The out-of-the-box demo application flashed on all display modules before they are shipped.

Dependencies:   DMBasicGUI DMSupport

This is the software that is flashed on the LPC4088 Display Modules before they are shipped from Embedded Artists.

Information

This project works on both the 4.3" and 5" display modules but requires different file systems to handle the different display resolutions.

For the 4.3" displays first drag-n-drop the media/fs_480_raw.fs5 (if you are using the new DAPLINK firmware use fs_480_raw.hex) file to the MBED drive and then drag-n-drop the demo itself. This way both the file system and software are up to date.

For the 5" displays first drag-n-drop the media/fs_800_raw.fsF (if you are using the new DAPLINK firmware use fs_800_raw.hex) file to the MBED drive and then drag-n-drop the demo itself. This way both the file system and software are up to date.

There is a prebuilt version of the demo binary here.

This is what it looks like on a 4.3" display:

/media/uploads/embeddedartists/demo480_cap_000.png /media/uploads/embeddedartists/demo480_cap_001.png /media/uploads/embeddedartists/demo480_cap_002.png /media/uploads/embeddedartists/demo480_cap_004.png /media/uploads/embeddedartists/demo480_cap_006.png /media/uploads/embeddedartists/demo480_cap_007.png /media/uploads/embeddedartists/demo480_cap_008.png
The first slide from the Slideshow:
/media/uploads/embeddedartists/demo480_cap_003.png
A couple of images from the Image Viewer
/media/uploads/embeddedartists/demo480_cap_009.png /media/uploads/embeddedartists/demo480_cap_010.png

AppUSBStatus.cpp

Committer:
alindvall
Date:
2015-03-20
Revision:
0:b94e330c98ac
Child:
5:6ca8470ba8f8

File content as of revision 0:b94e330c98ac:

/*
 *  Copyright 2014 Embedded Artists AB
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *    http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 */


#include "mbed.h"
#include "EthernetInterface.h"
#include "AppUSBStatus.h"
#include "lpc_swim_image.h"
#include "lpc_swim_font.h"
#include "image_data.h"
#include "BiosLoader.h"

/******************************************************************************
 * Defines and typedefs
 *****************************************************************************/
 
#define HEADER_X_OFF            (20-5)
#define HEADER_Y_SPACING        (20-5)
#define ITEM_CAPTION_X_OFF      (40-15)
#define ITEM_CAPTION_Y_SPACING  (swim_get_font_height(_win) + 5)
#define ITEM_VALUE_X_OFF        (140-25)
#define COL3_OFF                (230+70)
#define COL4                    (COL3_OFF + ITEM_VALUE_X_OFF - 5)

#define BTN_OFF    20
 
#define DEMO_VERSION     "v0.9"
#define DEMO_BUILD_INFO  __DATE__ " " __TIME__

#define DESCR(__res, __disp) \
  (((__res) == ((__disp)->currentResolution())) ? ("Active") : (((__disp)->isSupported(__res)) ? ("Supported") : ("N/A")))


static const unsigned char* IMAGES[] = {
  img_usb_masstorage,
  img_usb_masstorage_ejected,
  img_usb_mouse,
  img_usb_mouse_ejected,
  img_usb_keyboard,
  img_usb_keyboard_ejected,
};
static const unsigned int IMAGE_SIZES[] = {
  img_size_usb_masstorage,
  img_size_usb_masstorage_ejected,
  img_size_usb_mouse,
  img_size_usb_mouse_ejected,
  img_size_usb_keyboard,
  img_size_usb_keyboard_ejected,
};
static const char* CAPTIONS[] = {
  "Memory Stick",
  "No Memory Stick",
  "Mouse",
  "No Mouse",
  "Keyboard",
  "No Keyboard",
};

/******************************************************************************
 * Global variables
 *****************************************************************************/

extern bool msdConnected;
extern bool keyboardConnected;
extern bool mouseConnected;

/******************************************************************************
 * Private functions
 *****************************************************************************/

static void buttonClicked(uint32_t x)
{
  bool* done = (bool*)x;
  *done = true;
}

void AppUSBStatus::draw()
{
    // Prepare fullscreen
    swim_window_open(_win, 
                   _disp->width(), _disp->height(),         // full size
                   (COLOR_T*)_fb,
                   0,0,_disp->width()-1, _disp->height()-1, // window position and size
                   0,                                       // border
                   BLACK, WHITE, BLACK);                     // colors: pen, backgr, forgr
    //swim_set_title(_win, "USB Status", BLACK);
    
    // Start by drawing all USB Devices disconnected. Each device is drawn in
    // its own window so that the positioning information can be kept here
    int images = NumImages/2;
    int xspace = (_disp->width() - (_images[0].width * images)) / 4;
    int yoff = (_disp->height() - _images[0].height)/3;
    int xoff = xspace;
    for (int i = 1; i < NumImages; i+=2) {
      swim_window_open(&_imageWindows[i/2], 
                       _disp->width(), _disp->height(),         // full size
                       (COLOR_T*)_fb,
                       xoff,yoff,xoff+_images[0].width-1, yoff+_images[0].height+20-1, // window position and size
                       0,                                       // border
                       BLACK, WHITE, BLACK);                     // colors: pen, backgr, forgr
      swim_put_image(&_imageWindows[i/2], _images[i].pixels, _images[i].width, _images[i].height);
        
      swim_put_text_centered_win(&_imageWindows[i/2], CAPTIONS[i], _images[i].height);
      xoff += _images[i].width + xspace;
    }

    _btn = new ImageButton(_win->fb, _win->xpmax - BTN_OFF - _resOk->width(), _win->ypmax - BTN_OFF - _resOk->height(), _resOk->width(), _resOk->height());
    _btn->loadImages(_resOk);
    _btn->draw();
}

void AppUSBStatus::updateStatus(Ids id)    
{
    SWIM_WINDOW_T* pWin = &_imageWindows[id/2];
    swim_clear_screen(pWin, WHITE);
    swim_put_image(pWin, _images[id].pixels, _images[id].width, _images[id].height);    
    swim_put_text_centered_win(pWin, CAPTIONS[id], _images[id].height);
}

/******************************************************************************
 * Public functions
 *****************************************************************************/

AppUSBStatus::AppUSBStatus() : _disp(NULL), _win(NULL), _fb(NULL), 
  _btn(NULL), _resOk(NULL)
{
  for (int i = 0; i < NumImages; i++) {
    _images[i].pointerToFree = NULL;
    _images[i].pixels = NULL;
  }
}

AppUSBStatus::~AppUSBStatus()
{
    teardown();
}

bool AppUSBStatus::setup()
{
    RtosLog* log = DMBoard::instance().logger();

    _disp = DMBoard::instance().display();
    _win = (SWIM_WINDOW_T*)malloc(sizeof(SWIM_WINDOW_T));
    _fb = _disp->allocateFramebuffer();

    if (_win == NULL || _fb == NULL) {
        log->printf("Failed to allocate memory for framebuffer\r\n");
        return false;
    }
    
    for (int i = 0; i < NumImages; i++) {
        if (Image::decode(IMAGES[i], IMAGE_SIZES[i], Image::RES_16BIT, &_images[i]) != 0) {
            log->printf("Failed to load image %d of %d\n", i+1, NumImages);
            return false;
        }
    }
    
    return true;
}

void AppUSBStatus::runToCompletion()
{
    // Alternative 1: use the calling thread's context to run in
    bool done = false;
    draw();
    _btn->setAction(buttonClicked, (uint32_t)&done);
    void* oldFB = _disp->swapFramebuffer(_fb);
    
    // Wait for touches, but the AppLauncher is already listening
    // for new touch event and sends a signal to its thread which
    // is the same as runs this function so it is enough to wait
    // for that signal.
    TouchPanel* touch = DMBoard::instance().touchPanel();
    touch_coordinate_t coord;
    bool lastMassStorage = false;
    bool lastMouse = false;
    bool lastKeyboard = false;
    while(!done) {
      Thread::signal_wait(0x1, 500);
      if (touch->read(coord) == TouchPanel::TouchError_Ok) {
        if (_btn->handle(coord.x, coord.y, coord.z > 0)) {
            _btn->draw();
        }
      }
      if (lastMassStorage != msdConnected) {
        lastMassStorage = msdConnected;
        updateStatus(lastMassStorage ? USBHost_MassStorage_Inserted : USBHost_MassStorage_Ejected);
      }
      if (lastKeyboard != keyboardConnected) {
        lastKeyboard = keyboardConnected;
        updateStatus(lastKeyboard ? USBHost_Keyboard_Inserted : USBHost_Keyboard_Ejected);
      }
      if (lastMouse != mouseConnected) {
        lastMouse = mouseConnected;
        updateStatus(lastMouse ? USBHost_Mouse_Inserted : USBHost_Mouse_Ejected);
      }
    }
    
    // User has clicked the button, restore the original FB
    _disp->swapFramebuffer(oldFB);
    swim_window_close(_win);
}

bool AppUSBStatus::teardown()
{
    if (_win != NULL) {
        free(_win);
        _win = NULL;
    }
    if (_fb != NULL) {
        free(_fb);
        _fb = NULL;
    }
    if (_btn != NULL) {
        delete _btn;
        _btn = NULL;
    }
    for (int i = 0; i < NumImages; i++) {
        if (_images[i].pointerToFree != NULL) {
            free(_images[i].pointerToFree);
            _images[i].pointerToFree = NULL;
        }    
    }
    return true;
}


void AppUSBStatus::addResource(Resources id, Resource* res)
{
    _resOk = res;
}