adds a USB serial port to your design
Dependents: Example_WatchDog_Timer
Diff: USBHID/USBMouseKeyboard.h
- Revision:
- 25:7c72828865f3
- Parent:
- 1:80ab0d068708
- Child:
- 47:a0cd9646ecd1
diff -r 33920e3786aa -r 7c72828865f3 USBHID/USBMouseKeyboard.h --- a/USBHID/USBMouseKeyboard.h Fri May 16 09:00:39 2014 +0100 +++ b/USBHID/USBMouseKeyboard.h Tue Jun 03 11:30:32 2014 +0100 @@ -28,7 +28,7 @@ #include "Stream.h" #include "USBHID.h" -/** +/** * USBMouseKeyboard example * @code * @@ -70,7 +70,7 @@ class USBMouseKeyboard: public USBHID, public Stream { public: - + /** * Constructor * @@ -81,7 +81,7 @@ * @param product_release Your preoduct_release (default: 0x0001) * */ - USBMouseKeyboard(MOUSE_TYPE mouse_type = REL_MOUSE, uint16_t vendor_id = 0x0021, uint16_t product_id = 0x0011, uint16_t product_release = 0x0001): + USBMouseKeyboard(MOUSE_TYPE mouse_type = REL_MOUSE, uint16_t vendor_id = 0x0021, uint16_t product_id = 0x0011, uint16_t product_release = 0x0001): USBHID(0, 0, vendor_id, product_id, product_release, false) { lock_status = 0; @@ -89,7 +89,7 @@ this->mouse_type = mouse_type; connect(); }; - + /** * Write a state of the mouse * @@ -100,8 +100,8 @@ * @returns true if there is no error, false otherwise */ bool update(int16_t x, int16_t y, uint8_t buttons, int8_t z); - - + + /** * Move the cursor to (x, y) * @@ -110,7 +110,7 @@ * @returns true if there is no error, false otherwise */ bool move(int16_t x, int16_t y); - + /** * Press one or several buttons * @@ -118,7 +118,7 @@ * @returns true if there is no error, false otherwise */ bool press(uint8_t button); - + /** * Release one or several buttons * @@ -126,22 +126,22 @@ * @returns true if there is no error, false otherwise */ bool release(uint8_t button); - + /** * Double click (MOUSE_LEFT) * * @returns true if there is no error, false otherwise */ bool doubleClick(); - + /** * Click * * @param button state of the buttons ( ex: clic(MOUSE_LEFT)) * @returns true if there is no error, false otherwise */ - bool click(uint8_t button); - + bool click(uint8_t button); + /** * Scrolling * @@ -151,7 +151,7 @@ bool scroll(int8_t z); /** - * To send a character defined by a modifier(CTRL, SHIFT, ALT) and the key + * To send a character defined by a modifier(CTRL, SHIFT, ALT) and the key * * @code * //To send CTRL + s (save) @@ -163,7 +163,7 @@ * @returns true if there is no error, false otherwise */ bool keyCode(uint8_t key, uint8_t modifier = 0); - + /** * Send a character * @@ -171,7 +171,7 @@ * @returns true if there is no error, false otherwise */ virtual int _putc(int c); - + /** * Control media keys * @@ -179,7 +179,7 @@ * @returns true if there is no error, false otherwise */ bool mediaControl(MEDIA_KEY key); - + /** * Read status of lock keys. Useful to switch-on/off leds according to key pressed. Only the first three bits of the result is important: * - First bit: NUM_LOCK @@ -189,30 +189,30 @@ * @returns status of lock keys */ uint8_t lockStatus(); - + /* * To define the report descriptor. Warning: this method has to store the length of the report descriptor in reportLength. * * @returns pointer to the report descriptor */ virtual uint8_t * reportDesc(); - + /* * Called when a data is received on the OUT endpoint. Useful to switch on LED of LOCK keys * * @returns if handle by subclass, return true */ virtual bool EP1_OUT_callback(); - - + + private: bool mouseWrite(int8_t x, int8_t y, uint8_t buttons, int8_t z); MOUSE_TYPE mouse_type; uint8_t button; bool mouseSend(int8_t x, int8_t y, uint8_t buttons, int8_t z); - + uint8_t lock_status; - + //dummy otherwise it doesn't compile (we must define all methods of an abstract class) virtual int _getc() { return -1;} };