ESP8266 driver using the NodeMCU interface
Dependencies: BufferedSerial
Dependents: esp8266_nodeMCU1 esp8266_2_thingspeak1 Solarator_0-0-2 IoTBurglar_and_Fire_AlarmSystem ... more
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This is an alternative implementation of the ESP8266 driver that uses the NodeMCU firmware. The NodeMCU firmware provides a slightly larger feature set than the default firmware through a Lua interpreter.
Note
This library is currently in Alpha. It is not feature complete and has some bugs, proceed with caution. Fixes and patches are welcome!
Interface changes
- SSID and passphrase moved out of ESP8266Interface constructor and to ESP8266Interface::connect
- ESP8266Interface constructor provides optional timeout parameter to specify how long to wait for network operations
Note
NodeMCU defaults to a baud rate of 9600 instead of 115200 used by the default firmware.
Firmware
To install the NodeMCU firmware, follow the instructions on the Firmware Update wiki page using the nodemcu_integer_0.9.6-dev_20150406.bin binary at address 0x00000 instead of boot_v1.1.bin and user1.bin.
Since the NodeMCU firmware defaults to a baud rate of 9600, the Serial Passthrough program can be used to get direct access to the Lua interpreter running on the ESP8266.
Status
Working features:
- TCP Client
- UDP Client Transmit (Currently only UDP Server can recieve messages)
- Single Connection at a time
- Station Mode (Connects to AP)
- DNS Lookups
To be implemented:
- TCP Server
- UDP Server
- UDP Client recieve
- Multiple Connections tracked through Lua variables
- AP Mode (Act as access point)
- IPV6 support (Existing issue with NodeMCU)
Socket/UDPSocket.cpp
- Committer:
- michaeljkoster
- Date:
- 2014-11-30
- Revision:
- 13:41098c907200
- Parent:
- 12:c5f0eac67a8a
- Child:
- 16:3f0efaa57a12
File content as of revision 13:41098c907200:
/* Copyright (C) 2012 mbed.org, MIT License
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
* and associated documentation files (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge, publish, distribute,
* sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or
* substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
* BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "UDPSocket.h"
#include <string>
#include <algorithm>
extern Serial pc;
UDPSocket::UDPSocket()
{
endpoint_configured = false;
endpoint_read = false;
}
int UDPSocket::init(void)
{
return 0;
}
// Server initialization
int UDPSocket::bind(int port)
{
return 0;
}
// -1 if unsuccessful, else number of bytes written
int UDPSocket::sendTo(Endpoint &remote, char *packet, int length)
{
Timer tmr;
int idx = 0;
confEndpoint(remote);
tmr.start();
while ((tmr.read_ms() < _timeout) || _blocking) {
idx += wifi->send(packet, length);
if (idx == length)
return idx;
}
return (idx == 0) ? -1 : idx;
}
// -1 if unsuccessful, else number of bytes received
int UDPSocket::receiveFrom(Endpoint &remote, char *buffer, int length)
{
Timer tmr;
int idx = 0;
int nb_available = 0;
int time = -1;
if (_blocking) {
while (1) {
nb_available = wifi->readable();
if (nb_available != 0) {
break;
}
}
pc.printf("UDPsocket::receiveFrom: %d bytes\r\n", nb_available);
}
tmr.start();
while (time < _timeout) {
nb_available = wifi->readable();
for (int i = 0; i < min(nb_available, length); i++) {
buffer[idx] = wifi->getc();
idx++;
}
if (idx == length) {
break;
}
time = tmr.read_ms();
}
readEndpoint(remote);
return (idx == 0) ? -1 : idx;
}
bool UDPSocket::confEndpoint(Endpoint & ep)
{
return true;
}
bool UDPSocket::readEndpoint(Endpoint & ep)
{
return false;
}
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