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Dependencies: mbed
PongEngine/PongEngine.h
- Committer:
- eencae
- Date:
- 2018-02-16
- Revision:
- 5:3c9407e2fe55
File content as of revision 5:3c9407e2fe55:
#ifndef PONGENGINE_H
#define PONGENGINE_H
#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"
#include "Ball.h"
#include "Paddle.h"
// gap from edge of screen
#define GAP 2
class PongEngine
{
public:
PongEngine();
~PongEngine();
void init(int paddle_width,int paddle_height,int ball_size,int speed);
void read_input(Gamepad &pad);
void update(Gamepad &pad);
void draw(N5110 &lcd);
private:
void check_wall_collision(Gamepad &pad);
void check_paddle_collisions(Gamepad &pad);
void check_goal(Gamepad &pad);
void print_scores(N5110 &lcd);
Paddle _p1;
Paddle _p2;
int _paddle_width;
int _paddle_height;
int _ball_size;
int _speed;
// x positions of the paddles
int _p1x;
int _p2x;
Ball _ball;
Direction _d;
float _mag;
};
#endif