Simple Click 4x4 RGB example for Hexiwear
Dependencies: PixelArray WS2812
Fork of WS2812_Example by
main.cpp@3:8ac839958132, 2016-10-19 (annotated)
- Committer:
- GregC
- Date:
- Wed Oct 19 17:29:58 2016 +0000
- Revision:
- 3:8ac839958132
- Parent:
- 2:cb82a3dc4031
Simple Click 4x4 RGB example for Hexiwear
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
bridadan | 0:12cb6f0c2788 | 1 | #include "mbed.h" |
bridadan | 0:12cb6f0c2788 | 2 | #include "WS2812.h" |
bridadan | 0:12cb6f0c2788 | 3 | #include "PixelArray.h" |
bridadan | 0:12cb6f0c2788 | 4 | |
GregC | 3:8ac839958132 | 5 | #define WS2812_BUF 96 // W2812_BUFF >/= NUM_COLORS * NUM_LEDS |
bridadan | 2:cb82a3dc4031 | 6 | #define NUM_COLORS 6 |
GregC | 3:8ac839958132 | 7 | #define NUM_LEDS 16 |
bridadan | 0:12cb6f0c2788 | 8 | |
GregC | 3:8ac839958132 | 9 | // Pin connections |
GregC | 3:8ac839958132 | 10 | DigitalOut led1(LED_GREEN); // RGB LED |
GregC | 3:8ac839958132 | 11 | Serial pc(USBTX, USBRX); // Serial interface |
GregC | 3:8ac839958132 | 12 | WS2812 ws(PTB11, WS2812_BUF, 0, 5, 5, 0); // LED Driver |
GregC | 3:8ac839958132 | 13 | |
GregC | 3:8ac839958132 | 14 | // Variables |
GregC | 3:8ac839958132 | 15 | int i, j, z; |
GregC | 3:8ac839958132 | 16 | |
GregC | 3:8ac839958132 | 17 | // Fuctions |
bridadan | 0:12cb6f0c2788 | 18 | PixelArray px(WS2812_BUF); |
bridadan | 0:12cb6f0c2788 | 19 | |
bridadan | 0:12cb6f0c2788 | 20 | int main() |
bridadan | 0:12cb6f0c2788 | 21 | { |
bridadan | 0:12cb6f0c2788 | 22 | |
GregC | 3:8ac839958132 | 23 | // use per-pixel intensity scaling |
GregC | 3:8ac839958132 | 24 | // ws.useII(WS2812::PER_PIXEL); // Enable Pixel diming between first and last row |
GregC | 3:8ac839958132 | 25 | ws.useII(WS2812::GLOBAL); // Pixel dimming disabled |
bridadan | 0:12cb6f0c2788 | 26 | |
bridadan | 0:12cb6f0c2788 | 27 | // set up the colours we want to draw with |
bridadan | 2:cb82a3dc4031 | 28 | int colorbuf[NUM_COLORS] = {0x2f0000,0x2f2f00,0x002f00,0x002f2f,0x00002f,0x2f002f}; |
GregC | 3:8ac839958132 | 29 | |
GregC | 3:8ac839958132 | 30 | // for each of the colours (j) write out 16 of them the pixels are written at the colour*16, plus the colour position all modulus 60 so it wraps around |
GregC | 3:8ac839958132 | 31 | for (i = 0; i < WS2812_BUF; i++) { |
GregC | 3:8ac839958132 | 32 | px.Set(i, colorbuf[(i / NUM_LEDS) % NUM_COLORS]); |
bridadan | 0:12cb6f0c2788 | 33 | } |
bridadan | 0:12cb6f0c2788 | 34 | |
GregC | 3:8ac839958132 | 35 | // now all the colours are computed, add a fade effect using intensity scaling compute and write the II value for each pixel |
GregC | 3:8ac839958132 | 36 | for (j=0; j<WS2812_BUF; j++) |
GregC | 3:8ac839958132 | 37 | { |
bridadan | 0:12cb6f0c2788 | 38 | // px.SetI(pixel position, II value) |
GregC | 3:8ac839958132 | 39 | px.SetI(j%WS2812_BUF, 0xf+(0xf*(j%NUM_LEDS))); |
bridadan | 0:12cb6f0c2788 | 40 | } |
bridadan | 0:12cb6f0c2788 | 41 | |
bridadan | 0:12cb6f0c2788 | 42 | |
GregC | 3:8ac839958132 | 43 | // Now the buffer is written, rotate it by writing it out with an increasing offset |
GregC | 3:8ac839958132 | 44 | while (true) |
GregC | 3:8ac839958132 | 45 | { |
GregC | 3:8ac839958132 | 46 | for (z=0; z<WS2812_BUF; z++) // Color updated from Top to Bottom |
GregC | 3:8ac839958132 | 47 | // for (z=WS2812_BUF; z>=0; z--) // Color updated from Bottom to Top |
GregC | 3:8ac839958132 | 48 | { |
bridadan | 0:12cb6f0c2788 | 49 | ws.write_offsets(px.getBuf(),z,z,z); |
GregC | 3:8ac839958132 | 50 | Thread::wait(100); |
bridadan | 0:12cb6f0c2788 | 51 | } |
GregC | 3:8ac839958132 | 52 | led1 = !led1; |
bridadan | 0:12cb6f0c2788 | 53 | } |
bridadan | 0:12cb6f0c2788 | 54 | |
GregC | 3:8ac839958132 | 55 | } |