most functionality to splashdwon, find neutral and start mission. short timeouts still in code for testing, will adjust to go directly to sit_idle after splashdown

Dependencies:   mbed MODSERIAL FATFileSystem

Revision:
22:a10ee088403b
Parent:
21:38c8544db6f4
Child:
23:434f04ef1fad
diff -r 38c8544db6f4 -r a10ee088403b main.cpp
--- a/main.cpp	Wed Nov 22 23:04:11 2017 +0000
+++ b/main.cpp	Thu Nov 23 02:20:08 2017 +0000
@@ -83,6 +83,9 @@
         - Fixed issue with keyboard function, the keyboard function was continuously active instead of checking pc readable in sit idle
         - Bench tested neutral finding sequence and multi-dive sequence, so far so good
         - Question: Why do we want the keyboard and FSM to run together, specifically allowing the FSM call the keyboard?
+    Modified 2017-11-22 by Dan
+        - added ability for substate NEUTRAL_CHECK_PITCH to move the battery toward level, then saves offsets.
+        - added new entry state NEUTRAL_FIRST_PITCH that also moves the battery toward level, but doesn't save.
 */
  
 #include "mbed.h"