Maxim Integrated's IoT development kit.
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tools/AStyle_3.0.1_windows/doc/install.html
- Committer:
- Mahir Ozturk
- Date:
- 2018-03-13
- Revision:
- 1:efe9cad8942f
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<h1>Artistic Style Install Information</h1>
<p>
</p>
<h3 id="Contents">Contents</h3>
<p class="contents1">
<a class="contents" href="#_Artistic_Style_Versions">Artistic Style Versions</a></p>
<p class="contents1">
<a class="contents" href="#_Linux_Version">Linux Version</a></p>
<p class="contents2">
<a class="contents" href="#_CodeBlocks_Linux">CodeBlocks Linux</a></p>
<p class="contents2">
<a class="contents" href="#_GCC_Makefile">GCC Makefile</a></p>
<p class="contents2">
<a class="contents" href="#_Clang_Makefile">Clang Makefile</a></p>
<p class="contents2">
<a class="contents" href="#_Intel_Makefile">Intel Makefile</a></p>
<p class="contents2">
<a class="contents" href="#_Other_Makefile_Targets">Other Makefile Targets</a></p>
<p class="contents1">
<a class="contents" href="#_MacOS_Version">MacOS Version</a></p>
<p class="contents2">
<a class="contents" href="#_Xcode">Xcode</a></p>
<p class="contents2">
<a class="contents" href="#_MacOS_Makefile">MacOS Makefile</a></p>
<p class="contents1">
<a class="contents" href="#_Windows_Version">Windows Version</a></p>
<p class="contents2">
<a class="contents" href="#_Precompiled_Executable">Precompiled Executable</a></p>
<p class="contents2">
<a class="contents" href="#_CodeBlocks_Windows">CodeBlocks Windows</a></p>
<p class="contents2">
<a class="contents" href="#_Visual_Studio">Visual Studio</a></p>
<p class="contents1">
<a class="contents" href="#_Other_Development_Environments">Other Development Environments</a></p>
<p class="contents1">
<a class="contents" href="#_Compiler_Options">Compiler Options</a></p>
<h3 id="_Artistic_Style_Versions">Artistic Style Versions</h3>
<p>
astyle_x.x_linux.tar.gz is the <strong>Linux </strong>version of Artistic Style. It contains the source code,
documentation, and makefiles. The Linux Version compile instructions below give information for compiling the
source code.</p>
<p>
astyle_x.x_macos.tar.gz is the <strong>Mac OS </strong>version of Artistic Style. It contains the source code,
documentation, Xcode project files, and a makefile. The Mac OS Version compile instructions below give information
for compiling the source code.</p>
<p>
astyle_x.x_windows.zip is the <strong>Windows </strong>version of Artistic Style. It contains the source code,
documentation, Visual C project files, and an executable. The Windows Version compile instructions below give
information for compiling the source code.</p>
<p>
Only one platform is supported in each distribution package. If you use Artistic Style on more than one platform
you will need to download packages for each platform. The main difference in platforms is the build directories
and the line endings. Most compilers and development packages will accept any type of line ending. The source
code and documentation are the same for all distributions.</p>
<h3 id="_Linux_Version">Linux Version</h3>
<h4 id="_CodeBlocks_Linux">CodeBlocks Linux</h4>
<p>
There are build folders for the following compilers. All compiler folders are in the "build" directory.
</p>
<ul>
<li><strong>cb-clang</strong> contains the workspace and project files for the Linux Clang Compiler.</li>
<li><strong>cb-gcc</strong> contains the workspace and project files for the Linux GCC Compiler.</li>
<li><strong>cb-intel</strong> contains the workspace and project files for the Linux Intel Compiler.</li>
</ul>
<p>
There are workspace and project files for each folder. All projects have at least Debug and Release
configurations. All output will be in the "bin" directory. </p>
<p>
The workspace contains the following projects.</p>
<ul>
<li><strong>AStyle </strong>builds the Artistic Style command line program (astyle). </li>
<li><strong>AStyle So </strong>builds the Artistic Style program as a shared object (libastyle.so). </li>
<li><strong>AStyle Java </strong>builds the Artistic Style program as a shared object (libastylej.so) that can
be called from a Java program. The Java Development Kit (JDK) is required for the project to compile. The
Project Properties must have an include path to the JDK include directories.</li>
<li><strong>AStyle A </strong>builds the Artistic Style program as a Static Library (libastyle.a). This can be
statically linked to a user program.</li>
</ul>
<p>
For other Linux development environments, follow the instructions in <a href="#_Other_Development_Environments">Other
Development
Environments</a>.
</p>
<h4 id="_GCC_Makefile">GCC Makefile</h4>
<p>
To compile using the GCC compiler you must have GCC (3.1 or better) installed.</p>
<p>
The build has no autoconf dependency. To build the Artistic Style configurations, use the makefile located in
the astyle/build/gcc directory. The executables will be in the astyle/build/gcc/bin directory. To build the
command line configuration, enter the following:</p>
<pre>cd astyle/build/gcc<br />make
</pre>
<p>
To build the other astyle configurations, you can enter the file name or a symbolic name. Entering "make astyle"
or "make release" will build the command line configuration. Following are the symbolic names and file names (in
parens) of the various configurations:</p>
<ul>
<li><strong>release</strong> or <strong>astyle</strong> builds the Artistic Style command line program. This is the
default option. </li>
<li><strong>shared</strong> or <strong>libastyle.so</strong> builds the Artistic Style program as a shared
library. </li>
<li><strong>static</strong> or <strong>libastyle.a</strong> builds the Artistic Style program as a static
library. </li>
<li><strong>debug</strong> or <strong>astyled</strong> builds the Artistic Style command line program with debugging
information </li>
<li><strong>shareddebug</strong> or <strong>libastyled.so</strong> builds the Artistic Style program as a shared library
with debugging information. </li>
<li><strong>staticdebug</strong> or <strong>libastyled.a</strong> builds the Artistic Style program as a static library
with debugging information. </li>
<li><strong>all</strong> builds all the above configurations.
<p>
The following Java shared library builds are separate from the above. They include a Java Native Interface (JNI)
and require that the Java Development Kit (JDK) be installed. The environment variable JAVA_HOME should be defined.
It defines the install directory for the JDK. The makefile also has default install directories for Java 5 and
6. If the compile cannot find the file jni.h, either set the variable or change the value in the
makefile.</p>
</li>
<li><strong>java </strong>builds the Artistic Style program as a shared library which includes the JNI (libastylej.so).
</li>
<li><strong>javadebug </strong>builds the Artistic Style program as a shared library which includes the JNI and debugging
information
(libastylejd.so).</li>
<li><strong>javaall </strong>builds all the above java configurations.</li>
</ul>
<p>
More than one configuration can be built at the same time. For example, to build all the release configurations
enter:</p>
<pre>cd astyle/build/gcc<br />make release shared static</pre>
<p>
The <a href="#_Other_Makefile_Targets">Other Makefile Targets</a> section contains additional target
options.</p>
<h4 id="_Clang_Makefile">Clang Makefile</h4>
<p>
Clang has a static analyzer that finds potential bugs in C/C++ and Objective-C programs. It can be run as a standalone
tool from the command-line, and runs in tandem with a build. There is a script file, analyze.sh, that will run
the analysis on Artistic Style.</p>
<p>
The build has no autoconf dependency. To build the Artistic Style configurations use the makefile located in the
astyle/build/clang directory. The executables will be in the astyle/build/clang/bin directory. To build the command
line configuration, enter the following:</p>
<pre>cd astyle/build/clang<br />make
</pre>
<p>
To build the other astyle configurations, you can enter the file name or a symbolic name. The configurations for
Clang are the same as for the <a href="#_GCC_Makefile">GCC Makefile</a>. More than one configuration can be
built at the same time. For example, to build all the release configurations enter:</p>
<pre>cd astyle/build/clang<br />make release shared static
</pre>
<p>
The <a href="#_Other_Makefile_Targets">Other Makefile Targets</a> section contains additional target
options.</p>
<h4 id="_Intel_Makefile">Intel Makefile</h4>
<p>
These procedures and the makefile are for recent versions of the compiler. They may not work for earlier versions.
Instructions for your compiler are in the compiler documentation file "get_started_lc.htm".</p>
<p>
To compile with Intel there are environment variables that must be set by running the compiler environment
script compilervars.sh (or compilervars.csh) with an argument that specifies the target architecture. This
should be done before running the make. If it is not done, "make" will display an error message
stating that the compiler environment variables are not set.</p>
<p>
The build has no autoconf dependency. To build the Artistic Style configurations use the makefile located in the
astyle/build/intel directory. The output executables will be in the astyle/build/intel/bin directory. To build
the command line configuration, enter the following:</p>
<pre>cd astyle/build/intel<br />make</pre>
<p>
To build the other astyle configurations, you can enter the file name or a symbolic name. The configuration names
for Intel are the same as for the <a href="#_GCC_Makefile">GCC Makefile</a>. More than one configuration can be
built at the same time. For example, to build the entire debug configurations enter:</p>
<pre>cd astyle/build/intel<br />make debug shareddebug staticdebug</pre>
<p>
The <a href="#_Other_Makefile_Targets">Other Makefile Targets</a> section contains additional target
options.</p>
<h4 id="_Other_Makefile_Targets">Other Makefile Targets</h4>
<p>
The following makefile targets are available for GCC, Clang, Intel, and Mac.</p>
<h5>clean</h5>
<p>
Removes the object and executable files for all configurations.</p>
<p>
To remove the files for all configurations:</p>
<pre>make clean
</pre>
<h5>cleanobj</h5>
<p>
Removes the object files for all configurations. The executables will not be removed.</p>
<p>
To remove only the object files for all configurations:</p>
<pre>make cleanobj
</pre>
<h5>install</h5>
<p>
Installs the
astyle executable and documentation files. The default is /usr/bin for the executable and /usr/share/doc/astyle
for the documentation. You must have the appropriate permissions to use install.</p>
<p>
To install the astyle to the default directories:</p>
<pre>sudo make install
</pre>
<p>
To install astyle to a different bin directory set a value for the macro $(prefix). For example, to install the
executable to a user's home directory (/home/<i>user</i>/bin):</p>
<pre>sudo make prefix=$HOME install
</pre>
<h5>uninstall</h5>
<p>
Uninstalls the executable and documentation. You must have the appropriate permissions to use uninstall.</p>
<p>
To uninstall astyle from the default directories:</p>
<pre>sudo make uninstall
</pre>
<p>
To uninstall the files from a different directory set a value for the macro $(prefix). For example, to uninstall
the files from a user's home directory (/home/<i>user</i>):</p>
<pre> sudo make prefix=$HOME uninstall
</pre>
<p>
NOTE: The uninstall option will NOT remove the .astylerc files from the users' home directories. The files must
be removed individually for each user.</p>
<h3 id="_MacOS_Version">MacOS Version</h3>
<h4 id="_Xcode">Xcode</h4>
<p>
Artistic Style workspace and project files for the Xcode development environment are available in the "build/xcode"
directory. A workspace can be used to build a single project or all the projects. The project files have Debug
and Release configurations. The following projects are available.</p>
<ul>
<li><strong>AStyle</strong> builds the Artistic Style command line program (astyle). </li>
<li><strong>AStyleA</strong> builds the Artistic Style program as a Static Library (libastyle.a). This can be statically
linked with an executable.</li>
<li><strong>AStyleDylib</strong> builds the Artistic Style program as a Dynamic Library (libastyle.dylib). It can
be used with C/C++, Objective C, C#, and Python programs.</li>
<li><strong>AStyleJava</strong> builds the Artistic Style program as a Dynamic Library (libastylej.dylib) that can
be called from a Java program. The Java Development (JDK) is required for the project to compile. The Project
Properties must have an include path to the JDK include directory. The output dylib can also be called from a
C++ or C# program.</li>
</ul>
<h5>install</h5>
<p>
Only the astyle executable is installed. The library project installs are sent to UninstalledProjects in
the Build directory. The following instructions are for the astyle executable and documentation files. The default
install directory is /usr/bin for the executable and /usr/share/doc/astyle for the documentation. You must have
the appropriate permissions to use install. If sudo is not used for the install, an error will occur during the
build.</p>
<p>
To install the astyle executable in the default directory:</p>
<pre>cd astyle/build/xcode
sudo xcodebuild install -project AStyle.xcodeproj
</pre>
<p>
A script is used to install the documentation
from the same directory.</p>
<pre>sudo bash install.sh
</pre>
<h5>uninstall</h5>
<p>
Uninstalls the executable and documentation. You must have the appropriate permissions to use uninstall.</p>
<p>
A script is used to uninstall astyle and the documentation:</p>
<pre>sudo bash uninstall.sh
</pre>
<p>
NOTE: The uninstall option will NOT remove the .astylerc files from the users' home directories. The files must
be removed individually for each user.</p>
<h4 id="_MacOS_Makefile">MacOS Makefile</h4>
<p>
The Artistic Style makefile compile uses the Mac OS "Command Line Tools". If you have Xcode 4.3 or newer
the command line tools, such as "make", are NOT installed by default. They must be downloaded and installed
separately. Once everything is successfully installed, you should see "make" and other command line
developer tools in /usr/bin.</p>
<p>
The build has no autoconf dependency. To build the Artistic Style configurations use the makefile located in the
astyle/build/mac directory. The executables will be in the astyle/build/mac/bin directory. To build the command
line configuration, enter the following:</p>
<pre>cd astyle/build/mac<br />make
</pre>
<p>
To build the other astyle configurations, you can enter the file name or a symbolic name. The configurations for
Mac are the same as for the <a href="#_GCC_Makefile">GCC Makefile</a>. More than one configuration can be
built at the same time. For example, to build all the release configurations enter:</p>
<pre>cd astyle/build/mac<br />make release shared static
</pre>
<p>
The <a href="#_Other_Makefile_Targets">Other Makefile Targets</a> section contains additional target
options.</p>
<h3 id="_Windows_Version">Windows Version</h3>
<h4 id="_Precompiled_Executable">Precompiled Executable</h4>
<p>
In addition to the source files, the Windows distribution package contains an Artistic Style Win32 executable
(AStyle.exe). If you prefer to compile the executable yourself, pursue the following instructions.</p>
<h4 id="_CodeBlocks_Windows">CodeBlocks Windows</h4>
<p>
There are build folders for the following compilers. All compiler folders are in the "build" directory.
</p>
<ul>
<li><strong>cb-bcc32c</strong> contains the workspace and project files for the Embarcadero BCC32C Compiler.</li>
<li><strong>cb-mingw</strong> contains the workspace and project files for the MinGw or TDM_GCC Compilers.</li>
</ul>
<p>
There are workspace and project files for each folder. All projects have at least Debug and Release configurations.
All output
will be in the "bin" directory.</p>
<p>
The workspace contains the following projects.</p>
<ul>
<li><strong>AStyle </strong>builds the Artistic Style command line program (AStyle.exe). </li>
<li><strong>AStyle Dll </strong>builds the Artistic Style program as a shared object (AStyle.dll). </li>
<li><strong>AStyle Java </strong>builds the Artistic Style program as a shared object AStylej.dll) that can
be called from a Java program. The Java Development Kit (JDK) is required for the project to compile. The
Project Properties must have an include path to the JDK include directories.</li>
<li><strong>AStyle Lib </strong>builds the Artistic Style program as a Static Library (astyle.lib). This can be
statically linked to a calling program.</li>
</ul>
<p>
For other development environments, follow the instructions in <a href="#_Other_Development_Environments">Other Development
Environments</a>.
</p>
<h4 id="_Visual_Studio">Visual Studio</h4>
<p>
There are solution and project files for several versions of Microsoft Visual Studio. Open an Artistic Style solution
file in the appropriate "build" directory. All projects have Debug, Release and Static configurations.
Debug file output will be in the "debug" directory. Release file output will be in the "bin"
directory. Static file output will be in the "binstatic" directory. The following solution files are
available.</p>
<ul>
<li><strong>All AStyle </strong>builds the release and the debug configurations for all the following.
</li>
<li><strong>AStyle </strong>builds the Artistic Style command line program (AStyle.exe). This project has an extra
"Static" option. It is the same as the "Release" build except that it is linked with a static runtime library.
This is needed if the executable is to be run on a system without Visual Studio installed. The builds for this
configuration are placed in a separate "binstatic" directory. </li>
<li><strong>AStyle Dll </strong>builds the Artistic Style program as a Dynamic Link Library (AStyle.dll). This will
also build an export library and a static library for linking the dll. </li>
<li><strong>AStyle Java </strong>builds the Artistic Style program as a Dynamic Link Library (AStylej.dll) that can
be called from a Java program. The Java Development (JDK) is required for the project to compile. The Project
Properties must have an include path to the JDK include and include/win32 directories. This is set in "Project
> Properties > C/C++ > General > Additional Include Directories". The default setting
is for the JDK to be installed in the default directory, but it may not be the most current release. The output
DLL can also be called from a C++ or C# program.</li>
<li><strong>AStyle Lib </strong>builds the Artistic Style program as a Static Library (libAStyle.lib). This can be
statically linked to a calling program.</li>
</ul>
<h3 id="_Other_Development_Environments">Other Development Environments</h3>
<p>
To use other development environments a project file must be built.</p>
<ul>
<li>Create a project using the development environment.</li>
<li>Add to the project all the .cpp and .h files in the "src" directory.</li>
<li>The Compiler Options section discusses the compiler options to use.</li>
<li>Compile.</li>
</ul>
<h3 id="_Compiler_Options">Compiler Options</h3>
<p>
No macro definitions are required to compile the executable. To compile as a static or shared (dynamic) library
define the macro ASTYLE_LIB. To compile a Java shared (dynamic) library define the macro ASTYLE_JNI. The
option ASTYLE_NO_EXPORTS is sometimes needed for static libraries to prevent compiler error and warning
messages. Use the appropriate compiler and linker options to compile the static or shared library. Add debug
options to compile the debug versions.</p>
<p>
Artistic Style is a small program and it is best to optimize for speed. The debug configurations are not usually
optimized. To optimize for speed in the release configurations, use the macro NDEBUG to remove asserts. If
necessary, use an option to activate the C++11 standards (-std=c++11 or -std=c++0x on most compilers). Use an
option that allows inline function expansion. Runtime Type Information (RTTI) is NOT needed and exceptions are
NOT used. Use whole program optimization if your compiler supports it. There may be other options you can use
depending on the compiler. </p>
<p>
</p>
<p style="margin-left: -0.4in; text-align: center;">
<a href="http://sourceforge.net/projects/astyle">
<img src="http://sflogo.sourceforge.net/sflogo.php?group_id=2319&type=16" alt="" />
</a></p>
<p>
</p>
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