the board is ready to work.
- Press the RESET button on the board to run the example.
- For verification, please refer to the following wiki:
https://developer.mbed.org/teams/Renesas/code/GR-PEACH_mbed-os-client-ZXingSample/wiki/Monitoring-the-application.
Application resources
This example exposes four resources listed below:
- 3202/0/5700. Decode result of barcode data input from camera (GET).
- 3201/0/5850. Blink function, blinks LED when executed (POST).
- 3201/0/5853. Blink pattern, used by the blink function to determine how to blink. In the format of 1000:500:1000:500:1000:500 (PUT).
- 3201/0/5855. Blink color, used by the blink function. Any of red, green, blue, cyan, yellow and magenta is acceptable if you are using GR-PEACH board (PUT).
- 3201/0/5855. Blink color, used by the blink function. Any of green, yellow, orange and red is acceptable if you are using GR-LYCHEE board (PUT).
For more info on how to get notifications when resource 1 changes, or how to use resource 2, 3 and 4, please look at
Import programGR-PEACH_mbed-connector-ZXingSample-node
Node.js based Web Application for mbed Device Connector specific to GR-PEACH_mbed-os-client-ZXingSample
Diff: zxing_lib/zxing/common/Counted.h
- Revision:
- 0:eb73febb2bba
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/zxing_lib/zxing/common/Counted.h Thu Oct 06 18:00:30 2016 +0900
@@ -0,0 +1,140 @@
+// -*- mode:c++; tab-width:2; indent-tabs-mode:nil; c-basic-offset:2 -*-
+#ifndef __COUNTED_H__
+#define __COUNTED_H__
+
+/*
+ * Copyright 2010 ZXing authors All rights reserved.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <iostream>
+
+namespace zxing {
+
+/* base class for reference-counted objects */
+class Counted {
+private:
+ unsigned int count_;
+public:
+ Counted() :
+ count_(0) {
+ }
+ virtual ~Counted() {
+ }
+ Counted *retain() {
+ count_++;
+ return this;
+ }
+ void release() {
+ count_--;
+ if (count_ == 0) {
+ count_ = 0xDEADF001;
+ delete this;
+ }
+ }
+
+
+ /* return the current count for denugging purposes or similar */
+ int count() const {
+ return count_;
+ }
+};
+
+/* counting reference to reference-counted objects */
+template<typename T> class Ref {
+private:
+public:
+ T *object_;
+ explicit Ref(T *o = 0) :
+ object_(0) {
+ reset(o);
+ }
+ Ref(const Ref &other) :
+ object_(0) {
+ reset(other.object_);
+ }
+
+ template<class Y>
+ Ref(const Ref<Y> &other) :
+ object_(0) {
+ reset(other.object_);
+ }
+
+ ~Ref() {
+ if (object_) {
+ object_->release();
+ }
+ }
+
+ void reset(T *o) {
+ if (o) {
+ o->retain();
+ }
+ if (object_ != 0) {
+ object_->release();
+ }
+ object_ = o;
+ }
+ Ref& operator=(const Ref &other) {
+ reset(other.object_);
+ return *this;
+ }
+ template<class Y>
+ Ref& operator=(const Ref<Y> &other) {
+ reset(other.object_);
+ return *this;
+ }
+ Ref& operator=(T* o) {
+ reset(o);
+ return *this;
+ }
+ template<class Y>
+ Ref& operator=(Y* o) {
+ reset(o);
+ return *this;
+ }
+
+ T& operator*() {
+ return *object_;
+ }
+ T* operator->() const {
+ return object_;
+ }
+ operator T*() const {
+ return object_;
+ }
+
+ bool operator==(const T* that) {
+ return object_ == that;
+ }
+ bool operator==(const Ref &other) const {
+ return object_ == other.object_ || *object_ == *(other.object_);
+ }
+ template<class Y>
+ bool operator==(const Ref<Y> &other) const {
+ return object_ == other.object_ || *object_ == *(other.object_);
+ }
+
+ bool operator!=(const T* that) {
+ return !(*this == that);
+ }
+
+ bool empty() const {
+ return object_ == 0;
+ }
+};
+
+}
+
+#endif // __COUNTED_H__
