TargetManager manual test
Dependencies: TargetManager mbed
Revision 11:d07c9f451088, committed 2017-04-09
- Comitter:
- GaiSensei
- Date:
- Sun Apr 09 23:46:10 2017 +0000
- Parent:
- 10:766bb1c03153
- Commit message:
- Make sure a bumper hit doesn't mess with the ticker
Changed in this revision
--- a/TargetManager.lib Sun Apr 09 17:20:27 2017 +0000 +++ b/TargetManager.lib Sun Apr 09 23:46:10 2017 +0000 @@ -1,1 +1,1 @@ -https://developer.mbed.org/teams/NerfUS/code/TargetManager/#c8f69a35a9a9 +https://developer.mbed.org/teams/NerfUS/code/TargetManager/#1069bd8c9472
--- a/TestTargetManager.cpp Sun Apr 09 17:20:27 2017 +0000
+++ b/TestTargetManager.cpp Sun Apr 09 23:46:10 2017 +0000
@@ -15,6 +15,7 @@
void TestTargetManager::target_hit(int target_number)
{
+ target_timeout_tickers[target_number]->stop();
std::printf("Target #%d hit after %d ms\r\n", target_number, target_timeout_tickers[target_number]->get_time_ms());
}
--- a/main.cpp Sun Apr 09 17:20:27 2017 +0000
+++ b/main.cpp Sun Apr 09 23:46:10 2017 +0000
@@ -9,11 +9,12 @@
{
printf("Start TargetManager manual test\r\n");
printf("Instruction:\r\n");
- printf("\tNerfusTicker works if target #0 is missed before target #1\r\n");
+ printf("\tNerfusTicker works if target #0 is missed by default and target #1 is always hit\r\n");
printf("\tBumper works if a target hit is printed when you click the limit switch\r\n");
printf("\t\tLimit switch connections: C(p5), NO(VCC), NC(GND)\r\n");
- PinName bumper_pin = p5;
+ PinName bumper_pin_0 = p5;
+ PinName bumper_pin_1 = p6;
//Tickers
NerfusTicker target_timeout_ticker_0;
@@ -29,13 +30,17 @@
target_timeout_ticker_0.init(&target_missed_callback_0);
target_timeout_ticker_1.init(&target_missed_callback_1);
- TargetHitCallback target_hit_callback(target_manager, 0);
- Bumper bumper(bumper_pin, target_hit_callback);
+ TargetHitCallback target_hit_callback_0(target_manager, 0);
+ TargetHitCallback target_hit_callback_1(target_manager, 1);
+ Bumper bumper_0(bumper_pin_0, target_hit_callback_0);
+ Bumper bumper_1(bumper_pin_1, target_hit_callback_1);
while(true)
{
target_timeout_ticker_0.start(500);
target_timeout_ticker_1.start(1000);
+ wait_ms(750);
+ bumper_1.bumped();
wait_ms(1500);
}
}