A very impressive direct-to-screen sprites demonstration by Hanski using new graphics functionality developed by him

Dependencies:   PokittoLib

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My_settings.h

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00001 /**************************************************************************/
00002 /*!
00003     @file     My_settings.h
00004     @author   XX
00005 
00006     @section HOW TO USE My_settings
00007 
00008    My_settings can be used to set project settings inside the mbed online IDE
00009 */
00010 /**************************************************************************/
00011 
00012 #ifndef MY_SETTINGS_H
00013 #define MY_SETTINGS_H
00014 
00015 #define PROJ_HIRES 1            // 1 = high resolution (220x176) , 0 = low resolution fast mode (110x88)
00016 #define PROJ_ENABLE_SOUND 0     // 0 = all sound functions disabled
00017 #define SPRITE_COUNT 4          // The default max sprite count
00018 #define PROJ_USE_FPS_COUNTER    // Draw FPS counter on screen
00019 
00020 #endif