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rt1050_emwin_gui_demo
RT1050 GUI demo using emWin library
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HEADER_Private.h
00001 /********************************************************************* 00002 * SEGGER Microcontroller GmbH & Co. KG * 00003 * Solutions for real time microcontroller applications * 00004 ********************************************************************** 00005 * * 00006 * (c) 1996 - 2016 SEGGER Microcontroller GmbH & Co. KG * 00007 * * 00008 * Internet: www.segger.com Support: support@segger.com * 00009 * * 00010 ********************************************************************** 00011 00012 ** emWin V5.38 - Graphical user interface for embedded applications ** 00013 All Intellectual Property rights in the Software belongs to SEGGER. 00014 emWin is protected by international copyright laws. Knowledge of the 00015 source code may not be used to write a similar product. This file may 00016 only be used in accordance with the following terms: 00017 00018 The software has been licensed to NXP Semiconductors USA, Inc. whose 00019 registered office is situated at 411 E. Plumeria Drive, San Jose, 00020 CA 95134, USA solely for the purposes of creating libraries for 00021 NXPs M0, M3/M4 and ARM7/9 processor-based devices, sublicensed and 00022 distributed under the terms and conditions of the NXP End User License 00023 Agreement. 00024 Full source code is available at: www.segger.com 00025 00026 We appreciate your understanding and fairness. 00027 ---------------------------------------------------------------------- 00028 Licensing information 00029 00030 Licensor: SEGGER Microcontroller Systems LLC 00031 Licensed to: NXP Semiconductors, 1109 McKay Dr, M/S 76, San Jose, CA 95131, USA 00032 Licensed SEGGER software: emWin 00033 License number: GUI-00186 00034 License model: emWin License Agreement, dated August 20th 2011 00035 Licensed product: - 00036 Licensed platform: NXP's ARM 7/9, Cortex-M0,M3,M4 00037 Licensed number of seats: - 00038 ---------------------------------------------------------------------- 00039 File : HEADER_Private.h 00040 Purpose : Private HEADER include 00041 --------------------END-OF-HEADER------------------------------------- 00042 */ 00043 00044 #ifndef HEADER_PRIVATE_H 00045 #define HEADER_PRIVATE_H 00046 00047 00048 #include "HEADER.h" 00049 #include "WIDGET.h" 00050 #include "WM.h" 00051 #include "GUI_ARRAY.h" 00052 00053 #if GUI_WINSUPPORT 00054 00055 /********************************************************************* 00056 * 00057 * Object definition 00058 * 00059 ********************************************************************** 00060 */ 00061 typedef struct { 00062 int Width; 00063 I16 Align; 00064 WM_HMEM hDrawObj; 00065 char acText[1]; 00066 } HEADER_COLUMN; 00067 00068 typedef struct { 00069 WIDGET_DRAW_ITEM_FUNC * pfDrawSkin; 00070 } HEADER_SKIN_PRIVATE; 00071 00072 typedef struct { 00073 const GUI_FONT * pFont; 00074 GUI_COLOR BkColor; 00075 GUI_COLOR TextColor; 00076 GUI_COLOR ArrowColor; 00077 HEADER_SKIN_PRIVATE SkinPrivate; 00078 } HEADER_PROPS; 00079 00080 typedef struct { 00081 WIDGET Widget; 00082 HEADER_PROPS Props; 00083 WIDGET_SKIN const * pWidgetSkin; 00084 GUI_ARRAY Columns; 00085 int CapturePosX; 00086 int CaptureItem; 00087 int ScrollPos; 00088 int Sel; 00089 int DirIndicatorColumn; 00090 int DirIndicatorReverse; 00091 unsigned Fixed; 00092 U8 DragLimit; 00093 } HEADER_Obj; 00094 00095 /********************************************************************* 00096 * 00097 * Private (module internal) data 00098 * 00099 ********************************************************************** 00100 */ 00101 00102 extern HEADER_PROPS HEADER__DefaultProps; 00103 extern const GUI_CURSOR * HEADER__pDefaultCursor; 00104 extern int HEADER__DefaultBorderH; 00105 extern int HEADER__DefaultBorderV; 00106 00107 extern const WIDGET_SKIN HEADER__SkinClassic; 00108 extern WIDGET_SKIN HEADER__Skin; 00109 00110 extern WIDGET_SKIN const * HEADER__pSkinDefault; 00111 00112 /********************************************************************* 00113 * 00114 * Macros for internal use 00115 * 00116 ********************************************************************** 00117 */ 00118 #if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL 00119 #define HEADER_INIT_ID(p) (p->Widget.DebugId = HEADER_ID) 00120 #else 00121 #define HEADER_INIT_ID(p) 00122 #endif 00123 00124 #if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL 00125 HEADER_Obj * HEADER_LockH(HEADER_Handle h); 00126 #define HEADER_LOCK_H(h) HEADER_LockH(h) 00127 #else 00128 #define HEADER_LOCK_H(h) (HEADER_Obj *)GUI_LOCK_H(h) 00129 #endif 00130 00131 void HEADER__SetDrawObj(HEADER_Handle hObj, unsigned Index, GUI_DRAW_HANDLE hDrawObj); 00132 00133 00134 #endif // GUI_WINSUPPORT 00135 #endif // Avoid multiple inclusion
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