DE refactored as state machine
Diff: main.cpp
- Revision:
- 0:d531bdb9c2c7
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp Mon Oct 22 14:34:09 2018 +0000
@@ -0,0 +1,119 @@
+/*
+ES200 3321 Project 2
+MIDN 3/C Dietrich, Schwind, Silver
+*/
+
+#include "mbed.h"
+#include "rtos.h"
+#include "stdlib.h"
+#include "Motor.h"
+#include "Servo.h"
+
+// global hardware objects
+Serial pc(USBTX,USBRX);
+
+Servo servo_1(p24);//rotates hand between palm facing up and palm facing in
+Servo servo_2(p21); //on jar to rotate it in hand
+Motor motor(p29, p30, p26); // drive arm from 90 degrees to forehead
+DigitalIn switch_1(p17); //on protoboard - hit to start
+DigitalIn switch_2(p18); //on "hand" - hits forehead to turn motor off
+DigitalIn switch_3(p12); //on protoboard - returns arm to start position
+DigitalIn switch_4(p10); //on "hand" - hits desk when going down to turn motor off
+
+
+
+int main() {
+ // setup
+ pc.printf("ES200 3321 Team Peanut Butter Beat Army\r\n");
+ servo_1.calibrate(0.0009, 45.0); //Calibrates the servo_1 timing by setting the pulse width and range of motion (45*2 = 90 degrees)
+ servo_2.calibrate(0.0009, 90.0); //Calibrates the servo_2 timing by setting the pulse width and range of motion (45*2 = 90 degrees)
+
+ // state machines start here
+ while(1){
+
+ // idle state
+ do {
+ pc.printf("main() in idle state, awaiting sw1\r\n");
+ servo_1.write(0.25); //Sets the servo in the initial position - palm facing in
+ servo_2.write(0.0); //Sets the servo in the initial position - Does not matter where
+ ThisThread::sleep_for(200);
+ } while (!switch_1.read());
+
+ // peanut butter rotation
+ pc.printf("main() in peanut butter rotation state LATER\r\n");
+
+
+ // palm up state
+ pc.printf("main() going to palm up state\r\n");
+ servo_1.write(.75); //turn the hand to the "palm up" position
+ ThisThread::sleep_for(2000); //wait for hand to get into "palm up" position
+
+ // smash state
+ pc.printf("main() smash PB against head state\r\n");
+ motor.speed(0.7); //turn motor on to drive arm up
+ while (!switch_2.read()){
+ pc.printf("main() awaiting palm switch 2 to finish PB head smash\r\n");
+ ThisThread::sleep_for(100);
+ }
+ motor.speed(0.0);
+
+ // play sound
+ pc.printf("main() in play sound state LATER\r\n");
+ while (!switch_3.read()){
+ pc.printf("main() awaiting switch_3 to recycle\r\n");
+ ThisThread::sleep_for(200);
+ };
+
+ // lower arm
+ pc.printf("main() lowering arm\r\n");
+ motor.speed(-0.5); //turns the motor on to return the arm to the original position
+ while (!switch_4.read()) {
+ pc.printf("main() awaiting switch_4 during recycle\r\n");
+ ThisThread::sleep_for(200);
+ }
+ motor.speed(0.0); // motor will turn off
+ ThisThread::sleep_for(1000); //wait 1 second for arm to level out
+
+ // palm to side
+ pc.printf("main() palm to side position\r\n");
+ servo_1.write(0.25); //Servo 1 will turn on returning the hand to the original "palm in" position
+
+ pc.printf("main() returning to idle state\r\n");
+ } // while(1)
+} // main()
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+if (switch_1.read() == 1) //User hits switch 1 (button on protoboard)
+{
+
+
+
+/*
+{motor.speed(0); //turn motor off
+int a = rand()%1;} //Generate random integer 0 or 1 to determine if the jar will open or not - what sound will play and if jar opens
+
+if (a == 1) {
+ servo_1.write(...); //Servo on wrist turns to allow pb to come out
+ pc.printf("1\n"); // send signal to Matlab to play Beat Army sound
+ wait(10.0); // wait for Matlab to finish playing the sound NATHAN'S CODE???
+
+else if (a == 0)
+{
+ pc.printf("2\n"); // send signal to Matlab to play boo sound
+ wait(10.0); // wait for Matlab to finish playing the sound NATHAN'S CODE???
+}
+*/
+