most functionality to splashdwon, find neutral and start mission. short timeouts still in code for testing, will adjust to go directly to sit_idle after splashdown
--- a/main.cpp Wed Jun 06 19:18:47 2018 +0000 +++ b/main.cpp Thu Jun 07 13:02:08 2018 +0000 @@ -7,6 +7,15 @@ - reduced timer to 20 seconds for bench testing - modified ConfigFileIO for rudder() - added in getFloatUserInput function from newer code + - changed LinearActuator & batt() in StaticDefs to match new pinouts from Bob/Matt/Troy fixes + - slowed down battery motor because it's silly fast at 30 volts (bench test) + * BCE gain is proportional 0.1 now 0.01 + - BATT was moving in the wrong direction, gain was P: 0.10, I: 0.0, D: 0.0 + * change gain to P: -0.10 (gain was flipped, I think the old circuit board had the voltages flipped??) + - StateMachine changes for testing + * added keyboard_menu_STREAM_STATUS(); + * added keyboard_menu_RUDDER_SERVO_settings(); + - need to modify the zero on the battery, correct???? */ #include "mbed.h"