Simple Mbed Cloud client application using features of K64 & K66 including Ethernet and SD Card
Fork of mbed-cloud-example_K64_K66 by
DEPRECATED
This example application is not maintained and not recommended. It uses an old version of Mbed OS, Pelion DM, and Arm toolchain. It doesn't work with Mbed Studio.
Please use: https://os.mbed.com/teams/mbed-os-examples/code/mbed-os-example-pelion/
Revision 4:a107dae867fb, committed 2018-02-14
- Comitter:
- MarceloSalazar
- Date:
- Wed Feb 14 15:09:00 2018 +0000
- Parent:
- 3:bd00f3af8f03
- Child:
- 5:c18fab181ede
- Commit message:
- Remove useless README.md
Changed in this revision
| README.md | Show diff for this revision Revisions of this file |
| main.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/README.md Wed Feb 14 13:22:50 2018 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,61 +0,0 @@
-# Simple Mbed Cloud Client application
-
-### Overview
-
-This is a reference application for platform vendors. It demonstrates how to create a simple Mbed Cloud Client application that can connect to Mbed Cloud, register resources and get ready to receive a firmware update.
-
-It's intenteded to be forked and customized to add platform specific features (sensors, actuators) and configure the connectivity and storage to work **out-of-the-box**.
-The Simple Mbed Cloud Client application is intended to work in **developer mode** only. For production considerations, please read the following [document].
-
-### Setup process
-
-This is a summary of the process for developers to get started and get a device connected to Mbed Cloud.
-
-#### Mbed Online IDE
-
-- Import application into the Online IDE
-- Add API key to stablish connection to Mbed Cloud
-- Install developer certificate
-- Compile & program
-
-#### Mbed CLI tools
-
-- Import application in developer's desktop:
-
-```
-mbed import https://github.com/ARMmbed/simple-mbed-cloud-client-example
-cd simple-mbed-cloud-client-example
-```
-- Download developer certificate from Mbed Cloud
-
-- Compile & program
-
-```
-mbed compile -t <toolchain> -m <target> -c -f
-```
-
-### Porting to a new platform
-
-The hardware requirements for Mbed OS platforms to support Mbed Cloud Client as shown [here].
-This template application works with the [FRDM-K64F](https://os.mbed.com/platforms/FRDM-K64F/) platform by default.
-
-However, adding a new platform requires the following:
-
-- Fork the template and create an example application for your platform in https://os.mbed.com
-- Modify `mbed_app.json` with corresponding addresses to match your platform memory map.
-
-```
- "K64F": {
- "target.mbed_app_start": "0x00020400",
- "update-client.application-details": "0x00020000",
- "update-client.bootloader-details": "0x172e4"
- }
-```
-- [Optional] Change connectivity interface. By default uses Ethernet. See lines [xxx].
-- [Optional] Change the filesystem and/or the block device for storage. By default uses FAT filesystem over SD card. See lines [xxx].
-- Create a [bootloader binary](TBD) according to addresses specified in `mbed_app.json`. The booloader has to use the same storage configuration specified in the application.
-
-### Known issues
-
-None.
-
--- a/main.cpp Wed Feb 14 13:22:50 2018 +0000
+++ b/main.cpp Wed Feb 14 15:09:00 2018 +0000
@@ -26,7 +26,8 @@
#include "FATFileSystem.h"
#include "EthernetInterface.h"
-InterruptIn button(BUTTON1);
+// Placeholder to hardware that trigger events (timer, button, etc)
+Ticker timer;
// Pointers to the resources that will be created in main_application().
static MbedCloudClientResource* pattern_ptr;
@@ -109,8 +110,8 @@
printf("IP address %s\n", ip_addr);
}
- // Placeholder for GET requests. Initialize button interrupt.
- button.fall(&button_press);
+ // Placeholder for callback to update local resource when GET comes.
+ timer.attach(&button_press, 5.0);
SimpleMbedCloudClient mbedClient(&net);
// Save pointer to mbedClient so that other functions can access it.
@@ -149,7 +150,7 @@
if (button_pressed) {
button_pressed = false;
- printf("Button clicked %d times\r\n", ++button_count);
+ printf("Simulated button clicked %d times\r\n", ++button_count);
button->set_value(button_count);
}
}
