for CountupNumber_sample3
MIP8F_SPI_Ver7.0
Ver7.0 Addtional function is SpeedMeter Sample for 4.4" MIP8F Display (Japan Display Inc)
Revision 7:4829ba349d31, committed 2019-01-09
- Comitter:
- JDI_Mbed_Team
- Date:
- Wed Jan 09 01:20:53 2019 +0000
- Parent:
- 5:8cc8e00fed46
- Commit message:
- MIP8F_SPI_Ver70
Changed in this revision
| MIP8F_SPI.cpp | Show annotated file Show diff for this revision Revisions of this file |
| MIP8F_SPI.h | Show annotated file Show diff for this revision Revisions of this file |
--- a/MIP8F_SPI.cpp Mon Nov 12 05:08:34 2018 +0000
+++ b/MIP8F_SPI.cpp Wed Jan 09 01:20:53 2019 +0000
@@ -29,7 +29,7 @@
#include "MIP8F_SPI.h"
// for debug
-//Serial pc2(USBTX, USBRX); // tx, rx
+Serial pc2(USBTX, USBRX); // tx, rx
memLCD8::memLCD8(PinName mosi,PinName miso,PinName sclk,PinName cs,PinName disp,PinName power)
: _spi(mosi, miso, sclk),_cs(cs),_disp(disp),_power(power)
@@ -51,6 +51,12 @@
_cs = 0;
*/
_FixedFontWidth=0;//setting:actual font width display if _FixedFontWidth !=1: font fixed witdh
+#if MOVIEBUFF_MODE
+ //movie_height = 80;
+ //movie_width = 80;
+ _height = 240;
+ _width = 400;
+#endif
}
/**
@@ -402,6 +408,29 @@
}
/**
+* @brief display the oblique text.
+* @param[in] int x : horizontal allocation , up-left of text
+* @param[in] int y : vertical allocation , bottom-right of text
+* @param[in] char* text : strings
+* @param[in] int rx : a horizontal multiple numbler
+* @param[in] int ry : a vertical multiple numbler
+*/
+int memLCD8::obliqueout_multi(int x,int y,char* text,int rx,int ry)
+{
+ int i=0;
+ char_x = x;
+ char_y = y;
+
+ while(text[i] != 0x00 )
+ {
+ oblique_multi(char_x, char_y, text[i],rx,ry);
+ i++;
+ }
+ return text[i];
+}
+
+
+/**
* @brief dispay a character by bog font. big font is that "char data" byte size is over 0xff.
* @param[in] int x : horizontal allocation , up-left of text
* @param[in] int y : vertical allocation , bottom-right of text
@@ -497,6 +526,76 @@
if ((w + 2) < hor) char_x += w + 2; // x offset to next char
else char_x += hor;
}
+/**
+* @brief dispay a oblique typte character by big font.
+* @param[in] int x : horizontal allocation , up-left of text
+* @param[in] int y : vertical allocation , bottom-right of text
+* @param[in] char c : a charactor.
+* @param[in] int rx : a horizontal multiple numbler
+* @param[in] int ry : a vertical multiple numbler
+*/
+void memLCD8::oblique_multi(int x, int y, int c,int rx,int ry)
+{
+ unsigned int hor,vert,offset0,offset1,bpl,j,i,b; // T.Okamoto modified, for big font
+ unsigned int headroffset;// 2018-10-26 added by Y.Saruhashi
+ unsigned char* zeichen;
+ unsigned char z,w;
+ int k,l;
+
+ if ((c < 32) || (c > 127)) return; // test char range
+
+ //for big font
+ offset0 = font[0]; // bytes / char uppser adress
+ offset1 = font[1]; // bytes / char lower adress
+ hor = font[2]-30; // get hor size of font
+ vert = font[3]; // get vert size of font
+ bpl = font[4]; // bytes per line
+ headroffset = 5;
+
+ int oblique_raio=3; // 3 = 30(%percentage) / 10
+ int shift_x = (hor*oblique_raio)/10; //oblique pixel x size, top of char;
+ int shift_y = vert / shift_x; //oblique ratio for vertical.
+
+ if (char_x + hor > _width) {
+ char_x = 0;
+ char_y = char_y + vert;
+ if (char_y >= _height - vert) char_y = 0;
+ }
+
+ zeichen = &font[(c -32) * (offset0 *256 + offset1) + headroffset];
+ if( _FixedFontWidth == 0 ) w = zeichen[0]; // actual width of char
+ else w = _FixedFontWidth; // fixed width of char
+
+ for (j=0; j<vert; j++) { // vert line
+ for (i=0; i<hor; i++) { // horz line
+ z = zeichen[bpl * i + ((j & 0xF8) >> 3)+1];
+ b = 1 << (j & 0x07);
+ if (( z & b ) != 0x00){
+ //pixel(x+i*rx+shift_x-(j*ry/shift_y) ,y+j*ry ,_foreground);
+ //pixel(x+i*rx+shift_x-(j*ry/shift_y)+1,y+j*ry ,_foreground);
+ //pixel(x+i*rx+shift_x-(j*ry/shift_y) ,y+j*ry+1,_foreground);
+ //pixel(x+i*rx+shift_x-(j*ry/shift_y)+1,y+j*ry+1,_foreground);
+ for(l=0;l<ry;l++)
+ {
+ for(k=0;k<rx;k++)
+ {
+ pixel(x+i*rx+shift_x-(j*ry/shift_y)+k ,y+j*ry+l ,_foreground);
+ }
+ }
+
+ }
+ else if (_ifMarge == 0){
+ pixel(x+i*rx+shift_x-(j*ry/shift_y) ,y+j*ry ,_background);
+ pixel(x+i*rx+shift_x-(j*ry/shift_y)+1,y+j*ry ,_background);
+ pixel(x+i*rx+shift_x-(j*ry/shift_y) ,y+j*ry+1,_background);
+ pixel(x+i*rx+shift_x-(j*ry/shift_y)+1,y+j*ry+1,_background);
+ }
+
+ }
+ }
+ if ((w + 2) < hor) char_x += w*rx + 2; // x offset to next char
+ else char_x += hor*rx;
+}
/**
* @brief dispay the image from symbol data
@@ -713,7 +812,7 @@
{
case 0x90: //TrBIT4:
// buffer 2pixel/1byte => 2pixel/1byte buffe 2byte毎進める。
- TrValue[0] = _dispBUF[_y* _width/2 + _x];
+ TrValue[0] = buff[_y* _width/2 + _x];
break;
case 0x80://TrBIT3:
// buffer 2pixel/1byte => 3pixel-1subpixel/1bye (24 pixel/3byte) buffer 3byte毎進める。
@@ -723,27 +822,27 @@
//4 bit RGBN(Nは予備) => 3bit RGB
if( _width/2 > _x )
{
- TrValue[0] = TrValue[0] | ( ( (_dispBUF[_y* _width/2 + _x ]&0xE0) ) );
- TrValue[0] = TrValue[0] | ( ( (_dispBUF[_y* _width/2 + _x ]&0x0E) ) << 1);
+ TrValue[0] = TrValue[0] | ( ( (buff[_y* _width/2 + _x ]&0xE0) ) );
+ TrValue[0] = TrValue[0] | ( ( (buff[_y* _width/2 + _x ]&0x0E) ) << 1);
}
if( _width/2 > _x + 1 )
{
- TrValue[0] = TrValue[0] | ( ( (_dispBUF[_y* _width/2 + _x + 1]&0xC0) ) >> 6);
+ TrValue[0] = TrValue[0] | ( ( (buff[_y* _width/2 + _x + 1]&0xC0) ) >> 6);
- TrValue[1] = TrValue[1] | ( ( (_dispBUF[_y* _width/2 + _x + 1]&0x20) ) << 2);
- TrValue[1] = TrValue[1] | ( ( (_dispBUF[_y* _width/2 + _x + 1]&0x0E) ) << 3);
+ TrValue[1] = TrValue[1] | ( ( (buff[_y* _width/2 + _x + 1]&0x20) ) << 2);
+ TrValue[1] = TrValue[1] | ( ( (buff[_y* _width/2 + _x + 1]&0x0E) ) << 3);
}
if( _width/2 > _x + 2 )
{
- TrValue[1] = TrValue[1] | ( ( (_dispBUF[_y* _width/2 + _x + 2]&0xE0) ) >> 4);
- TrValue[1] = TrValue[1] | ( ( (_dispBUF[_y* _width/2 + _x + 2]&0x08) ) >> 3);
+ TrValue[1] = TrValue[1] | ( ( (buff[_y* _width/2 + _x + 2]&0xE0) ) >> 4);
+ TrValue[1] = TrValue[1] | ( ( (buff[_y* _width/2 + _x + 2]&0x08) ) >> 3);
- TrValue[2] = TrValue[2] | ( ( (_dispBUF[_y* _width/2 + _x + 2]&0x06) ) << 5);
+ TrValue[2] = TrValue[2] | ( ( (buff[_y* _width/2 + _x + 2]&0x06) ) << 5);
}
if( _width/2 > _x + 3 )
{
- TrValue[2] = TrValue[2] | ( ( (_dispBUF[_y* _width/2 + _x + 3]&0xE0) ) >> 2);
- TrValue[2] = TrValue[2] | ( ( (_dispBUF[_y* _width/2 + _x + 3]&0x0E) ) >> 1);
+ TrValue[2] = TrValue[2] | ( ( (buff[_y* _width/2 + _x + 3]&0xE0) ) >> 2);
+ TrValue[2] = TrValue[2] | ( ( (buff[_y* _width/2 + _x + 3]&0x0E) ) >> 1);
}
}
break;
@@ -755,8 +854,8 @@
//Green bit => monochrome bit
if( _width/2 > _x + i )
{
- TrValue[0] = TrValue[0] | ( ( (_dispBUF[_y* _width/2 + _x + i]&0x40) == 0 ? 0 : 1 ) << (7-i*2) );
- TrValue[0] = TrValue[0] | ( ( (_dispBUF[_y* _width/2 + _x + i]&0x04) == 0 ? 0 : 1 ) << (7-i*2)-1 );
+ TrValue[0] = TrValue[0] | ( ( (buff[_y* _width/2 + _x + i]&0x40) == 0 ? 0 : 1 ) << (7-i*2) );
+ TrValue[0] = TrValue[0] | ( ( (buff[_y* _width/2 + _x + i]&0x04) == 0 ? 0 : 1 ) << (7-i*2)-1 );
//pc2.printf("[%d+%d][%d]<0x%x>\n",_x,i,_y,_dispBUF[_y* _width/2 + _x + i]);
}
}
@@ -819,6 +918,9 @@
// frame
for (int i=startline; i<=endline; i++) {
+ if( i >= _height ) continue;
+ if( i <0 ) continue;
+
// line
wait_us(6);
_cs = 1;
@@ -887,5 +989,149 @@
}
}
}
+#if MOVIEBUFF_MODE
+/**
+* @brief Transfer One Pixel Data with x,y allocation to Animation buffer
+* @param[in] int x : horizontal allocation left to right
+* @param[in] int y : vertival allocation top to bottom
+* @param[in] uint8_t color : the color data for Drawing 0x0X x is color data(RGBC) C is not used
+* @param[in] int memnu : animation buffer number.
+*/
+void memLCD8::movie_pixel(int x, int y, uint8_t color,int memnum)
+{
+ //pc2.printf("movie_pixel[%d][%d]col[%d]\n",x,y,color);
+ if(!(x % 2)) _dispMOVIEBUF[memnum][y*MOVIE_HORI_SIZE/2+x/2] = _dispMOVIEBUF[memnum][y*MOVIE_HORI_SIZE/2+x/2]&0x0F | (color << 4)&0xF0 ; //MASK 0000 1111
+ else _dispMOVIEBUF[memnum][y*MOVIE_HORI_SIZE/2+x/2] = _dispMOVIEBUF[memnum][y*MOVIE_HORI_SIZE/2+x/2]&0xF0 | (color )&0x0F ; //MASK 1111 0000
+}
+
+/**
+* @brief Transfer Pixel Data of Animation buffer with x,y allocation to frame buffer.
+* @param[in] int sx : horizontal start allocation left to right
+* @param[in] int sy : vertival start allocation top to bottom
+* @param[in] int memnu : animation buffer number.
+*/
+void memLCD8::makeMovieFrame(int sx , int sy, int memnum)
+{
+ int x,y;
+ //pc2.printf("1<%d,%d>\n",_width,_height);
+ for(y = 0; y < MOVIE_VERT_SIZE;y++)
+ {
+ for(x = 0; x < MOVIE_HORI_SIZE ;x+=2)
+ {
+ if( (sx + x) >= _width ) continue;
+ if( (sx + x) < 0 ) continue;
+ if( (sy + y) >= _height ) continue;
+ if( (sy + y) < 0 ) continue;
+
+ _dispBACKUPBUF[y*MOVIE_HORI_SIZE/2+x/2] = _dispBUF[(sy+y)*(_width)/2+(sx+x)/2];
+
+ if( (_dispMOVIEBUF[memnum][y*MOVIE_HORI_SIZE/2+x/2]&0xF0) != 0 )
+ _dispBUF[(sy+y)*(_width)/2+(sx+x)/2] = _dispBUF[(sy+y)*(_width)/2+(sx+x)/2]&0x0F | _dispMOVIEBUF[memnum][y*MOVIE_HORI_SIZE/2+x/2]&0xF0; //MASK 0000 1111
+
+ if( (_dispMOVIEBUF[memnum][y*MOVIE_HORI_SIZE/2+x/2]&0x0F) != 0 )
+ _dispBUF[(sy+y)*(_width)/2+(sx+x)/2] = _dispBUF[(sy+y)*(_width)/2+(sx+x)/2]&0xF0 | _dispMOVIEBUF[memnum][y*MOVIE_HORI_SIZE/2+x/2]&0x0F; //MASK 0000 1111
+
+ //pc2.printf("dispMOVIEBUF[%d][%d] = %d\n",x,y,_dispMOVIEBUF[memnum][y*MOVIE_HORI_SIZE/2+x/2]);
+ //_dispBUF[(sy+y)*(_width)/2+(sx+x)/2] = _dispMOVIEBUF[memnum][y*MOVIE_HORI_SIZE/2+x/2];
+ }
+ }
+ //pc2.printf("memnum=%d,x=%d,y=%d>sx=%d,sy=%d\n",memnum,sx,sy,(sx+x)-1,(sy+y)-1);
+
+}
+/**
+* @brief Transfer Pixel Data of Animation buffer with x,y allocation to frame buffer. animation data read right to left.
+* @param[in] int sx : horizontal start allocation left to right
+* @param[in] int sy : vertival start allocation top to bottom
+* @param[in] int memnu : animation buffer number.
+*/
+void memLCD8::makeMovieFrame_Reverse(int sx , int sy, int memnum)
+{
+ int x,y;
+ //pc2.printf("1<%d,%d>\n",_width,_height);
+ for(y = 0; y < MOVIE_VERT_SIZE ;y++)
+ {
+ for(x = 0; x < MOVIE_HORI_SIZE ;x+=2)
+ {
+ if( (sx + x) >= _width ) continue;
+ if( (sx + x) < 0 ) continue;
+ if( (sy + y) >= _height ) continue;
+ if( (sy + y) < 0 ) continue;
+
+ _dispBACKUPBUF[y*MOVIE_HORI_SIZE/2+x/2] = _dispBUF[(sy+y)*(_width)/2+(sx+x)/2];
+
+ if( (_dispMOVIEBUF[memnum][y*MOVIE_HORI_SIZE/2+(MOVIE_HORI_SIZE-2-x)/2]&0xF0) != 0 )
+ _dispBUF[(sy+y)*(_width)/2+(sx+x)/2] = _dispBUF[(sy+y)*(_width)/2+(sx+x)/2]&0x0F | _dispMOVIEBUF[memnum][y*MOVIE_HORI_SIZE/2+(MOVIE_HORI_SIZE-2-x)/2]&0xF0; //MASK 0000 1111
+
+ if( (_dispMOVIEBUF[memnum][y*MOVIE_HORI_SIZE/2+(MOVIE_HORI_SIZE-2-x)/2]&0x0F) != 0 )
+ _dispBUF[(sy+y)*(_width)/2+(sx+x)/2] = _dispBUF[(sy+y)*(_width)/2+(sx+x)/2]&0xF0 | _dispMOVIEBUF[memnum][y*MOVIE_HORI_SIZE/2+(MOVIE_HORI_SIZE-2-x)/2]&0x0F; //MASK 0000 1111
+
+ //pc2.printf("dispMOVIEBUF[%d][%d] = %d\n",x,y,_dispMOVIEBUF[memnum][y*MOVIE_HORI_SIZE/2+x/2]);
+ //_dispBUF[(sy+y)*(_width)/2+(sx+x)/2] = _dispMOVIEBUF[memnum][y*MOVIE_HORI_SIZE/2+x/2];
+ }
+ }
+ //pc2.printf("memnum=%d,x=%d,y=%d>sx=%d,sy=%d\n",memnum,sx,sy,(sx+x)-1,(sy+y)-1);
+
+}
+/**
+* @brief Transfer Pixel Data of Animation buffer with x,y allocation to frame buffer. animation data bottom to top.
+* @param[in] int sx : horizontal start allocation left to right
+* @param[in] int sy : vertival start allocation top to bottom
+* @param[in] int memnu : animation buffer number.
+*/
+void memLCD8::makeMovieFrame_Updown(int sx , int sy, int memnum)
+{
+ int x,y;
+ //pc2.printf("1<%d,%d>\n",_width,_height);
+ for(y = 0; y < MOVIE_VERT_SIZE ;y++)
+ {
+ for(x = 0; x < MOVIE_HORI_SIZE ;x+=2)
+ {
+ if( (sx + x) >= _width ) continue;
+ if( (sx + x) < 0 ) continue;
+ if( (sy + y) >= _height ) continue;
+ if( (sy + y) < 0 ) continue;
+
+ _dispBACKUPBUF[y*MOVIE_HORI_SIZE/2+x/2] = _dispBUF[(sy+y)*(_width)/2+(sx+x)/2];
+
+ if( (_dispMOVIEBUF[memnum][(MOVIE_VERT_SIZE-1-y)*MOVIE_HORI_SIZE/2+x/2]&0xF0) != 0 )
+ _dispBUF[(sy+y)*(_width)/2+(sx+x)/2] = _dispBUF[(sy+y)*(_width)/2+(sx+x)/2]&0x0F | _dispMOVIEBUF[memnum][(MOVIE_VERT_SIZE-1-y)*MOVIE_HORI_SIZE/2+x/2]&0xF0; //MASK 0000 1111
+
+ if( (_dispMOVIEBUF[memnum][(MOVIE_VERT_SIZE-1-y)*MOVIE_HORI_SIZE/2+x/2]&0x0F) != 0 )
+ _dispBUF[(sy+y)*(_width)/2+(sx+x)/2] = _dispBUF[(sy+y)*(_width)/2+(sx+x)/2]&0xF0 | _dispMOVIEBUF[memnum][(MOVIE_VERT_SIZE-1-y)*MOVIE_HORI_SIZE/2+x/2]&0x0F; //MASK 0000 1111
+
+ //pc2.printf("dispMOVIEBUF[%d][%d] = %d\n",x,y,_dispMOVIEBUF[memnum][y*MOVIE_HORI_SIZE/2+x/2]);
+ //_dispBUF[(sy+y)*(_width)/2+(sx+x)/2] = _dispMOVIEBUF[memnum][y*MOVIE_HORI_SIZE/2+x/2];
+ }
+ }
+ //pc2.printf("memnum=%d,x=%d,y=%d>sx=%d,sy=%d\n",memnum,sx,sy,(sx+x)-1,(sy+y)-1);
+
+}
+/**
+* @brief Transfer Pixel Data of backuped original frame buffer with x,y allocation to frame buffer.
+* @param[in] int sx : horizontal start allocation left to right
+* @param[in] int sy : vertival start allocation top to bottom
+* @param[in] int memnu : animation buffer number.
+*/
+void memLCD8::RestoreMovieFrame(int sx , int sy, int memnum)
+{
+ int x,y;
+ //pc2.printf("1<%d,%d>\n",_width,_height);
+ for(y = 0; y < MOVIE_VERT_SIZE;y++)
+ {
+ for(x = 0; x < MOVIE_HORI_SIZE ;x++)
+ {
+ if( (sx + x) >= _width ) continue;
+ if( (sx + x) < 0 ) continue;
+ if( (sy + y) >= _height ) continue;
+ if( (sy + y) < 0 ) continue;
+ _dispBUF[(sy+y)*(_width)/2+(sx+x)/2]=_dispBACKUPBUF[y*MOVIE_HORI_SIZE/2+x/2];
+ }
+ }
+ //pc2.printf("memnum=%d,x=%d,y=%d>sx=%d,sy=%d\n",memnum,sx,sy,(sx+x)-1,(sy+y)-1);
+
+}
+//end MOVIEBUFF_MODE
+#endif
+//end FRAMEBUFF_MODE
#endif
--- a/MIP8F_SPI.h Mon Nov 12 05:08:34 2018 +0000
+++ b/MIP8F_SPI.h Wed Jan 09 01:20:53 2019 +0000
@@ -33,6 +33,8 @@
* @brief If you will use a Frame Buffer mode,you must define LINEBUFF_MODE 1
*/
#define FRAMEBUFF_MODE 1
+
+#define MOVIEBUFF_MODE 1
/*****************************************
******************************************/
#if LINEBUFF_MODE
@@ -43,6 +45,12 @@
//#define FRAME_SIZE 9328 //1flame = 212dot X 88dot 1dot = 4bit
#define FRAME_SIZE 153600 // 153600 640 x 480 103600 400dot x 200dot 1dot = 4bit
#endif
+#if MOVIEBUFF_MODE
+ #define MOVIE_SIZE 3200 // 80x80/2
+ #define MOVIE_NUM 10
+ #define MOVIE_VERT_SIZE 80
+ #define MOVIE_HORI_SIZE 80
+#endif
// RGB color definitions /* R, G, B */
#define Black 0x00 /* 0 0 0 */
@@ -123,7 +131,18 @@
int textout(int x,int y,char* text);
void oblique(int x, int y, int c);
int obliqueout(int x,int y,char* text);
+ int obliqueout_multi(int x,int y,char* text,int rx,int ry);
+ void oblique_multi(int x, int y, int c,int rx,int ry);
#endif
+#if MOVIEBUFF_MODE
+ void movie_pixel(int x, int y, uint8_t color,int memnum);
+ void makeMovieFrame(int sx , int sy, int memnum);
+ void makeMovieFrame_Reverse(int sx , int sy, int memnum);
+ void makeMovieFrame_Updown(int sx , int sy, int memnum);
+ void RestoreMovieFrame(int sx , int sy, int memnum);
+#endif
+
+
protected:
virtual int _putc(int value);
@@ -159,13 +178,19 @@
//! line buffer for display
uint8_t _dispLINEBUF[LINE_SIZE];
#endif
-
//! height,diplay pixel size
int _height;
//! width,diplay pixel size
int _width;
unsigned int char_x;
unsigned int char_y;
+
+#if MOVIEBUFF_MODE
+ uint8_t _dispMOVIEBUF[MOVIE_NUM][MOVIE_SIZE];
+ //int movie_height;
+ //int movie_width;
+ uint8_t _dispBACKUPBUF[MOVIE_SIZE];
+#endif
//ver2.0
//! SPI transfer mode command to MIP8 diplay