
#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"

class Alien
{
    
public: 
    void init(int y, int size);
    void render(N5110 &lcd);
    Vector2D get_position();
    void update();
    
public:
    int X;
    int Y;
    int Speed;
    int Size;
};