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Dependencies: Motor QEI mbed mbedWSEsbc
Fork of ES309_NerfTurret by
main.cpp
- Committer:
- rixonfletcher
- Date:
- 2016-03-01
- Revision:
- 1:758c16346f28
- Parent:
- 0:e0d517c05233
- Child:
- 2:b8a033375c27
File content as of revision 1:758c16346f28:
#include "mbed.h" DigitalOut light[]= {LED1, LED2, LED3, LED4}; DigitalOut spinner(p20); DigitalOut plunger(p21); int main() { int disc=20; //number of discs in magazine float shot_time=0.6; //time per shot. 3.51s for 5 shots int fire=0; //number of bullets to fire (reset to zero after every round of shots) float fwait; //fire time wait while(disc>0) { light[0].write(0); light[3].write(0); spinner=0; plunger=0; printf("Ready to fire, %d discs left. Type number of shots. \n \r\r",disc); scanf("%d",&fire); if (fire>0) { //fires for desired number of shots fwait=fire*shot_time; printf("fire=%d \n\r",fire); printf("fwait=%f \n\r",fwait); light[0].write(1); spinner=1; //spinner turns on for 3 seconds wait(1.5); light[3].write(1); plunger=1; //plunger turns on for desired number of shots wait(fwait); //calculate number of shots left disc=disc-fire; //reset fire sequence fire=0; fwait=0; } } light[0].write(0); light[3].write(0); spinner=0; plunger=0; printf("You ran out of discs. Press the reset button to reload. \n\r\r"); }