Example Puck (BLE)

Dependencies:   Puck mbed

The example puck will give your smartphone context about its whereabouts, as well as set up a simple Gatt characteristic. You can later set up rules for what should happen at different locations in the smartphone companion application (Puck Central).

Tutorials for the different Pucks (location, cube, IR) and in-depth documentation for the Puck platform is available at the project's GitHub page

main.cpp

Committer:
aleksanb
Date:
2015-03-03
Revision:
3:76ff01e97555
Parent:
0:8d7583961274
Child:
4:552bda03c07a

File content as of revision 3:76ff01e97555:

/**
 * Copyright 2014 Nordic Semiconductor
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *  http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License
 */

#define LOG_LEVEL_INFO
#include "Puck.h"

Puck* puck = &Puck::getPuck();

// Sample Gatt characteristic and service UUIDs
const UUID SAMPLE_GATT_SERVICE = stringToUUID("bftj sample     ");
const UUID SAMPLE_GATT_CHARACTERISTIC = stringToUUID("bftj sample char");

int main(void) {
    // Add the Gatt characteristic
    int characteristicValueLength = 1;
    puck->addCharacteristic(
            SAMPLE_GATT_SERVICE,
            SAMPLE_GATT_CHARACTERISTIC,
            characteristicValueLength,
            GattCharacteristic::BLE_GATT_CHAR_PROPERTIES_READ | GattCharacteristic::BLE_GATT_CHAR_PROPERTIES_NOTIFY);

    // Initialize the puck
    puck->init(0xFEED);

    // Set the initial value of the characteristic
    uint8_t new_value = 42;
    puck->updateCharacteristicValue(SAMPLE_GATT_CHARACTERISTIC, &new_value, characteristicValueLength);

    // Let the puck do its thing
    while(puck->drive());
}