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vga640x400.h
- Committer:
- Ivop
- Date:
- 2011-08-10
- Revision:
- 5:c34147b65f7d
- Parent:
- 4:3f0bd68a4dda
- Child:
- 6:1d73ad03f172
File content as of revision 5:c34147b65f7d:
#ifndef VGA640X400_H
#define VGA640X400_H
/**
* @file vga640x400.h
* Generate a 640x400 VGA signal
*/
extern unsigned char text_buffer[80*25]; ///< 80x25 screen buffer, i.e. 25 lines of 80 characters.
extern unsigned char *font; ///< Pointer to the user supplied font.
///< Each character is 8 pixels wide and 16 pixels high.
///< The font consists of 16 groups of 256 bytes.
///< i.e. 256 times the first byte of each character, then
///< 256 times second byte of each character, and so on.
///< This differs from the most common way bitmap fonts are
///< ordered, so you have to preprocess your font data first.
/** Initialize the VGA signal
*
* This function should be the very first thing you call, before doing anything else.
* It turns off all peripherals, sets the main clock to 100MHz (instead of the 96MHz default of the mbed)
* and switches on PWM, I2S and DMA.
*/
void init_vga(void);
#endif