This is an example "Hello World" program that works with the latest Pokitto library release
Dependencies: PokittoLib
Pokitto "Hello World!" example
Press "Import into Compiler" on the top right of this page to try this code yourself!
Revision 17:2bf164ef973d, committed 2018-10-07
- Comitter:
- Pokitto
- Date:
- Sun Oct 07 10:20:22 2018 +0000
- Parent:
- 16:160c0bbfb100
- Child:
- 18:f98cbe1dc506
- Commit message:
- Removed all warnings from mbed online build
Changed in this revision
PokittoLib.lib | Show annotated file Show diff for this revision Revisions of this file |
main.cpp | Show annotated file Show diff for this revision Revisions of this file |
diff -r 160c0bbfb100 -r 2bf164ef973d PokittoLib.lib --- a/PokittoLib.lib Tue Oct 02 20:39:45 2018 +0000 +++ b/PokittoLib.lib Sun Oct 07 10:20:22 2018 +0000 @@ -1,1 +1,1 @@ -https://os.mbed.com/users/Pokitto/code/PokittoLib/#63853054a4d9 +https://os.mbed.com/users/Pokitto/code/PokittoLib/#8b6a110feeea
diff -r 160c0bbfb100 -r 2bf164ef973d main.cpp --- a/main.cpp Tue Oct 02 20:39:45 2018 +0000 +++ b/main.cpp Sun Oct 07 10:20:22 2018 +0000 @@ -7,10 +7,6 @@ while (mygame.isRunning()) { if (mygame.update()) { mygame.display.println("Hello World!"); - /* Below is an example of printf, the ability print formatted strings */ - /* Remove the two slashes '//' to uncomment it and see it in action */ - /* Add the // back in the beginning of the line to comment it out again */ - mygame.display.printf("\nA random\nnumber:%d",random(100)); } }