Matis Requis 201241242

Dependencies:   mbed

Tempest Game

Game Screen

https://os.mbed.com/media/uploads/MatisRequis/tempest_board_wiki.png The board is made of 12 columns. The Hero stays at the top of the column

Game Controls

https://os.mbed.com/media/uploads/MatisRequis/gamepad_buttons.png

To control the hero spaceship point the joystick to the column you want the hero to go to.

Press the A button to shoot a bullet in the column you are currently in.

History

Final Submission. I have read and agreed with Statement of Academic Integrity default tip

2020-05-27, by MatisRequis [Wed, 27 May 2020 05:53:03 +0000] rev 12

Final Submission. I have read and agreed with Statement of Academic Integrity


Final Submission. I have read and agreed with Statement of Academic Integrity

2020-05-27, by MatisRequis [Wed, 27 May 2020 05:44:34 +0000] rev 11

Final Submission. I have read and agreed with Statement of Academic Integrity


Finished code with comments

2020-05-26, by MatisRequis [Tue, 26 May 2020 16:31:22 +0000] rev 10

Finished code with comments


Aliens working similar to bullets with random

2020-05-26, by MatisRequis [Tue, 26 May 2020 07:26:13 +0000] rev 9

Aliens working similar to bullets with random


Bullets work with anti spam and all in the right direction

2020-05-25, by MatisRequis [Mon, 25 May 2020 11:40:15 +0000] rev 8

Bullets work with anti spam and all in the right direction


Bullets work but their path does not

2020-05-25, by MatisRequis [Mon, 25 May 2020 09:08:25 +0000] rev 7

Bullets work but their path does not


Added new bullet create and draw funtions

2020-05-25, by MatisRequis [Mon, 25 May 2020 07:46:48 +0000] rev 6

Added new bullet create and draw funtions


2020-05-22, by MatisRequis [Fri, 22 May 2020 10:37:26 +0000] rev 5


Hero movement done, now depends on joystick position

2020-05-22, by MatisRequis [Fri, 22 May 2020 10:29:49 +0000] rev 4

Hero movement done, now depends on joystick position


Fixed board drawpath

2020-05-21, by MatisRequis [Thu, 21 May 2020 07:10:22 +0000] rev 3

Fixed board drawpath