Demo for Embedded World 2015.
Dependencies: DMBasicGUI DMSupport
Demo running on several LPC4088 Display Modules on the Embedded World 2015 exhibition.
Information
To run the demo first drag-n-drop the to_sync.fs3 file to the MBED drive and then drag-n-drop the demo itself. This way both the file system and software are up to date.
This is what the launcher will look like:
Diff: AppNetworkSettings.h
- Revision:
- 0:6bd24cbb88a1
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/AppNetworkSettings.h Thu Feb 19 13:54:53 2015 +0000 @@ -0,0 +1,88 @@ +/* + * Copyright 2014 Embedded Artists AB + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef APP_NETWORK_SETTINGS_H +#define APP_NETWORK_SETTINGS_H + +#include "App.h" +#include "DMBoard.h" +#include "lpc_swim.h" +#include "Button.h" +#include "ImageButton.h" +#include "DigitButton.h" + +/** + * An App example. Allows changing IP Address, Netmask and Gateway. + * + * The purpose of this example is to show some of the graphics primitives in + * the SWIM library. + */ +class AppNetworkSettings : public App { +public: + + AppNetworkSettings(); + virtual ~AppNetworkSettings(); + + virtual bool setup(); + virtual void runToCompletion(); + virtual bool teardown(); + + void modifyValue(int mod); + void changeActiveField(bool next); + void setActiveField(uint32_t newField); + +private: + enum Buttons { + ButtonIp0, + ButtonIp1, + ButtonIp2, + ButtonIp3, + ButtonMask0, + ButtonMask1, + ButtonMask2, + ButtonMask3, + ButtonGw0, + ButtonGw1, + ButtonGw2, + ButtonGw3, + ButtonOk, + ButtonCancel, + ButtonUp, + ButtonDown, + ButtonLeft, + ButtonRight, + NumButtons, + NumFields = ButtonOk, + }; + + Display* _disp; + SWIM_WINDOW_T* _win; + void* _fb; + + Clickable* _buttons[NumButtons]; + + uint32_t _activeField; + uint32_t _values[NumFields]; + + Image::ImageData_t _digitImage; + + void draw(); + void markField(int field, bool active); + void addIPField(int y, int idx, const char* lbl); +}; + +#endif +