init
Dependencies: aconno_I2C Lis2dh12 WatchdogTimer
Diff: MM2WayRanging.h
- Revision:
- 58:8d4a354816b1
diff -r 066dfbe8b4b9 -r 8d4a354816b1 MM2WayRanging.h
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/MM2WayRanging.h Mon Feb 17 23:24:52 2020 +0000
@@ -0,0 +1,68 @@
+#ifndef MM2WAYRANGING_H
+#define MM2WAYRANGING_H
+
+#include "mbed.h"
+#include "DW1000.h"
+
+
+#define TIMEUNITS_TO_US (1/(128*499.2)) // conversion between the decawave timeunits (ca 15.65ps) to microseconds.
+#define US_TO_TIMEUNITS (128*499.2) // conversion between microseconds to the decawave timeunits (ca 15.65ps).
+#define MMRANGING_2POWER40 1099511627776 // decimal value of 2^40 to correct timeroverflow between timestamps
+
+//Predefined delay for the critical answers in the ranging algorithm
+//HAS TO BE BIGGER THAN THE PROCESSING TIME OF THE FRAME ON THE NODE
+#define ANSWER_DELAY_US 2500 //2500 works for 110kbps, 900 for 6.8Mbps
+#define ANSWER_DELAY_TIMEUNITS ANSWER_DELAY_US * (128*499.2)
+
+class MM2WayRanging {
+
+public:
+ MM2WayRanging(DW1000& DW);
+
+ bool beacon_requestRanging();
+ void anchor_standbyToRange();
+
+ bool isBeacon;
+ uint8_t address; // Identifies the nodes as source and destination in rangingframes
+ bool overflow; // TRUE if counter overflows while ranging
+
+private:
+ DW1000& dw;
+ Timer LocalTimer;
+
+ bool waitForFrameTX(float time_before);
+ bool waitForFrameRX(float time_before);
+ void callbackRX();
+ void callbackTX();
+
+ void beacon_ready_Send();
+ void anchor_to_beacon_Send(uint8_t destination);
+ void beacon_to_anchor_response_Send(uint8_t destination, uint64_t rxTimestamp);
+
+ //void correctReceiverTimestamps(uint8_t source);
+ //void correctSenderTimestamps(uint8_t source);
+
+ enum FrameType{
+ BEACON_READY=1,
+ ANCHOR_TO_BEACON_PING,
+ BEACON_TO_ANCHOR_RESPONSE
+ };
+
+ //the packed attribute makes sure the types only use their respective size in memory (8 bit for uint8_t), otherwise they would always use 32 bit
+ //IT IS A GCC SPECIFIC DIRECTIVE
+ struct __attribute__((packed, aligned(1))) RangingFrame {
+ uint8_t source;
+ uint8_t destination;
+ uint8_t type;
+ };
+
+ RangingFrame rangingFrame; // buffer in class for sending a frame (not made locally because then we can recall in the interrupt what was sent)
+ RangingFrame receivedFrame;
+
+ uint64_t RxTimestamp;
+ uint64_t rangingTxTimestamp[5];
+ uint64_t rangingRxTimestamp[5];
+ uint64_t rangingTOF[5];
+ float rangingDistance[5];
+};
+#endif
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