A WIP Roguelike game by Adekto, VonBednat, Trelemar and Wuuff made for CGAJam in spring 2017
Dependencies: PokittoLib
Fork of Arcade by
My_settings.h@15:67fb7b0c1149, 2018-05-21 (annotated)
- Committer:
- Pokitto
- Date:
- Mon May 21 18:04:18 2018 +0000
- Revision:
- 15:67fb7b0c1149
- Parent:
- 10:590a26231903
Compilation working now. Get music from: https://talk.pokitto.com/t/game-columns-coffins-roguelike-updated/482
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Pokitto | 15:67fb7b0c1149 | 1 | /* This is an example of how to set your own project settings |
Pokitto | 4:7bd192389df1 | 2 | |
Pokitto | 4:7bd192389df1 | 3 | To use |
Pokitto | 4:7bd192389df1 | 4 | |
Pokitto | 15:67fb7b0c1149 | 5 | 1. make a copy of this file by pressing right mouse button on top of this file |
Pokitto | 4:7bd192389df1 | 6 | in the mbed online compiler, then choose "Clone" |
Pokitto | 4:7bd192389df1 | 7 | |
Pokitto | 4:7bd192389df1 | 8 | 2. See that the copy is in the root of the project (where your main cpp files are), not inside the PokittoLib folder |
Pokitto | 4:7bd192389df1 | 9 | Drag & drop to move if needed |
Pokitto | 4:7bd192389df1 | 10 | |
Pokitto | 4:7bd192389df1 | 11 | 3. rename the clone to "My_settings.h" |
Pokitto | 4:7bd192389df1 | 12 | |
Pokitto | 4:7bd192389df1 | 13 | */ |
Pokitto | 4:7bd192389df1 | 14 | |
Pokitto | 10:590a26231903 | 15 | #define PROJ_HIRES 1 |
Pokitto | 10:590a26231903 | 16 | #define PROJ_GBSOUND 0 |
Pokitto | 15:67fb7b0c1149 | 17 | #define PROJ_ENABLE_SOUND 1 // 0 = all sound functions disabled |
Pokitto | 15:67fb7b0c1149 | 18 | #define PROJ_ENABLE_SYNTH 0 |
Pokitto | 10:590a26231903 | 19 | #define PROJ_STREAMING_MUSIC 1 |
Pokitto | 15:67fb7b0c1149 | 20 | #define DISABLEAVRMIN 1 |
Pokitto | 15:67fb7b0c1149 | 21 | #define PROJ_AUD_FREQ 11025 |
Pokitto | 15:67fb7b0c1149 | 22 | #define PROJ_USE_PWM 0 // do not use PWM for sound FX |
Pokitto | 15:67fb7b0c1149 | 23 |