Add support for Nucleo-F446RE
Dependencies: mbed
Diff: main.cpp
- Revision:
- 1:126d70d374f6
- Parent:
- 0:1ed39951ab7b
- Child:
- 2:59e108728d71
diff -r 1ed39951ab7b -r 126d70d374f6 main.cpp --- a/main.cpp Tue Aug 19 12:48:26 2014 +0000 +++ b/main.cpp Wed Aug 20 06:29:39 2014 +0000 @@ -7,15 +7,15 @@ /* Set this flag to '1' to use the LoRa modulation or to '0' to use FSK modulation */ -#define USE_MODEM_LORA 0 +#define USE_MODEM_LORA 1 #define USE_MODEM_FSK !USE_MODEM_LORA -#define RF_FREQUENCY 869000000 // Hz +#define RF_FREQUENCY 868000000 // Hz #define TX_OUTPUT_POWER 14 // 14 dBm #if USE_MODEM_LORA == 1 - #define LORA_BANDWIDTH 0 // [0: 125 kHz, + #define LORA_BANDWIDTH 2 // [0: 125 kHz, // 1: 250 kHz, // 2: 500 kHz, // 3: Reserved] @@ -32,7 +32,7 @@ #elif USE_MODEM_FSK == 1 #define FSK_FDEV 25e3 // Hz - #define FSK_DATARATE 50e3 // bps + #define FSK_DATARATE 9600 // bps #define FSK_BANDWIDTH 50e3 // Hz #define FSK_AFC_BANDWIDTH 83.333e3 // Hz #define FSK_PREAMBLE_LENGTH 5 // Same for Tx and Rx @@ -94,14 +94,12 @@ double RssiValue = 0.0; double SnrValue = 0.0; -DigitalOut Led( LED1 ); - int main() { uint8_t i; bool isMaster = true; - debug("\n\r\n\r SX1276 Ping Pong Demo Application \n\r"); + debug( "\n\r\n\r SX1276 Ping Pong Demo Application \n\r" ); #if defined TARGET_NUCLEO_L152RE debug( DEBUG_MESSAGE, " > Nucleo-L152RE Platform <\r\n" ); @@ -113,7 +111,8 @@ debug( DEBUG_MESSAGE, " > Untested Platform <\r\n" ); #endif - + debug( DEBUG_MESSAGE, "SX1276 Chipset Version = 0x%x \n\r", Radio.Read( REG_VERSION ) ); + Radio.SetChannel( RF_FREQUENCY ); #if USE_MODEM_LORA == 1 @@ -147,6 +146,8 @@ #error "Please define a modem in the compiler options." #endif + + debug( DEBUG_MESSAGE, "Starting Ping-Pong loop\r\n" ); Radio.Rx( RX_TIMEOUT_VALUE ); @@ -161,8 +162,6 @@ { if( strncmp( ( const char* )Buffer, ( const char* )PongMsg, 4 ) == 0 ) { - // Indicates on a LED that the received frame is a PONG - Led = !Led; debug( "Pong...\r\n" ); // Send the next PING frame Buffer[0] = 'P'; @@ -191,8 +190,6 @@ { if( strncmp( ( const char* )Buffer, ( const char* )PingMsg, 4 ) == 0 ) { - // Indicates on a LED that the received frame is a PING - Led = !Led; debug( "Ping...\r\n" ); // Send the reply to the PONG string Buffer[0] = 'P'; @@ -212,9 +209,6 @@ State = LOWPOWER; break; case TX: - // Indicates on a LED that we have sent a PING [Master] - // Indicates on a LED that we have sent a PONG [Slave] - Led = !Led; if ( isMaster ) { debug("...Ping\r\n" ); @@ -310,8 +304,8 @@ { debug( DEBUG_MESSAGE, ":OnRxTimeout\n\r" ); Radio.Sleep( ); + Buffer[ BufferSize ] = 0; State = RX_TIMEOUT; - Buffer[ BufferSize ] = 0; } void OnRxError( void )