Here With You - short and simplified ver.
Dependencies: mbed
Diff: main.cpp
- Revision:
- 0:77987057a515
diff -r 000000000000 -r 77987057a515 main.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Wed Nov 23 22:37:23 2016 +0000 @@ -0,0 +1,48 @@ +#include "mbed.h" + +PwmOut speaker(p26); +AnalogIn pot1(p19); +AnalogIn pot2(p20); +DigitalIn joystickCenter(p14); + +int main() { + /* note frequencies in Hz + * rows: C C# D Eb E F F# G G# A Bb B + * columns: 0 1 2 3 4 5 6 7 8 + */ + enum noteNames {A3, E4, GH4, A4, B4, CH5, DH5, E5, FH5, GH5, A5, B5, CH6, DH6, E6, FH6, GH6, A6, B6, CH7, DH7, E7, B7}; + float nt[23][9] = { {220.0}, {329.63}, {415.30}, {440.0}, {493.88}, {554.37}, {622.25}, {659.25}, {739.99}, {830.61}, {880.0}, {987.77}, {1108.73}, + {1244.51}, {1318.51}, {1479.98}, {1661.22}, {1760.0}, {1975.53}, {2217.46}, {2489.02}, {2637.02}, {3951.07} }; + for (int i = 0; i < 12; i++) + for (int j = 1; j < 9; j++) + nt[i][j] = nt[i][j-1] * 2; + + while(1) { + int scale = 0 * 8; + float speed = 0.05 + pot1; + float notesHere_with_you[] = {nt[E6][scale], 0, nt[E7][scale], 0, nt[DH7][scale], 0, nt[E6][scale], 0, nt[CH7][scale], 0, nt[A5][scale], 0, + nt[B4][scale], 0, nt[FH5][scale], 0, nt[FH6][scale], 0, nt[E6][scale], 0, nt[DH6][scale], 0, nt[E5][scale], 0, nt[DH5][scale], 0, + nt[CH5][scale], 0, nt[E7][scale], 0, nt[DH7][scale], 0, nt[E6][scale], 0, nt[CH7][scale], 0, nt[A5][scale], 0, nt[B4][scale], 0, + nt[FH5][scale], 0, nt[B5][scale], 0, nt[E6][scale], 0, nt[DH6][scale], 0, nt[B5][scale], 0, nt[A3][scale], 0, nt[E4][scale], 0, + nt[CH6][scale], 0, nt[E5][scale], 0, nt[DH6][scale], 0, nt[E5][scale], 0, nt[E6][scale], 0, nt[E5][scale], 0, nt[B5][scale], 0, + nt[E4][scale], 0, nt[GH4][scale], 0, nt[B4][scale], 0, nt[E5][scale], 0, nt[A3][scale], 0, nt[E4][scale], 0, nt[CH6][scale], 0, + nt[E5][scale], 0, nt[DH6][scale], 0, nt[E5][scale], 0, nt[E6][scale], 0, nt[E5][scale], 0, nt[E6][scale], 0, nt[FH6][scale], 0, + nt[B6][scale], 0, nt[GH6][scale], 0, nt[E5][scale], 0, nt[GH6][scale], 0, nt[CH6][scale], 0, nt[DH6][scale], 0, nt[E6][scale], 0, + nt[A3][scale], 0, nt[A4][scale], 0, nt[A3][scale], 0, nt[E4][scale], 0, nt[E5][scale], 0, nt[B5][scale], 0, nt[E6][scale], 0, + nt[B6][scale], 0, nt[A6][scale], 0, nt[E7][scale], 0, nt[E6][scale], 0, nt[A6][scale], 0, nt[E7][scale], 0, nt[B7][scale], 0}; + float beatHere_with_you[] = {2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 4, 0.5, 4, 0.5, 2, 0.5, 2, 0.5, 0.25, 0.5, 2.75, 0.5, 1, 0.5, 5, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, + 2, 0.5, 4, 0.5, 4, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 4, 4, 0.5, 4, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, + 2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 4, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 0.25, 0.5, 1.25, 0.5, + 2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 1, 0.5, 1, 0.5, 2, 0.5, 2, 0.5, 1, 0.5, 3, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, 2, 0.5, + 2, 0.5, 2, 0.5, 2, 0.5, 2, 4, 4 }; + wait(4); + + for (int i = 0; i < 100; i++) { + speaker.period(1 / (2*notesHere_with_you[i]) ); + speaker = 0.5; + wait(speed * beatHere_with_you[i]); + } + if (joystickCenter) // press joystick center to stop playing + break; + } +} \ No newline at end of file