Maxim Integrated's IoT development kit.
Dependencies: MAX30101 MAX30003 MAX113XX_Pixi MAX30205 max32630fthr USBDevice
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/tools/AStyle_3.0.1_windows/doc/install.html Tue Mar 13 14:52:59 2018 +0300 @@ -0,0 +1,441 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> + +<html lang="en" xmlns="http://www.w3.org/1999/xhtml"> + +<head> + <title>Artistic Style - Install Information</title> + <meta http-equiv="Content-Language" content="en-us" /> + <meta http-equiv="Content-Type" content="text/html; charset=us-ascii" /> + <link href="favicon.ico" rel="shortcut icon" type="image/x-icon" /> + <link href="styles.css" rel="stylesheet" type="text/css" /> +</head> + +<body> + + <h1>Artistic Style Install Information</h1> + + <p> + </p> + + <h3 id="Contents">Contents</h3> + + <p class="contents1"> + <a class="contents" href="#_Artistic_Style_Versions">Artistic Style Versions</a></p> + <p class="contents1"> + <a class="contents" href="#_Linux_Version">Linux Version</a></p> + <p class="contents2"> + <a class="contents" href="#_CodeBlocks_Linux">CodeBlocks Linux</a></p> + <p class="contents2"> + <a class="contents" href="#_GCC_Makefile">GCC Makefile</a></p> + <p class="contents2"> + <a class="contents" href="#_Clang_Makefile">Clang Makefile</a></p> + <p class="contents2"> + <a class="contents" href="#_Intel_Makefile">Intel Makefile</a></p> + <p class="contents2"> + <a class="contents" href="#_Other_Makefile_Targets">Other Makefile Targets</a></p> + <p class="contents1"> + <a class="contents" href="#_MacOS_Version">MacOS Version</a></p> + <p class="contents2"> + <a class="contents" href="#_Xcode">Xcode</a></p> + <p class="contents2"> + <a class="contents" href="#_MacOS_Makefile">MacOS Makefile</a></p> + <p class="contents1"> + <a class="contents" href="#_Windows_Version">Windows Version</a></p> + <p class="contents2"> + <a class="contents" href="#_Precompiled_Executable">Precompiled Executable</a></p> + <p class="contents2"> + <a class="contents" href="#_CodeBlocks_Windows">CodeBlocks Windows</a></p> + <p class="contents2"> + <a class="contents" href="#_Visual_Studio">Visual Studio</a></p> + <p class="contents1"> + <a class="contents" href="#_Other_Development_Environments">Other Development Environments</a></p> + <p class="contents1"> + <a class="contents" href="#_Compiler_Options">Compiler Options</a></p> + + <h3 id="_Artistic_Style_Versions">Artistic Style Versions</h3> + + <p> + astyle_x.x_linux.tar.gz is the <strong>Linux </strong>version of Artistic Style. It contains the source code, + documentation, and makefiles. The Linux Version compile instructions below give information for compiling the + source code.</p> + <p> + astyle_x.x_macos.tar.gz is the <strong>Mac OS </strong>version of Artistic Style. It contains the source code, + documentation, Xcode project files, and a makefile. The Mac OS Version compile instructions below give information + for compiling the source code.</p> + <p> + astyle_x.x_windows.zip is the <strong>Windows </strong>version of Artistic Style. It contains the source code, + documentation, Visual C project files, and an executable. The Windows Version compile instructions below give + information for compiling the source code.</p> + <p> + Only one platform is supported in each distribution package. If you use Artistic Style on more than one platform + you will need to download packages for each platform. The main difference in platforms is the build directories + and the line endings. Most compilers and development packages will accept any type of line ending. The source + code and documentation are the same for all distributions.</p> + + <h3 id="_Linux_Version">Linux Version</h3> + + <h4 id="_CodeBlocks_Linux">CodeBlocks Linux</h4> + + <p> + There are build folders for the following compilers. All compiler folders are in the "build" directory. + </p> + <ul> + <li><strong>cb-clang</strong> contains the workspace and project files for the Linux Clang Compiler.</li> + <li><strong>cb-gcc</strong> contains the workspace and project files for the Linux GCC Compiler.</li> + <li><strong>cb-intel</strong> contains the workspace and project files for the Linux Intel Compiler.</li> + </ul> + <p> + There are workspace and project files for each folder. All projects have at least Debug and Release + configurations. All output will be in the "bin" directory. </p> + <p> + The workspace contains the following projects.</p> + <ul> + <li><strong>AStyle </strong>builds the Artistic Style command line program (astyle). </li> + <li><strong>AStyle So </strong>builds the Artistic Style program as a shared object (libastyle.so). </li> + <li><strong>AStyle Java </strong>builds the Artistic Style program as a shared object (libastylej.so) that can + be called from a Java program. The Java Development Kit (JDK) is required for the project to compile. The + Project Properties must have an include path to the JDK include directories.</li> + <li><strong>AStyle A </strong>builds the Artistic Style program as a Static Library (libastyle.a). This can be + statically linked to a user program.</li> + </ul> + + <p> + For other Linux development environments, follow the instructions in <a href="#_Other_Development_Environments">Other + Development + Environments</a>. + </p> + + <h4 id="_GCC_Makefile">GCC Makefile</h4> + + <p> + To compile using the GCC compiler you must have GCC (3.1 or better) installed.</p> + <p> + The build has no autoconf dependency. To build the Artistic Style configurations, use the makefile located in + the astyle/build/gcc directory. The executables will be in the astyle/build/gcc/bin directory. To build the + command line configuration, enter the following:</p> + <pre>cd astyle/build/gcc<br />make +</pre> + <p> + To build the other astyle configurations, you can enter the file name or a symbolic name. Entering "make astyle" + or "make release" will build the command line configuration. Following are the symbolic names and file names (in + parens) of the various configurations:</p> + <ul> + <li><strong>release</strong> or <strong>astyle</strong> builds the Artistic Style command line program. This is the + default option. </li> + <li><strong>shared</strong> or <strong>libastyle.so</strong> builds the Artistic Style program as a shared + library. </li> + <li><strong>static</strong> or <strong>libastyle.a</strong> builds the Artistic Style program as a static + library. </li> + <li><strong>debug</strong> or <strong>astyled</strong> builds the Artistic Style command line program with debugging + information </li> + <li><strong>shareddebug</strong> or <strong>libastyled.so</strong> builds the Artistic Style program as a shared library + with debugging information. </li> + <li><strong>staticdebug</strong> or <strong>libastyled.a</strong> builds the Artistic Style program as a static library + with debugging information. </li> + <li><strong>all</strong> builds all the above configurations. + <p> + The following Java shared library builds are separate from the above. They include a Java Native Interface (JNI) + and require that the Java Development Kit (JDK) be installed. The environment variable JAVA_HOME should be defined. + It defines the install directory for the JDK. The makefile also has default install directories for Java 5 and + 6. If the compile cannot find the file jni.h, either set the variable or change the value in the + makefile.</p> + </li> + <li><strong>java </strong>builds the Artistic Style program as a shared library which includes the JNI (libastylej.so). + </li> + <li><strong>javadebug </strong>builds the Artistic Style program as a shared library which includes the JNI and debugging + information + (libastylejd.so).</li> + <li><strong>javaall </strong>builds all the above java configurations.</li> + </ul> + <p> + More than one configuration can be built at the same time. For example, to build all the release configurations + enter:</p> + <pre>cd astyle/build/gcc<br />make release shared static</pre> + <p> + The <a href="#_Other_Makefile_Targets">Other Makefile Targets</a> section contains additional target + options.</p> + + <h4 id="_Clang_Makefile">Clang Makefile</h4> + + <p> + Clang has a static analyzer that finds potential bugs in C/C++ and Objective-C programs. It can be run as a standalone + tool from the command-line, and runs in tandem with a build. There is a script file, analyze.sh, that will run + the analysis on Artistic Style.</p> + <p> + The build has no autoconf dependency. To build the Artistic Style configurations use the makefile located in the + astyle/build/clang directory. The executables will be in the astyle/build/clang/bin directory. To build the command + line configuration, enter the following:</p> + <pre>cd astyle/build/clang<br />make +</pre> + <p> + To build the other astyle configurations, you can enter the file name or a symbolic name. The configurations for + Clang are the same as for the <a href="#_GCC_Makefile">GCC Makefile</a>. More than one configuration can be + built at the same time. For example, to build all the release configurations enter:</p> + <pre>cd astyle/build/clang<br />make release shared static +</pre> + <p> + The <a href="#_Other_Makefile_Targets">Other Makefile Targets</a> section contains additional target + options.</p> + + <h4 id="_Intel_Makefile">Intel Makefile</h4> + + <p> + These procedures and the makefile are for recent versions of the compiler. They may not work for earlier versions. + Instructions for your compiler are in the compiler documentation file "get_started_lc.htm".</p> + <p> + To compile with Intel there are environment variables that must be set by running the compiler environment + script compilervars.sh (or compilervars.csh) with an argument that specifies the target architecture. This + should be done before running the make. If it is not done, "make" will display an error message + stating that the compiler environment variables are not set.</p> + <p> + The build has no autoconf dependency. To build the Artistic Style configurations use the makefile located in the + astyle/build/intel directory. The output executables will be in the astyle/build/intel/bin directory. To build + the command line configuration, enter the following:</p> + <pre>cd astyle/build/intel<br />make</pre> + <p> + To build the other astyle configurations, you can enter the file name or a symbolic name. The configuration names + for Intel are the same as for the <a href="#_GCC_Makefile">GCC Makefile</a>. More than one configuration can be + built at the same time. For example, to build the entire debug configurations enter:</p> + <pre>cd astyle/build/intel<br />make debug shareddebug staticdebug</pre> + <p> + The <a href="#_Other_Makefile_Targets">Other Makefile Targets</a> section contains additional target + options.</p> + + <h4 id="_Other_Makefile_Targets">Other Makefile Targets</h4> + + <p> + The following makefile targets are available for GCC, Clang, Intel, and Mac.</p> + + <h5>clean</h5> + + <p> + Removes the object and executable files for all configurations.</p> + <p> + To remove the files for all configurations:</p> + <pre>make clean +</pre> + + <h5>cleanobj</h5> + + <p> + Removes the object files for all configurations. The executables will not be removed.</p> + <p> + To remove only the object files for all configurations:</p> + <pre>make cleanobj +</pre> + + <h5>install</h5> + + <p> + Installs the + astyle executable and documentation files. The default is /usr/bin for the executable and /usr/share/doc/astyle + for the documentation. You must have the appropriate permissions to use install.</p> + <p> + To install the astyle to the default directories:</p> + <pre>sudo make install +</pre> + <p> + To install astyle to a different bin directory set a value for the macro $(prefix). For example, to install the + executable to a user's home directory (/home/<i>user</i>/bin):</p> + <pre>sudo make prefix=$HOME install +</pre> + + <h5>uninstall</h5> + + <p> + Uninstalls the executable and documentation. You must have the appropriate permissions to use uninstall.</p> + <p> + To uninstall astyle from the default directories:</p> + <pre>sudo make uninstall +</pre> + <p> + To uninstall the files from a different directory set a value for the macro $(prefix). For example, to uninstall + the files from a user's home directory (/home/<i>user</i>):</p> + <pre> sudo make prefix=$HOME uninstall +</pre> + <p> + NOTE: The uninstall option will NOT remove the .astylerc files from the users' home directories. The files must + be removed individually for each user.</p> + + <h3 id="_MacOS_Version">MacOS Version</h3> + + <h4 id="_Xcode">Xcode</h4> + + <p> + Artistic Style workspace and project files for the Xcode development environment are available in the "build/xcode" + directory. A workspace can be used to build a single project or all the projects. The project files have Debug + and Release configurations. The following projects are available.</p> + <ul> + <li><strong>AStyle</strong> builds the Artistic Style command line program (astyle). </li> + <li><strong>AStyleA</strong> builds the Artistic Style program as a Static Library (libastyle.a). This can be statically + linked with an executable.</li> + <li><strong>AStyleDylib</strong> builds the Artistic Style program as a Dynamic Library (libastyle.dylib). It can + be used with C/C++, Objective C, C#, and Python programs.</li> + <li><strong>AStyleJava</strong> builds the Artistic Style program as a Dynamic Library (libastylej.dylib) that can + be called from a Java program. The Java Development (JDK) is required for the project to compile. The Project + Properties must have an include path to the JDK include directory. The output dylib can also be called from a + C++ or C# program.</li> + </ul> + + <h5>install</h5> + + <p> + Only the astyle executable is installed. The library project installs are sent to UninstalledProjects in + the Build directory. The following instructions are for the astyle executable and documentation files. The default + install directory is /usr/bin for the executable and /usr/share/doc/astyle for the documentation. You must have + the appropriate permissions to use install. If sudo is not used for the install, an error will occur during the + build.</p> + <p> + To install the astyle executable in the default directory:</p> + <pre>cd astyle/build/xcode +sudo xcodebuild install -project AStyle.xcodeproj +</pre> + <p> + A script is used to install the documentation + from the same directory.</p> + <pre>sudo bash install.sh +</pre> + + <h5>uninstall</h5> + + <p> + Uninstalls the executable and documentation. You must have the appropriate permissions to use uninstall.</p> + <p> + A script is used to uninstall astyle and the documentation:</p> + <pre>sudo bash uninstall.sh +</pre> + <p> + NOTE: The uninstall option will NOT remove the .astylerc files from the users' home directories. The files must + be removed individually for each user.</p> + + <h4 id="_MacOS_Makefile">MacOS Makefile</h4> + + <p> + The Artistic Style makefile compile uses the Mac OS "Command Line Tools". If you have Xcode 4.3 or newer + the command line tools, such as "make", are NOT installed by default. They must be downloaded and installed + separately. Once everything is successfully installed, you should see "make" and other command line + developer tools in /usr/bin.</p> + <p> + The build has no autoconf dependency. To build the Artistic Style configurations use the makefile located in the + astyle/build/mac directory. The executables will be in the astyle/build/mac/bin directory. To build the command + line configuration, enter the following:</p> + <pre>cd astyle/build/mac<br />make +</pre> + <p> + To build the other astyle configurations, you can enter the file name or a symbolic name. The configurations for + Mac are the same as for the <a href="#_GCC_Makefile">GCC Makefile</a>. More than one configuration can be + built at the same time. For example, to build all the release configurations enter:</p> + <pre>cd astyle/build/mac<br />make release shared static +</pre> + <p> + The <a href="#_Other_Makefile_Targets">Other Makefile Targets</a> section contains additional target + options.</p> + + <h3 id="_Windows_Version">Windows Version</h3> + + <h4 id="_Precompiled_Executable">Precompiled Executable</h4> + + <p> + In addition to the source files, the Windows distribution package contains an Artistic Style Win32 executable + (AStyle.exe). If you prefer to compile the executable yourself, pursue the following instructions.</p> + + <h4 id="_CodeBlocks_Windows">CodeBlocks Windows</h4> + + <p> + There are build folders for the following compilers. All compiler folders are in the "build" directory. + </p> + <ul> + <li><strong>cb-bcc32c</strong> contains the workspace and project files for the Embarcadero BCC32C Compiler.</li> + <li><strong>cb-mingw</strong> contains the workspace and project files for the MinGw or TDM_GCC Compilers.</li> + </ul> + + <p> + There are workspace and project files for each folder. All projects have at least Debug and Release configurations. + All output + will be in the "bin" directory.</p> + <p> + The workspace contains the following projects.</p> + <ul> + <li><strong>AStyle </strong>builds the Artistic Style command line program (AStyle.exe). </li> + <li><strong>AStyle Dll </strong>builds the Artistic Style program as a shared object (AStyle.dll). </li> + <li><strong>AStyle Java </strong>builds the Artistic Style program as a shared object AStylej.dll) that can + be called from a Java program. The Java Development Kit (JDK) is required for the project to compile. The + Project Properties must have an include path to the JDK include directories.</li> + <li><strong>AStyle Lib </strong>builds the Artistic Style program as a Static Library (astyle.lib). This can be + statically linked to a calling program.</li> + </ul> + <p> + For other development environments, follow the instructions in <a href="#_Other_Development_Environments">Other Development + Environments</a>. + </p> + + <h4 id="_Visual_Studio">Visual Studio</h4> + + <p> + There are solution and project files for several versions of Microsoft Visual Studio. Open an Artistic Style solution + file in the appropriate "build" directory. All projects have Debug, Release and Static configurations. + Debug file output will be in the "debug" directory. Release file output will be in the "bin" + directory. Static file output will be in the "binstatic" directory. The following solution files are + available.</p> + <ul> + <li><strong>All AStyle </strong>builds the release and the debug configurations for all the following. + </li> + <li><strong>AStyle </strong>builds the Artistic Style command line program (AStyle.exe). This project has an extra + "Static" option. It is the same as the "Release" build except that it is linked with a static runtime library. + This is needed if the executable is to be run on a system without Visual Studio installed. The builds for this + configuration are placed in a separate "binstatic" directory. </li> + <li><strong>AStyle Dll </strong>builds the Artistic Style program as a Dynamic Link Library (AStyle.dll). This will + also build an export library and a static library for linking the dll. </li> + <li><strong>AStyle Java </strong>builds the Artistic Style program as a Dynamic Link Library (AStylej.dll) that can + be called from a Java program. The Java Development (JDK) is required for the project to compile. The Project + Properties must have an include path to the JDK include and include/win32 directories. This is set in "Project + > Properties > C/C++ > General > Additional Include Directories". The default setting + is for the JDK to be installed in the default directory, but it may not be the most current release. The output + DLL can also be called from a C++ or C# program.</li> + <li><strong>AStyle Lib </strong>builds the Artistic Style program as a Static Library (libAStyle.lib). This can be + statically linked to a calling program.</li> + </ul> + + <h3 id="_Other_Development_Environments">Other Development Environments</h3> + + <p> + To use other development environments a project file must be built.</p> + <ul> + <li>Create a project using the development environment.</li> + <li>Add to the project all the .cpp and .h files in the "src" directory.</li> + <li>The Compiler Options section discusses the compiler options to use.</li> + <li>Compile.</li> + </ul> + + <h3 id="_Compiler_Options">Compiler Options</h3> + + <p> + No macro definitions are required to compile the executable. To compile as a static or shared (dynamic) library + define the macro ASTYLE_LIB. To compile a Java shared (dynamic) library define the macro ASTYLE_JNI. The + option ASTYLE_NO_EXPORTS is sometimes needed for static libraries to prevent compiler error and warning + messages. Use the appropriate compiler and linker options to compile the static or shared library. Add debug + options to compile the debug versions.</p> + <p> + Artistic Style is a small program and it is best to optimize for speed. The debug configurations are not usually + optimized. To optimize for speed in the release configurations, use the macro NDEBUG to remove asserts. If + necessary, use an option to activate the C++11 standards (-std=c++11 or -std=c++0x on most compilers). Use an + option that allows inline function expansion. Runtime Type Information (RTTI) is NOT needed and exceptions are + NOT used. Use whole program optimization if your compiler supports it. There may be other options you can use + depending on the compiler. </p> + <p> + </p> + + <p style="margin-left: -0.4in; text-align: center;"> + <a href="http://sourceforge.net/projects/astyle"> + <img src="http://sflogo.sourceforge.net/sflogo.php?group_id=2319&type=16" alt="" /> + </a></p> + + <p> + </p> + <p> + </p> + +</body> + +</html> +