#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"

class Alien
{
public: 
    void init(int x, int y, int size);
    void render(N5110 &lcd);
    Vector2D get_position();
    void update(int step_x, int remainder_x, Gamepad &pad);
    void set_life(bool x);
    
private:
    int X;
    int Y;
    bool Alive;
    int Speed;
    int Size;
    int StartX;
    int StartY;
};