Matis Requis 201241242
Dependencies: mbed
Tempest Game
Game Screen
The board is made of 12 columns. The Hero stays at the top of the column
Game Controls
To control the hero spaceship point the joystick to the column you want the hero to go to.
Press the A button to shoot a bullet in the column you are currently in.
Diff: Hero/Hero.cpp
- Revision:
- 12:1f1907ebebeb
- Parent:
- 11:b6698572e551
--- a/Hero/Hero.cpp Wed May 27 05:44:34 2020 +0000 +++ b/Hero/Hero.cpp Wed May 27 05:53:03 2020 +0000 @@ -13,7 +13,7 @@ _column = column; } -//draws the hero depending on the column +//draws the hero void Hero::draw(N5110 &lcd) { Vector2D xypos = getxy(); @@ -21,7 +21,7 @@ _x = xypos.x; _y = xypos.y; - changes the orientation of the hero depending on the current column + //changes the orientation of the hero depending on the current column if (_column < 3 && _column >= 0) { lcd.drawRect(_x+4, _y, 6, 2, FILL_BLACK); lcd.drawLine(_x+2, _y+1, _x+11, _y+1, 1);