Transmit X axis accelerometer data to PC for graphing
main.cpp
- Committer:
- bjo3rn
- Date:
- 2014-09-17
- Revision:
- 0:c9bb3c9d5ce8
File content as of revision 0:c9bb3c9d5ce8:
#include "mbed.h"
#include "MMA8451Q.h"
// define I2C Pins and address for KL25Z. Taken from default sample code.
PinName const SDA = PTE25;
PinName const SCL = PTE24;
#define MMA8451_I2C_ADDRESS (0x1d<<1)
//serial connection to PC via USB
Serial pc(USBTX, USBRX);
int main(void)
{
//configure on-board I2C accelerometer on KL25Z
MMA8451Q acc(SDA, SCL, MMA8451_I2C_ADDRESS);
float x;
while (true) {
x = acc.getAccX(); //get acceleration
pc.printf("%1.2f\n", x); //print ascii-encoded float to serial port
wait(0.05f); // wait 50ms (20Hz update rate)
}
}
/*
// Graphing sketch for Processing
// This program takes ASCII-encoded strings containing floating point numbers
// from the serial port at 9600 baud and graphs them. It expects values in the
// range -1.0 to 1.0, followed by a newline, or newline and carriage return
// Created 20 Apr 2005
// Updated 18 Jan 2008 by Tom Igoe
// Adapted 16 Sep 2014 by Bjoern Hartmann for mbed
// This example code is in the public domain.
import processing.serial.*;
Serial myPort; // The serial port
int xPos = 1; // horizontal position of the graph
float minVal=-1.0;
float maxVal=1.0;
void setup () {
// set the window size:
size(400, 300);
// List all the available serial ports
println(Serial.list());
// Open whatever port is the one you're using.
myPort = new Serial(this, "/dev/tty.usbmodem1412", 9600);
// don't generate a serialEvent() unless you get a newline character:
myPort.bufferUntil('\n');
// set inital background:
background(0);
}
void draw () {
// everything happens in the serialEvent()
}
void serialEvent (Serial myPort) {
// get the ASCII string:
String inString = myPort.readStringUntil('\n');
if (inString != null) {
// trim off any whitespace:
inString = trim(inString);
// convert to an int and map to the screen height:
float inFloat = float(inString);
float screenY = map(inFloat, minVal, maxVal, 0, height);
// draw the line from bottom of screen to desired height
stroke(127, 34, 255);
line(xPos, height, xPos, height - screenY);
// at the edge of the screen, go back to the beginning:
if (xPos >= width) {
xPos = 0;
background(0);
} else {
// increment the horizontal position:
xPos++;
}
}
}
*/