A very impressive direct-to-screen sprites demonstration by Hanski using new graphics functionality developed by him

Dependencies:   PokittoLib

Revision:
0:8652235f92b9
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/My_settings.h	Fri Dec 29 06:06:10 2017 +0000
@@ -0,0 +1,20 @@
+/**************************************************************************/
+/*!
+    @file     My_settings.h
+    @author   XX
+
+    @section HOW TO USE My_settings
+
+   My_settings can be used to set project settings inside the mbed online IDE
+*/
+/**************************************************************************/
+
+#ifndef MY_SETTINGS_H
+#define MY_SETTINGS_H
+
+#define PROJ_HIRES 1            // 1 = high resolution (220x176) , 0 = low resolution fast mode (110x88)
+#define PROJ_ENABLE_SOUND 0     // 0 = all sound functions disabled
+#define SPRITE_COUNT 4          // The default max sprite count
+#define PROJ_USE_FPS_COUNTER    // Draw FPS counter on screen
+
+#endif