ESP8266 driver using the NodeMCU interface

Dependencies:   BufferedSerial

Dependents:   esp8266_nodeMCU1 esp8266_2_thingspeak1 Solarator_0-0-2 IoTBurglar_and_Fire_AlarmSystem ... more

Fork of ESP8266Interface by ESP8266

This is an alternative implementation of the ESP8266 driver that uses the NodeMCU firmware. The NodeMCU firmware provides a slightly larger feature set than the default firmware through a Lua interpreter.

Note

This library is currently in Alpha. It is not feature complete and has some bugs, proceed with caution. Fixes and patches are welcome!

Interface changes

  • SSID and passphrase moved out of ESP8266Interface constructor and to ESP8266Interface::connect
  • ESP8266Interface constructor provides optional timeout parameter to specify how long to wait for network operations

Note

NodeMCU defaults to a baud rate of 9600 instead of 115200 used by the default firmware.

Firmware

To install the NodeMCU firmware, follow the instructions on the Firmware Update wiki page using the nodemcu_integer_0.9.6-dev_20150406.bin binary at address 0x00000 instead of boot_v1.1.bin and user1.bin.

Since the NodeMCU firmware defaults to a baud rate of 9600, the Serial Passthrough program can be used to get direct access to the Lua interpreter running on the ESP8266.

Status

Working features:

  • TCP Client
  • UDP Client Transmit (Currently only UDP Server can recieve messages)
  • Single Connection at a time
  • Station Mode (Connects to AP)
  • DNS Lookups

To be implemented:

  • TCP Server
  • UDP Server
  • UDP Client recieve
  • Multiple Connections tracked through Lua variables
  • AP Mode (Act as access point)
  • IPV6 support (Existing issue with NodeMCU)
Revision:
1:fb4494783863
Child:
19:fb8d5bff2076
diff -r 302ec35139ec -r fb4494783863 Socket/UDPSocket.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Socket/UDPSocket.h	Fri Aug 24 13:48:36 2012 +0000
@@ -0,0 +1,75 @@
+/* Copyright (C) 2012 mbed.org, MIT License
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy of this software
+ * and associated documentation files (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge, publish, distribute,
+ * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all copies or
+ * substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
+ * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef UDPSOCKET_H
+#define UDPSOCKET_H
+
+#include "Endpoint.h"
+#include "Socket.h"
+
+#include <cstdint>
+
+/**
+UDP Socket
+*/
+class UDPSocket: public Socket {
+
+public:
+    /** Instantiate an UDP Socket.
+    */
+    UDPSocket();
+    
+    /** Init the UDP Client Socket without binding it to any specific port
+    \return 0 on success, -1 on failure.
+    */
+    int init(void);
+    
+    /** Bind a UDP Server Socket to a specific port
+    \param port The port to listen for incoming connections on
+    \return 0 on success, -1 on failure.
+    */
+    int bind(int port = -1);
+    
+    /** Send a packet to a remote endpoint
+    \param remote   The remote endpoint
+    \param packet   The packet to be sent
+    \param length   The length of the packet to be sent
+    \return the number of written bytes on success (>=0) or -1 on failure
+    */
+    int sendTo(Endpoint &remote, char *packet, int length);
+    
+    /** Receive a packet from a remote endpoint
+    \param remote   The remote endpoint
+    \param buffer   The buffer for storing the incoming packet data. If a packet
+           is too long to fit in the supplied buffer, excess bytes are discarded
+    \param length   The length of the buffer
+    \return the number of received bytes on success (>=0) or -1 on failure
+    */
+    int receiveFrom(Endpoint &remote, char *buffer, int length);
+    
+private:
+    bool confEndpoint(Endpoint & ep);
+    bool readEndpoint(Endpoint & ep);
+    bool endpoint_configured;
+    bool endpoint_read;
+    
+};
+
+#include "def.h"
+
+#endif